Total War: WARHAMMER III

Total War: WARHAMMER III

Buffed Minotaurs of Khorne
13 Comments
Xeonzs 10 May, 2023 @ 1:30am 
It still works, but it's a disgustingly OP, I think they could've done with just the combat stats, doubling their entities, but keeping health per entity the same combined with the stats is a bit too much, maybe acceptable for a RoR but not the normal unit.

I'll probably take the inspiration to make a more modest buff mod to them.
Sin 31 Oct, 2022 @ 8:36pm 
Does this mod still work?
Sin 23 Sep, 2022 @ 4:58pm 
Is this updated for 2.1? I forget when 2.1 came out
CJ3200  [author] 19 Sep, 2022 @ 5:21pm 
It was one table, 2 lines, 4 total cell changes....I should have had you sub-mod it as a learning experience. ;-)
SqkaStxppvh 19 Sep, 2022 @ 5:14pm 
damn you madlad that was quick:WH3_clasp::KneelingBow:
CJ3200  [author] 19 Sep, 2022 @ 5:00pm 
SqkaStxppvh 19 Sep, 2022 @ 11:07am 
would you be able to make a compatch with this mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2863571754

if you dont update this mod all good, i got plenty of use out of it as skarbrand. now trying to play a mod that gives taurox these buffed khornataurs, he has to pay upkeep on them when beastmen are not supposed to pay upkeep on their untis.
Sin 30 Jul, 2022 @ 1:33am 
Update?
josephchoi.tk 12 May, 2022 @ 5:22am 
Narnia?
[NC] Will Francesco 24 Apr, 2022 @ 5:45pm 
what is the picture from..? Is that a movie? Looks sick
케모노프렌즈 19 Apr, 2022 @ 7:39pm 
good!!!!!!!!!!!
Sin 16 Apr, 2022 @ 7:11am 
maybe add frenzy too?
Ciaphas Cain 15 Apr, 2022 @ 12:58pm 
Good man!