Total War: WARHAMMER III
Calm's Gnoblar Reskin
116 σχόλια
Calm&NormalTime  [Δημιουργός] 27 Μαρ, 10:56 
Thanks. At work. Will look when i get a chance
AwDiddums 27 Μαρ, 8:37 
Right and naturally, when a mod breaks due to an update a comment is added to notify the author and the users that the update directly affects a certain mod. Glad you're aware, thanks.
Calm&NormalTime  [Δημιουργός] 27 Μαρ, 8:35 
It would yes there was a mod breaking update 2 days ago
AwDiddums 27 Μαρ, 7:46 
This currently crashes when attempting to startup the game.
opuntia 15 Οκτ 2024, 14:24 
FYI
using Mod Manager v2.8.0
!!!calm_gnoblar_reskin.pack
variantmeshes\variantmeshdefinitions\calm_gnoblar_head_mix_01.variantmeshdefinition

Expected closing tag 'SLOT' (opened in line 2, col 2) instead of closing tag 'VARIANT_MESH'.
Line 8, Column 1
variantmeshes\variantmeshdefinitions\ogr_gnoblar_trapper.variantmeshdefinition

Expected closing tag 'VARIANT_MESH_REFERENCE' (opened in line 3, col 3) instead of closing tag 'VARIANT_MESH'.
Line 4, Column 116

variantmeshes\variantmeshdefinitions\calm_gnoblar_head_mix_01.variantmeshdefinition

Expected closing tag 'SLOT' (opened in line 2, col 2) instead of closing tag 'VARIANT_MESH'.
Line 8, Column 1
variantmeshes\variantmeshdefinitions\ogr_gnoblar_trapper.variantmeshdefinition

Expected closing tag 'VARIANT_MESH_REFERENCE' (opened in line 3, col 3) instead of closing tag 'VARIANT_MESH'.
Line 4, Column 116
sweet_guy 6 Μαϊ 2024, 5:11 
well if i only active this mod everything is okay, seem like mods conflict problem.
Vaxar Kun 5 Μαϊ 2024, 11:19 
i dont see such problems in my end
sweet_guy 5 Μαϊ 2024, 5:53 
Sure take all the time u need, great reskin mod btw.
Calm&NormalTime  [Δημιουργός] 5 Μαϊ 2024, 5:39 
Will take a look when i can. Away on trip now for a week
sweet_guy 5 Μαϊ 2024, 5:18 
The Ironblaster texture glitched out when move camera far away. Please fix!

Other units seem still fine.
Yabgu Nizam Pasha 21 Νοε 2023, 17:17 
Update for 4.1 :Dignity:
Calm&NormalTime  [Δημιουργός] 31 Αυγ 2023, 13:55 
I wouldn't use any mods after the dlc update until they're updated. This one should be fine though since its just a reskin
Murthor Oathstone 31 Αυγ 2023, 13:10 
Should this be updated?
Calm&NormalTime  [Δημιουργός] 18 Ιουν 2023, 1:00 
Updated for boglar ror
Belphegorius 16 Φεβ 2023, 3:10 
Update for 2.4 please even if the mod still works and it only changes the notification in launcher.
Calm&NormalTime  [Δημιουργός] 13 Ιαν 2023, 11:17 
Updated: Fixed an issue causing conflict with storeslems reskin
Calm&NormalTime  [Δημιουργός] 9 Ιαν 2023, 8:21 
No plans no. I see no reason to change any other ogre units I'm happy with them all
Karl 9 Ιαν 2023, 8:18 
Any plans for reskin of the other ogre units? Your reskins are on another level
安非他命 3 Δεκ 2022, 8:25 
Please update.
GoatScream 19 Οκτ 2022, 13:33 
Still working?
Calm&NormalTime  [Δημιουργός] 10 Σεπ 2022, 10:07 
Use one of the existing unit mods if it matters to you. They all have dual weapon gnoblars
Aas 10 Σεπ 2022, 9:26 
Awesome work!

@Calm&NormalTime is it possible to have a version where the gnoblars use two weapons, like in the goblar horde mod?

In the original artwork the gnoblars use a hodgepoge of weapons, they have no buisness using spears. The statline also doesn't represent spears. So i think this would make more sense and would look awesome.

Of course just as a reskin, no stat changes.

Pretty please? :)
sirmicou85 9 Σεπ 2022, 8:35 
Hi @Calm&NormalTime ! Do you plan to make a compilation of all your Calm's mod ? To be like the most famous ones, and in order to do not reach the mod limit too fast. :D
Wellow 7 Σεπ 2022, 11:09 
yay! Thanks for your mods, they make ogres great!
Calm&NormalTime  [Δημιουργός] 7 Σεπ 2022, 11:05 
Updated
Matdori 6 Σεπ 2022, 1:11 
@Master Necro that's vanila bug
Master Necro 4 Σεπ 2022, 16:45 
The heads don't have the intended variety, maybe there's a variable that needs updating. They do still look changed as they should.
RagnaroK 4 Σεπ 2022, 11:30 
Yeah this one still works. I used it for a while in IE now. Had just hoped to see the cool Rustbuckets added in alongside some more mongolia themed regular ogres.

Personal life comes first and we will still be around should you return more actively at some point. :steamhappy:
Calm&NormalTime  [Δημιουργός] 4 Σεπ 2022, 11:24 
Thabks. Me too. I updated the bruiser mod while this one should work fine still. Its only visual
Solaire 3 Σεπ 2022, 19:37 
Ffs man I sympathize fully. Real life is more important but it aint cool to just leave your consumers hanging. I hope at least you're fine with other people updating the stuff for you.
MuffinTop 2 Σεπ 2022, 6:58 
It will be sad to play without your mods calm, I hope your new job is good!
RagnaroK 1 Σεπ 2022, 11:04 
Damn, sad to hear that. Wish you all the best and hope to see you return some day. :lovegrenade:
Calm&NormalTime  [Δημιουργός] 1 Σεπ 2022, 10:44 
No time. Ill be uninstalling wh3 soon for the time being. Real life stuff more pressing atm
Fishi 1 Σεπ 2022, 10:15 
Ditto to RagnaroK's comment, the greasus and tyrant reskins look brilliant, so even lighter touch-ups to keep the rest of the roster in line with that theme would be lovely to have.
RagnaroK 1 Σεπ 2022, 4:17 
Any chance you would do the rest of the ogres units in a mongol version like your greasus and tyrants?
rome2 26 Αυγ 2022, 18:22 
golemm 30 апр в 4:47
"Unfortunately doesnt work for me either, that is to say the skin tone has changed, but I dont get any of the extravagant helmets. Not sure what is supposed to have changed wrt the skirmishers but outfits looks the same as vanila. Unit detail on ultra, no other mods. Any other settings I should test?"

I'm sorry but it's the same for me. Texture and Unit Detaile - Ultra
rome2 25 Αυγ 2022, 4:57 
for last update-mod work ?
Lingling 29 Ιουλ 2022, 0:08 
The Bonechewer hero is using the snotling body, that's the one sticking out. The rest ist perfect :)
Calm&NormalTime  [Δημιουργός] 27 Ιουλ 2022, 15:48 
Yeah im sure i covered the honcho hero from unwashed masses. Thats the only model im aware of that uses snotling parts
Benk 27 Ιουλ 2022, 11:17 
I think the person before me is using the "gnoblar horde mod" and his compatibility patch, there you can se different skin color and the head has no neck.
Calm&NormalTime  [Δημιουργός] 27 Ιουλ 2022, 9:04 
Ill take a look. Which units are sticking out?
Lingling 27 Ιουλ 2022, 8:15 
I had a look at the units with your reskin mod and it’s almost perfect. Some units use snotling bodies though and they are still green and don’t fit the heads. Could you fix that please?
Lingling 27 Ιουλ 2022, 1:52 
Awesome thanks for the update! :)
Calm&NormalTime  [Δημιουργός] 26 Ιουλ 2022, 10:46 
Update
unwashed masses units are now all included in this reskin
shankopotamus14 21 Ιουλ 2022, 20:59 
thank you so much, I've gotten a burning chariot model to fbx without any corruption, some other things are a bit annoying, but I've got something to work off of now. :WH3_horror_Blegh: textures are going to be a different beast but I'm grateful for getting me past this hurdle.
Calm&NormalTime  [Δημιουργός] 21 Ιουλ 2022, 14:49 
I use asset editor, qrme and blender.
Asset editor allows you to kitbash models.
Qrme allows you to convert rigid models to fbx and back, so they can be edited in blender. It can also be used to port fully custom models to the game.
Boyh can be found through the modding den.link here:
https://discord.gg/hTfzNPAb
shankopotamus14 20 Ιουλ 2022, 22:57 
a respectful question, what program set did you use for editing the models? I've been trying to get the rigid_model_v2 files into a malleable form off and on for months but stuff like Noesis just doesn't recognize them or implodes their geometry.
Calm&NormalTime  [Δημιουργός] 8 Ιουλ 2022, 4:15 
It's annoying to spam the same message on all my mods.
sirmicou85 8 Ιουλ 2022, 2:43 
Hello ! Could we get an update please ? :)
Solaire 30 Ιουν 2022, 11:51 
Keep up the good work king