RimWorld

RimWorld

Mud's Tribal Apparel
82 Comments
Solei 11 Jul @ 7:43am 
Thank you for making this!
Mud  [author] 11 Jul @ 6:25am 
Kelord you absolute legend!! I was just updating the mod and was looking through how to finally add kids clothing, thought I'd better check the comments and there it is! I've integrated the kidswear and also the Russian localisation into the mod now, no more freezing children and just in time for the glacial biomes of odyssey!
Kelord Artego 11 Jul @ 4:51am 
@Mud
Hi, uploaded my mini-addon for childen (and russian localization), so you can integrate it into main mod in next update: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3522666426 .
Mud  [author] 11 Jun @ 4:48pm 
Will update in the next week or so, might look at a little re balance and adding tech requirements for other mod compatibility.
@dizzy - When I was designing them I tried to balance them as slightly worse stats versions of modern tech parkas, dusters etc, with the one advantage being that you can make some of the cold-wear out of more durable and defensive materials and hides, I'll take a look and see if I got any values wrong but they shouldn't be any better than standard clothing
SFH 29 May @ 4:43am 
Does this works with CE?
KiTA 7 Mar @ 10:39pm 
@Futstub
This mod patches this and many other mods for tribal starts:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3080282352

@Dizzy Ioeuy
What's OP about them?
Futstub 22 Feb @ 3:19am 
No tech requirements really sucks for tribal starts... :/
Dizzy Ioeuy 2 Jan @ 12:03am 
Gonna have to fix my personal copy of this mod: these are OP compared to the cape and other clothes in the core game. Why do modders make things so unbalanced?
Arthur GC 7 Aug, 2024 @ 6:32am 
If not too complicated, would it be possible to add a toggle in the mod settings page to disable the usage of cloth/fabrics as material, allowing only leathers?

Great mod, thanks!
Zanklev™ 1 Jul, 2024 @ 1:01am 
Does this work with CE?
Darkon 16 Apr, 2024 @ 12:22pm 
Beautiful! Thank you very much!
Mud  [author] 15 Apr, 2024 @ 11:25pm 
Updated to 1.5 and finally allows fabrics! Kids update coming soon!
Kokorocodon 13 Apr, 2024 @ 11:54pm 
time to shine
Mud  [author] 4 Apr, 2024 @ 10:53pm 
heya everyone, Ill look at adding children's tribalwear once the new expansion is out and I'm back playing again, I had this odd idea when I made this that children should have to stay indoors during the colder months as its too dangerous for them in a tribal setting and since I never really ended up having kids in any of my tribal runs (no idea why, no one seemed to want to become lovers?) I never really thought about it again and didn't think how dumb that was. So sit tight should be done in the next month or so
Stranger 26 Feb, 2024 @ 10:18am 
All these months later and I agree with @Kelord Artego, children's apparel needed. Great mod, thank you!
Kelord Artego 15 Jul, 2023 @ 11:02pm 
Thanks for mod, plz add apparel for children too.
shaphron 14 Jul, 2023 @ 1:38am 
Is there any way the cloaks could count for the ideology positions (like the leader) clothing requirement? When I choose the Cloak option, the tribal cloak I can make here doesn't count for them to be happy with their apparel.
MisterDog 12 Apr, 2023 @ 1:21am 
This is great, just what I needed for my new colony. Would it be possible to get these child-sized as well?
LS 1 Jan, 2023 @ 2:35am 
Hi Mud.
Is this compatible with CE?
Dizzy Ioeuy 27 Dec, 2022 @ 9:34pm 
Nah, I see his point- it's a leather/fur theme thing, not fabrics...
Smaug 19 Nov, 2022 @ 6:11am 
Great mod, these fit the vanilla style perfectly, you should incorporate Jeriko's patch tho.
Jeriko06 14 Nov, 2022 @ 6:59pm 
Hey Mud buddy, you never responded to me but I really like your mod and so I went and made my own patch for it. Players are still required to download your mod in able to utilize the patch.

Anyone who wants devilstrand tribal capes like I did, come check out my Fabrics Patch
Kyrox 5 Nov, 2022 @ 11:16am 
Can we get kids variants of this clothing as well? My tribal children are coldddddd.
Mud  [author] 2 Nov, 2022 @ 9:15pm 
@slavosik I absolutely am stumped as to whats causing this, I cannot replicate it on my end at all :( I've got a couple of days off so I'll go line by line and try and spot any errors....

Is there anyone else like me not having these issues and having it appear perfectly fine?

@mewn goddess Thanks! will fix that in the next update :)
Mewn Goddess 1 Nov, 2022 @ 1:47pm 
Hi! I believe there is a typo in TribalApparel.xml in line 76 it says "garmet" instead of "garment" :)
Jeriko06 29 Oct, 2022 @ 4:41pm 
Mud, would you be willing to add fabrics as a potential crafting material? I would love to make devilstrand versions of the capes for my colonists!
Slavosik 29 Oct, 2022 @ 11:17am 
Thanks @Mud! Tested update with only core+dlc and harmony
Cape and Fur Coat still make glitches https://i.imgur.com/ZpDZqUX.png
Mud  [author] 27 Oct, 2022 @ 8:00pm 
Alright, maaay have fixed the visual error? I cannot replicate it myself but I have a tiny suspicion it might be some odd conflict with something else since the PNG's for capes and fur cloaks were 128x129, I've finally altered that so if anyone could test the update and see if they're still getting this?
Slavosik 27 Oct, 2022 @ 10:45am 
have bug with Tribal Cape too, the small cape displayed next to the pawn
https://i.imgur.com/R3BX6v9.png
Billia 25 Oct, 2022 @ 6:13am 
Confirming visual glitches mentioned since 1.4 release. Thanks for making this mod!
Beaker 24 Oct, 2022 @ 1:40pm 
I captured a wandering pawn who was wearing a cape from your mod (which looks great, by the way). When viewing her on the main screen everything is fine up close but when I zoom out a certain distance, the cape she's wearing disappears and a strange cape colored artifact appears next to her.
#6 24 Oct, 2022 @ 2:25am 
Thank you for adding back 1.3 :)
Tony Abbott 23 Oct, 2022 @ 9:41am 
Mud, you're a savior. My arctic tribal wizards thank you for your service.
Mud  [author] 23 Oct, 2022 @ 4:04am 
Alright, thiiink I got it updated to 1.3 and 1.4 compatible, theres a decent chance I just broke everything though.
Mud  [author] 23 Oct, 2022 @ 3:49am 
I'll add it back to 1.3 working tomorrow.

@ Osmi god dammit I swear I fixed that ages ago
@riverblood0 and @vattende I'll take a look at these issues
Vattende 23 Oct, 2022 @ 3:30am 
I have also some visual glitches, not still, but depending the side the pawn is turning, cloak, mantles vanish, letting like a tail behind just, then a few moment after it shows up again. This in v.1.4 of course.
#6 22 Oct, 2022 @ 9:05pm 
Could you please add back the 1.3 version, I'm finishing up a playthrough and I'd really like it if my tribals didn't freeze to death. If you need help setting up multi-version there is a file in the Rimworld install folder called "ModUpdating.txt" that explains everything.
Osmi ⚢ 22 Oct, 2022 @ 7:21pm 
Looks like the textures are off on this one. Having some issues with pawn visuals because the textures are set to 129 x 128 instead of 128 x 128 (with the exception of the cloaks, which seem to be fine).
Proxyer 22 Oct, 2022 @ 12:09pm 
I am looking forward to the children's clothing. I appreciate your work. :cupup:
0river0blood0 22 Oct, 2022 @ 10:37am 
The texture appears to be broken on pawns under 20
ben_crossland_2009 22 Oct, 2022 @ 9:38am 
will this still work in 1.3? cheers
Mud  [author] 22 Oct, 2022 @ 2:36am 
Finally got it to update! Please comment if you find any issues with it! I might look at doing a kids version of this in a few weeks so tribal children don't freeze to death (Or if someone else wants to do it please feel free!)
Mud  [author] 21 Oct, 2022 @ 11:26pm 
Will update to 1.4 in a few hours!
0river0blood0 21 Oct, 2022 @ 4:49am 
Will this be updated to 1.4?
King Zog 30 May, 2022 @ 11:10am 
oh my god thank you
Tkhakiro 26 May, 2022 @ 12:41pm 
@Mud, hi! Translation of the current version of your mod into Russian: ( https://drive.google.com/drive/folders/1YBVsw2BY2kqVCLUV8J_nYvAwY6lidLfD?usp=sharing )
Jeriko06 14 May, 2022 @ 3:52pm 
Hi Mud, love your mod! Could you enable fabrics as a potential crafting material? I'd really like to craft these with devilstrand.
V∆ŁĶẎŘĒΞ 8 May, 2022 @ 5:46am 
@gravius понял спасибо за инфу, буду ждать, мод клевый
Mud  [author] 8 May, 2022 @ 4:44am 
Hey everyone, just updated the mod and all the textures are 128x128 now, should fix the issues with the cloaks disappearing when zoomed out while using certain mods! Sorry about the wait, been a busy couple weeks for me.
Gravius 6 May, 2022 @ 7:33am 
@V∆ŁĶẎŘĒΞ
Да, есть такое дело. По крайней мере, у меня просто не отображалось на пешках в меню сверху экрана, хз на счёт отдаления камеры. Автор пятого числа написал, что на днях починит текстуры, чтобы всё было норм. Ждёмс