Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Unit Compilation
417 Comments
Exilios 24 Jun @ 3:17am 
Cant recruit nurgle units with nurgle faction not sure if this is due to how nurgle units are recruited
Magic Cookie 54 22 Jun @ 12:33pm 
Anyone know if there is a mod that incorporates these units into the tabletop unit caps mod? I absolutely love both mods but when using both I find the AI just spams powerful units from this mod and defeats the purpose of the unit caps
Singemeister  [author] 26 May @ 2:00am 
@Lucky Foxfoot
That's weird. My guess is that a download went wrong somewhere. You might have to redownload either this mod or RPFM
Lucky Foxfoot 25 May @ 7:49am 
Weird question here, I'd like to double the unit size of all of these as I'm running a double unit size mod. I'm attempting to edit it using Pack File Manager but for the life of me I can't find any of the unit values. I'm going down the following path: Singe_units_wh_all\db\main_units_tables. But getting a "Failed to open" error when attempting to access any of the files there.

I'll keep trying my hand at it and follow up with an update if I figure it out. Any advice would be appreciated.
L'etranger 30 Apr @ 4:37am 
updated! kiss you!:steamthumbsup:
Aelfric 28 Apr @ 6:53am 
This compilation's compatibility is added to AI Army Compositions Compatibility Patch mod.
life is over 27 Apr @ 5:18am 
Singe!
Skullgar 27 Mar @ 9:35am 
I believe this works perfectly fine now after the hotfix
TyArtikos 26 Mar @ 5:32pm 
Thanks for the heads up currently going through my modlist looking for that comment so I know to shelf it till its updated
Tyler Chaos 26 Mar @ 4:55pm 
thats fine just wanted too let you and anyone like me who comes looking know
Singemeister  [author] 26 Mar @ 4:11pm 
Might take some time; got a lot busier recently
Tyler Chaos 26 Mar @ 12:22pm 
will need updated for 6.1
Planewalker 27 Feb @ 9:18am 
Not anyone that modifies orcs/goblins. It is a weird issue indeed.
Wait, can it be that some of the minor factions just don't have it?
-i see it is available from an outpost with a main faction.

That must be it. Ohwell. XD
Singemeister  [author] 27 Feb @ 9:00am 
@Planewalker
...That shouldn't be happening. Are you using any other mods?
Planewalker 27 Feb @ 8:51am 
After installing this via the compilation, i can no longer find the goblin bolt thrower.
-what am i missing? :|

Nice mod btw, kudos.
SFH 23 Feb @ 10:02am 
Does it have Radious submod?
Rreojs 11 Feb @ 8:08am 
is there a 2x size unit for this mod?
Singemeister  [author] 8 Feb @ 1:14am 
@Doriath
They'll work with each other, but my units won't get RoR'd. Nothing I can do on this side due to the way the RoR mod is set up.
Doriath 7 Feb @ 11:17pm 
Is this compatible with nanu's regiments of renown?
Singemeister  [author] 29 Jan @ 1:43am 
@ftanke1
None of my hero mods are
ftanke1 28 Jan @ 10:26pm 
im not complaining im just pointing this out the kroxigor warden is not in this mod
케모노프렌즈 4 Jan @ 3:10am 
good!!!!
Borderfield 28 Dec, 2024 @ 10:17am 
It was at this moment that I knew, you fucked up (MP)
Singemeister  [author] 25 Dec, 2024 @ 1:41am 
@yakumo3
Nope, that's a bug.

@sigmars_disciple
Updated for 6.0
(UW)Namelessking 24 Dec, 2024 @ 8:22pm 
@sigmars_disciple your recommendation worked thanks for the help
sigmars_disciple 24 Dec, 2024 @ 5:50pm 
@(UW)Namelessking Definitely do that always, then let the author know if that didn't work for you. I actually recommend doing the "Verify Game Files" function on Steam (rightclick WH3 in Steam Lib -> Properties -> Local Files) after a larger "sync" of mods has happened. Ideallly before you open WH3 Mod Manager or the Launcher. This should reliably ensure you have the very latest mod version as well (but only DL any oudated filles) - for ALL your WH3 mods at once. Enjoy <3
sigmars_disciple 24 Dec, 2024 @ 5:43pm 
Hey @Singemeister, it looks like this received an update? I'd wager it's the "Christmas update" and the 6.0-ready update? I'd recommend adding a comment here if you updated for 6.0 too - it'll help folks to be sure. Just a suggestion <3 Much love from Berlin and as always thanks for all your work
yakumo3 24 Dec, 2024 @ 4:26pm 
Is it the creator's intention for Greenskin to only have one scrap upgrade? If not, this is a bug report. Unlike existing units, only one additional Greenskin unit can be scrap upgraded.Thank you as always for making mods.
(UW)Namelessking 24 Dec, 2024 @ 3:18pm 
i am crashing over the end turn do i new to remove and the resubscribe?
Tyler Chaos 24 Dec, 2024 @ 8:03am 
@sigmars_disciple @brandor that is correct any greenskin unit mods that arent updated will cause end of turn crashes since their recruitment buildings were changed
阿东 22 Dec, 2024 @ 7:10am 
please Update,thanks
Brandor 21 Dec, 2024 @ 9:22pm 
ok sorry man. wasnt trying to be rude
sigmars_disciple 20 Dec, 2024 @ 3:37pm 
No @Brandor, this LARGE mod still needs its 6.0 update.

@hermesra I ran a list with this mod successfully for a full turn, but also had end-turn crashes on turns 2 and 3. For me it was 2 Greenskin factions but I don't know if the unit(s) they're recruiting (which caused the crash) were from Singe's mod, sadly. Maybe you had a similar issue?

If the units are not from this mod, then I would have said "this mod CAN PROBABLY be run in the meantime in your campaign" as there don't seem to be any MAJOR issues.
hermesra 20 Dec, 2024 @ 2:44pm 
Greetings. Posting to be helpful. Mod seems to CTD about half way through turn 3 end-cycle. Test with and without other mods... same CTD. Hope this is helpful. TYVM.
Oberst Klink 20 Dec, 2024 @ 1:19pm 
"Update should be coming this week"
Thank You so much, can't wait! :winter2019happysnowman:
Brandor 20 Dec, 2024 @ 1:12am 
is it updated??
Augsburg 17 Dec, 2024 @ 12:50pm 
Great news!
Brandor 16 Dec, 2024 @ 9:14pm 
Awesome thank you
Singemeister  [author] 16 Dec, 2024 @ 6:50am 
Update should be coming this week
Brandor 15 Dec, 2024 @ 10:27pm 
update soon?? love this mod
Tyler Chaos 13 Dec, 2024 @ 1:48pm 
needs updated i know greenskins your units no longer recruit-able and ogres as well i do believe.
HolyRedEye 23 Nov, 2024 @ 8:47am 
some units causes the game to crash randomly mid battle
Brandor 10 Nov, 2024 @ 1:09pm 
Update?
Sheep 2 Nov, 2024 @ 3:30pm 
It does work if I add the standalone mod though ! Might be an issue with the integration into the compilation ? Maybe other factions are affected too ?
Sheep 2 Nov, 2024 @ 3:23pm 
Hey ! Great collection of mod, I'm a big fan !
Quick note : I think the Kislev part is not working, I can't see the new units, and it works with other factions (I tested Dwarfs and Orks).
Singemeister  [author] 26 Oct, 2024 @ 1:30pm 
@Victpuzz
I'll have to investigate that.
Victpuzz 26 Oct, 2024 @ 1:20pm 
I have an issue: when playing as WoC, I can't upgrade the daemonic units (Bloodletters, Pink Horrors and daemonettes) via the warband, except for the nurgle ones.
OHM 24 Oct, 2024 @ 2:50pm 
None are showing up in my Old World campaign...what am I doing wrong?