Total War: WARHAMMER III

Total War: WARHAMMER III

Change Starting Settlement, YES IT STILL WORKS
411 Comments
NorscanWarlord 4 Jun @ 10:54am 
@I Love Flame are u playing 3 players or more? if so that's your issue right there, it will desync if u try to move 2 players when playing a 3 multiplayer game, only 1 can move
Zero Cool 15 May @ 9:21am 
im getting an issue with multiplayer where it is telling me that i have a different version than my friend for multi
Kevin 10 May @ 6:35am 
One say if it's work on multi?
eaglefrederick1 5 May @ 6:20am 
would elspeth lose her gunnery school mechanic since she cant build the building outside of nuln?
Schopenhauzen 27 Apr @ 4:47am 
Almost every province capital that I change to starts with only 3 upgrade levels available, like those ogre settlements in Greasus region. Any way to fix this problem?
I Love Flame 25 Apr @ 3:22pm 
DESNYCS EVERYTIME I TP FIX IT PLSS
Blazing 25 Apr @ 6:59am 
Ay thank you so much for this mod it's a blast to play with friends and pick the factions we want while still starting close to each other 10/10 mod
UnknownSoldier -V- 20 Apr @ 6:22am 
So unfortunately Ikit's workshop upgrade is tied to the landmark in Skavenblight, and even if the mod moves the landmark to your new city of choice you can't upgrade it, and thus can't upgrade the workshop.

Does anyone know of a mod that would let you remove that specific requirement from the workshop? I'd love to play Ikit elsewhere than around Skavenblight.
退休老干部 20 Apr @ 5:39am 
good
Shyco 16 Apr @ 6:21am 
You can remove the list of players in multiplayer to reveal the button... There is a button in top left to get rid of it @Dr_Sedated
Exitus 8 Apr @ 12:24am 
it dosent work with the Radius mod sadly :(
DieQuietly 6 Apr @ 9:32pm 
@Dr_Sedated There is an option up the top left to show/hide player list. Click that and you can access the buttons
Dr_Sedated 6 Apr @ 9:00am 
Mod works great, only problem was in multiplayer;
The buttons to change starting settlement are covered by the list of players. If they buttons were an inch down the screen it would be fixed.
Batu 4 Apr @ 1:26pm 
great mod, however, I do not have Mod Configuration Tool Options. what am I missing to see those?
Seth 27 Mar @ 3:35am 
Hello, please update the mod TWW All climate thank you
HobbySooner 17 Mar @ 9:18am 
Is there a way to move the icons? In Multiplayer the player banners cover the icons making them unclickable
Zen 11 Mar @ 8:38pm 
Having the same issues with 3 man group, desyncs after every attempt at battle start!
Lobsterperson 6 Mar @ 2:13pm 
In a 3 man group can confirm the same issue happens where it desyncs and bricks the save, but we were only using this mod
EndOfAllHope 9 Feb @ 11:43am 
Im not sure it its because of the mod, but in a 3 man Group I was the only one who changed the settlement and we got a desynch which destroyed the whole savestate.

But we played with more than just this mod, so cant say for sure it was because of it.
prop joe  [author] 9 Feb @ 4:39am 
there is 0 reason for this mod to not work for you

not sure about MP currently, it should work but I can't test it
amystic 8 Feb @ 8:41pm 
doesnt work....tried with no mods...it crahes and freezes...after verifying files..
EndOfAllHope 5 Feb @ 12:12pm 
Can you use it in multiplayer?
Panzerfanlol 28 Jan @ 3:51am 
Thank you for the mod btw, no problems with it, works fine.
Appreciate it.
I like starting in Kislev for Boris, makes it so much more enjoyable roleplay wise
littleBiiiIiiiIiiIiiIiii 24 Jan @ 3:53am 
compatible with sfo?
MjauMix 15 Jan @ 3:56am 
I can't get this to work with the new Khorne LL's, yes I can change the settlement but as soon as I attack someone at the new location he game crashes immediately. Wat do? :cozypaladinsbmbk:
Dread Pirate Tuco 5 Jan @ 7:49pm 
I'd love the ability to change AI starting settlement. That, and the ability to remove certain factions and settlements (leaving no ruins) entirely would allow players to create custom mini-campaigns with a simple interface.
Wiley 2 Jan @ 2:46pm 
I believe it now desync's now when you play multiplayer and end turn/start battles
Mistersander 1 Jan @ 3:48am 
Hi, is there any way for you to create a variant of this mod where you change or switch an AI faction with another AI factions starting settlement ?
Chaos_Dreamer 30 Dec, 2024 @ 5:26pm 
Yep, desync's now when you try to end turn
Barbasxs 30 Dec, 2024 @ 7:34am 
@prop joe
This mod doesn't work now since script changed.
Calaforex Clan 29 Dec, 2024 @ 6:59pm 
OOh! I hope this works! My dream mod is like an expedition thing, you pick a faction set up a mid army, start out at sea and head to new lands. This is one step closer to that dream! Astragoth in Lustria, Drycha in Cathay, NICE!
prop joe  [author] 29 Dec, 2024 @ 8:21am 
updated:
no content changes, updated the script that has some script error handling that's included in most of my script mods
DeanW 15 Dec, 2024 @ 9:50am 
Is working fine with the new DLC Omens of Destruction.
purpleV 15 Dec, 2024 @ 7:47am 
Is it working?
hatow32 13 Dec, 2024 @ 1:06am 
fix this again pls
NEST-7 2 Dec, 2024 @ 10:19pm 
Multiplayer is possible, but will cause Frodo's Dynamic disasters not to take effect.Does anyone know how to fix it?
Griff Griff, Destroyer of Worlds 22 Nov, 2024 @ 10:48am 
Yes it works still. Button is top left corner.
Cpt Wootmeister 3 Nov, 2024 @ 12:19pm 
And yes I see the landmark's problem. But it does work most of the time, the main issue is the fact that the settlement type does not persist.
Cpt Wootmeister 3 Nov, 2024 @ 12:15pm 
Also, just to clarify, this happens more often when playing multiplayer, it would seem.
Cpt Wootmeister 3 Nov, 2024 @ 12:10pm 
"They" being the special buildings or the type of the settlement.
Cpt Wootmeister 3 Nov, 2024 @ 12:10pm 
Mod works, unless you are someone with special buildings. Sometimes they do not move to the new settlement. Example: Chaos dwarves, it will randomly pick a settlement type for them, so they may loose their drill. Also Deathmaster Snikch is another one that has this problem.
prop joe  [author] 1 Nov, 2024 @ 8:19am 
read the compat section
Skulls for the Emperor's throne! 1 Nov, 2024 @ 8:15am 
the mod worked fine until the last update, but now there is no button x2
uqaovhem 1 Nov, 2024 @ 6:03am 
the mod worked fine until the last update, but now there is no button
prop joe  [author] 1 Nov, 2024 @ 2:53am 
@mingusflavio
this mod won't cause crashes, and you can just disable it after turn 1
prop joe  [author] 1 Nov, 2024 @ 2:52am 
read the compat section, there's nothing to update in the mod
[SIR] English Satyr 31 Oct, 2024 @ 4:19pm 
The button has disappeared since update 5.3 today??
hatow32 31 Oct, 2024 @ 3:51pm 
yes need a update
have to restart my campaign be because of the update
vitoriolobo 31 Oct, 2024 @ 8:52am 
Uptate please
Seth 31 Oct, 2024 @ 8:29am 
Uptate please ( Uptate game today )