Escape Simulator

Escape Simulator

It's All Led Up To This
76 Comments
Nightsmaiden 17 Jun @ 8:41pm 
This was pretty much my entire puzzle gamer history in one escape room (only flaw is that I didn't play the sims much, but I entirely got the references). Loved it!
Belle 7 Jan @ 9:41pm 
A wonderful trip down Memory Lane. I teared up a bit at the Zelda and Myst references, and chuckled at the Porthole (BFF sphere, lol...) and Professor Puzzle parodies. Although the puzzles were fairly simple, it would be much beside the point to focus on that as a means for improvement; it seems this was created to pay homage to gaming history, not as a frenzied attempt to short-out your brain with complicated puzzles. However, I did have to look up the answer to the Haunted Mansion; I would recommend a small change, in considering the gauge measurement as a y-axis and counting upwards, instead of downwards, in true Cartesian coordinate form. Otherwise, an excellent escape room experience. Well done, Robin!
lucheiah 14 Jul, 2024 @ 2:48am 
Loving this map so far but in the "Porthole" room, I couldn't get the BFF Ball to drop so I had to skip it.
-Remia- 20 Jun, 2024 @ 6:47pm 
Amazing map! Love the references and the music! Very fun to play!
Ravn 19 Jun, 2024 @ 3:57am 
Loved the different aesthetics, the choices of game parodies and the ingenious ending to this! Well done! :D
There were quite a few puzzles I had to skip during play, though. The space invaders game would not finish, despite the shots moving right through the last alien. For the painting puzzle in the final room, the dials were very fiddly and I couldn't see a way to make them line up for the image shown. I didn't understand the pot/clock puzzle. For the matchstick puzzle I was unable to see what I was doing, as the cursor and matches disappeared on the bright surface (maybe due to the graphics settings?) and the reset button didn't seem to work.
Gen_Cadorna☕🥛 7 May, 2024 @ 10:01am 
I appreciate some of your other room, but regrettably, this room lacks inspiration and genuine intrigue.

The puzzles presented here are excessively predictable, often necessitating only the most obvious solutions. It's disappointing how little depth or challenge they offer, leaving little room for real satisfaction in solving them.

Combined with the mundane layout, this results in a rather dull experience overall.
Cpt.Haxray 26 Apr, 2024 @ 12:31am 
Hello!
I would advise making a backup of your mod somewhere other than for the Steam Workshop. Nintendo has been going after several Workshop addons with nintendo Content on various workshops. The Gmod one is particularly famous but they also went after Fraymakers, some TF2 maps, and some SFM addons.
Winged 7 Apr, 2024 @ 2:11pm 
one of the best community maps i played. loved how gameplay and interaction were changing with each room, keeping it fresh throughout the whole map.
lewa358 15 Oct, 2023 @ 5:17pm 
I loved the combat and most of the execution but that siren noise is utterly unforgivable. It was irredeemably obnoxious when it first started--yes, I know *why* the siren is there, but it's a game, I shouldn't have to hear annoying noises--but once I solved that room the siren noise *never left*.

You clearly put a lot of effort into the sound and music of this game but I had to keep it muted because of that damn siren.

It's a shame because otherwise this is a truly ingenious and creative map; I just can't recommend it if it's physically painful to play.
Lady Noveldragon 9 Aug, 2023 @ 8:38am 
This was so much fun! General word of warning though, make sure you step back before the door swings open. I managed to get stuck in the door on the final level. I think that is just how Escape sim works, not this room specifically. Everything else ran smoothly.
meg 10 Apr, 2023 @ 5:55pm 
So good thank you!
k8sparrot 2 Apr, 2023 @ 6:34pm 
That was fabulous! Brought back quite a few memories...thanks!
DemonDisaster2 24 Jan, 2023 @ 2:11pm 
A nicely done escape room. And a little bit of gaming history included. If i could give a star rating it would be getting 11/10. Good job and keep it up
keveesh 19 Jan, 2023 @ 10:57pm 
i really liked the part where he said it all LED up to this
jupitrr 19 Jan, 2023 @ 10:56pm 
i really liked the part where he said it all LED up to this
SwanL 16 Jan, 2023 @ 7:05pm 
oh my!!!!! nevermind my last comment. I wasn't stuck. It was just a different navigation style; point and click

Sorry
SwanL 16 Jan, 2023 @ 7:03pm 
same thing happened to me as to seulxx14. Not sure if it's the same place, but after "Mansion" and heading through the red door that appeared behind me .... I became stuck (could not move) once I was teleported to the next room a library of sorts (assuming a Myst tribute? . I guess i will quit and relaunch map and hope it doesn't happen again.
YorkshaCat 27 Nov, 2022 @ 7:48am 
Great stuff, so nostalgic it hurts.
Techno 19 Aug, 2022 @ 11:11am 
A slightly different type of level but enjoyable.
New_Sheriff 13 Aug, 2022 @ 5:09am 
I dropped the door key in The Chamber and now I can't find it or get out! It's not in my inventory or the rubbish bin, or on the floor near the door (which is where I dropped it). Help!!! PS. Fantastic game otherwise :)
Crispa 5 Aug, 2022 @ 10:52pm 
Really really good map! So much fun to play :)
Franch 18 Jun, 2022 @ 8:35am 
This is such a fun re-imagining and tribute to so many classic games and styles. I love how you incorporated a wide variety of themes...hard to choose a favorite! You're really quite good at this. :)

Congrats on your second-place finish in the Build-a-room #2 contest . Nobody was going to beat The Ominous Obelisk, but nobody else was going to beat you haha. <3 Franch
apesecs 16 Jun, 2022 @ 4:58am 
This map is amazing. My friend and I were absolutely blown away.
Lucycaca 10 Jun, 2022 @ 12:04pm 
PERFECT MAP:steamthumbsup:
Shyvami 5 Jun, 2022 @ 11:03am 
Un grand bravo depuis la France :steamthumbsup: ;)
J'ai adoré !
Vanu 25 May, 2022 @ 11:04pm 
Sadly some of them like the porthole and mansion just didn't work and the mansion just was badly designed.
peach 24 May, 2022 @ 2:09am 
Great idea and great execution! Lots of fun :)
seulxx14 16 May, 2022 @ 12:25am 
I got physically stuck at the door at the Portal room after it closed on me ..
Grumbeerknoll/LaChritz 8 May, 2022 @ 8:06pm 
Nice Map. and credits - thumb up =)
grüße vom Gemüse Chris =)
Lentille 3 May, 2022 @ 2:48pm 
Top of the top map !
blankpixels 3 May, 2022 @ 10:25am 
LOVE, LOVE, LOVE THIS MAP!! Pretty nostalgic & I love how various games were incorporated as puzzles in the map. Not too laggy too. Awesome! My bf & I super enjoyed this!
Lam 3 May, 2022 @ 8:19am 
This is absolutely the BEST map I have ever played with my friends, nothing super complicated but super nostalgic as well as beautifully made! Love this!
golgoth.panda 2 May, 2022 @ 12:54pm 
Robin is a genius. This room is amazing.
yodiannajimenez 1 May, 2022 @ 8:08pm 
this game went wayyy beyond anything i initially expected! really great homage to older games. my partner and I really enjoyed it (-:
PurplePanduh 1 May, 2022 @ 8:06pm 
Absolutely unreal how creative this room is. Amazing job! The story of how it all started with Pong all the way to this point was truly awesome to experience. The puzzles themselves were a perfect difficulty. My partner and I just kept saying to ourselves, "How is this not number 1???"
CharmingCrone 1 May, 2022 @ 4:05pm 
Couldn't buy the door either..
Bangladesh 1 May, 2022 @ 8:15am 
We sold everything, haed 875$ but couldn't buy the door for some reason...
Monkeychow01 30 Apr, 2022 @ 5:33pm 
Heads up - in a place with fire and selling - we sold everything except can't sell the fire (keeping it cryptic for others). Still 75 short...not sure why, if we're doing something wrong, but there's nothing left to click.
juicymcn 29 Apr, 2022 @ 3:45pm 
One of the best maps i have ever played!
Angelus ❀ 29 Apr, 2022 @ 3:44pm 
BUENARDO :)
Giorgio_Freemac 28 Apr, 2022 @ 1:06pm 
Amazing!
YeppeoGumiho 27 Apr, 2022 @ 9:39am 
It was a very nostalgic journey through video game history. The different games were very well made and impressive. Brought me back to the days when I first played them! Congrats on your second place finish in the build-a-room competition. It is well deserved!
Wollo 25 Apr, 2022 @ 12:25pm 
What an incredible room. So many puzzles, many of them really unique for an escape room! I'm really amazed at what you have created here. Half as many individual puzzles would already have been impressive. But this... wow! Really loved it.
The only thing that didn't work so well for me was the alien shooter. For one thing, I got the button stuck, even in single player - but unsticking it worked, so that was no biggie. My real issue was that I found no position from which I could properly use the controls and see the screen. That felt really unwieldy.
But that issue is so miniscule compared to how amazed I am at what you made possible. This is easily the best of the submissions I have played, my personal first place without having to think twice. Again: WOW!
Robin  [author] 24 Apr, 2022 @ 2:11pm 
Hello everyone! Thanks for your feedback, its much appreciated :)

I know there have been some issues with buttons in multiplayer, I've implemented the following workarounds:

- There is now an "unstick" button on the Space Invaders map if the buttons get locked up when two people press buttons at once.

- On The Sims map, the wallet should be full/you should always be able to buy the door as long as all items have been sold
Thoroniul 21 Apr, 2022 @ 10:24pm 
I think a better and easier way to address the issue of a person double clicking an item and toggling the calculation is to just add a fail safe. At the end of the level if all the items are sold, a failsafe inplace lock with a pin for every object activates and ensures that the final price texture is shown.
Shadeslay 21 Apr, 2022 @ 4:52pm 
Well done Robin! I've just played this with my partner and really enjoyed this. A couple of areas felt a little darker than was strictly necessary, and The Sims Room failed for us - we only ended up with 825 - but thankfully you included the 'skip' button. One way to design this defensively to potentially prevent the issue is to have items in the room worth a little more than you actually need

Otherwise though, really good and as someone who loves The Room games, I really enjoyed the final room - you did a great job with it! .

Great work!
ThunderCougarFalconBird 21 Apr, 2022 @ 1:30pm 
Wow I absolutely loved this room! Loved the trip down memory lane, brought back some fond memories from older games I used to play. The tech and production values were pretty incredible in some sections too, with some puzzles I've never seen before in a workshop room. Absolutely incredible!

I did have some bugs in multiplayer with the Space Invaders and The Sims rooms , with buttons not working and triggering anything. But thankfully you had skip buttons to let us get over those parts.
The Urge 17 Apr, 2022 @ 9:39pm 
This room has very ambiguous clues and we had multiple glitches while playing. Bailed after 3 skips
babushkasara 15 Apr, 2022 @ 8:58am 
Thankfully the extremely awesome hint/help/skip feature made it a non-issue :)
Robin  [author] 15 Apr, 2022 @ 8:38am 
Ok, I've added babushkasara's third solution :)

https://i.imgur.com/qU8U8VY.png

Thanks for reporting it!