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Psi snipers should have a couple of psi attacks that are done using the rifle. At first they have one that will disable a unit's weapon and later they will gain one that let's them inflict panic.
Either way, this mod remains top notch man ( probably my favorite enemy mod). Only the Psi-Snipers do I not see a gameplay difference or a specific tactic they're using - no Psi attacks or anything. Just sniping. What's your next step there?
As to the logs, it spits some stuff out early on about the suppression score but the level loads fine. It then spouts a dozen or so None: Warning- Child node ScoreSuppressingEnemy_Supp_SE instances after some stuff from the Jetpacks mod before crashing.
It's not Jetpacks though because the crash replicates with or without that mod.
I can confirm the fix of commenting out those lines working too.
The log file is showing about 6 instances of "None: Warning- Child node ScoreSuppressingEnemy_Supp_SE not found. No behavior node created." right before the crash occurs and is running fine after I commented out line 462 in XcomAI.ini and every line below it.