ARK: Survival Evolved

ARK: Survival Evolved

Better Vanilla Mek
49 Comments
Mercestes 10 Jan @ 4:51pm 
The "MEK Backpack" (MekBackpack_Base) still takes damage on cyropod and removal. Can you add it to the list please? The other modules seem to be working as expected as far as I can tell.
Otodus 17 Oct, 2024 @ 8:36am 
Would you please add ini options to config siege cannon damage or make it multipliable with melee attack?
NetherAngel 19 Dec, 2023 @ 11:03am 
can we have it to pilots cant be dismounted or targeted by things like gas attacks? thats a huge oversite of the vanilla meks that bugs the hell out of me/
﷽﷽﷽ 21 Aug, 2023 @ 9:58pm 
I also was going to ask if it could have a melee damage added to the ini.
TiggsJT 21 Aug, 2023 @ 8:35pm 
Could you add melee damage setting to the ini? Pistol and cannons have damage multiplier or I am bind and I dont see it.
Talyn 23 Jun, 2023 @ 7:23pm 
Zackson O'Connor. did you Cryo/Soul Ball it and then redeploy it?
Vacuous Truth 6 May, 2023 @ 10:02pm 
HoverDamage= (I use 10K DMG for PvP and 100K DMG for PvE)
Directly correlated to the booster's heat under your feet.
Can use this as a saving grace/hail Mary/ace up your sleeve/trump card!

Ideal when (corrupt) creatures swarm around you, and you get stuck/trapped/pinned.
Adjust the 'MaxHeight=' so that aiming with the Boosters is next to impossible for balance.

Furthermore;
The Mek can be 'assembled' while in the Arena! (You will want to prepare an unassembled Mek in ur slot bar for quick functionality.)

P.S.
AllowBoss=True (*,**)
*You cannot have the Mek Teleported into the arena from the Terminal (without additional mods).
**You cannot release the Mek from Crypods while inside the Arena. (Soul traps DSv2 can be configured to release in Boss Arena, but not on by default, therefore must be configured)
Eli-GaminG 29 Dec, 2022 @ 12:06pm 
Is there an ,ini to change cannon damage?
John Wick 28 Nov, 2022 @ 2:15am 
Hi! Listen this mod is fantastic! I loved using it on my vanilla playthrough but the durability is a bit low for playing with mods like primal fear or ark eternal. Would it be possible to do something like make the damage it takes .ini configurable? Or, even better, would you consider making the amount of damage the Shield Module for it cuts down the damage it takes configurable? It would really make it usable for a lot more mods/maps if the damage it takes could be adjusted!! Thanks!
Satellito 21 Aug, 2022 @ 7:51pm 
I was asking for a mod like this, thanks!
Do you have any plans to change cannon damage with this mod?
Ark Gamer 9 Aug, 2022 @ 2:54am 
I am trying to do my own meks in the dev kit but they end up doing 0 damage.

If you could help how to fix it, it would be very nice of you
KPLoopy 7 Jul, 2022 @ 9:20pm 
Can you add the ability to level up the mek?
Shinygati  [author] 4 Jul, 2022 @ 7:41am 
@oli43ssen You may have to cryo or upload if your mek was already spawned in.
oli43ssen 4 Jul, 2022 @ 6:50am 
just installed the mod and it seems like nothing about my mek has changed? the mek was made before installing the mod.
Rotiart 3 Jul, 2022 @ 9:47pm 
Very good, thank you for the replies.
Shinygati  [author] 3 Jul, 2022 @ 9:42pm 
@Rotiart No they're not immune but i it's not a bad idea, i'll probably add a config in the future that will prevent radiation damage for the mek.
Rotiart 3 Jul, 2022 @ 9:09pm 
Fair enough, just a little disappointing since the vanilla running animation looks goofy. It's good to see that a successor to Better Meks has been created.

Since it's not mentioned in the description, I assume the answer's no, but I think it's worth asking after anyway. Are the meks from this mod Radiation immune? Or do you still have to feed them mushroom brew for radiation immunity?
Shinygati  [author] 3 Jul, 2022 @ 12:39pm 
@Rotiart It just uses the default animations, adding that would be a lot of work to implement for something minor.
Rotiart 3 Jul, 2022 @ 7:21am 
Does this also allow meks to use the improved sprinting animations from the devkit?
12345 8 Jun, 2022 @ 1:34am 
O_O
S K I Z Z Y 21 May, 2022 @ 4:05am 
(0_0)
reydino 20 May, 2022 @ 2:36pm 
is mek extincion or exo mek?
reydino 20 May, 2022 @ 2:35pm 
im not see you skin in the extincion mek
Ebalicious 15 May, 2022 @ 7:07am 
Oh ok thank you!
Shinygati  [author] 14 May, 2022 @ 5:03pm 
@Ebalicious it is supposed to be vanilla but with changes from this mod.
Ebalicious 14 May, 2022 @ 3:17pm 
I'm using the gcm command so i can make sure it works but it is not
Ebalicious 14 May, 2022 @ 3:13pm 
so i installed the mod added it to the map and when ever i spawn the mek it is the vanilla version. Any reason why?
UnableRogue 14 May, 2022 @ 4:49am 
@Shinigati Thank you :D
Bone 14 May, 2022 @ 2:48am 
Is there any ini setting to modify the attack power of MSCM?
Shinygati  [author] 14 May, 2022 @ 12:05am 
@UnableRogue This isn't a remap or new item/dino so you just use the default mek which can be unlocked from extinction and you'll get all of the changes from my mod.
迷茫!特别迷茫!! 12 May, 2022 @ 5:32pm 
。。。
reydino 12 May, 2022 @ 2:59pm 
what is a spawn comand?
UnableRogue 12 May, 2022 @ 12:40pm 
@dr. demmy Thanks mate. :D
demmy 12 May, 2022 @ 8:39am 
@UnableRogue the MEK is part of the Extinction DLC. You can unlock it at level 92 (I believe) on Extinction, or on any map if you have S+ installed.
UnableRogue 12 May, 2022 @ 6:39am 
Is the mek a mod? I've only started the game and am on the island map and have only discovered about half of it. Thanks. :)
Jai77IsNoob 10 May, 2022 @ 2:12pm 
helo
reydino 9 May, 2022 @ 3:27pm 
spawn comand plz
KazoBurg 8 May, 2022 @ 10:06am 
@Shinigati Awesome, thanks a bunch!
Shinygati  [author] 8 May, 2022 @ 6:54am 
@KazoBurg I'll have an update out by tomorrow, It was an oversight and i forgot to properly check the M.S.C.M since it didn't appear to lose durability from cryo but it does indeed when it becomes unequipped.
KazoBurg 8 May, 2022 @ 5:22am 
The M.D.S.M seems to still take damage after being unequipped. The M.S.C.M works like it should :)
S1lentwraith 8 May, 2022 @ 1:13am 
Where is this file located so I can edit the config file? New to ark modding so I have no clue where everything is stored.
exiledfreedom 7 May, 2022 @ 7:00pm 
Awesome having so many ini options for the mek.
If i am allowed to give a proposal then would you consider making a mod that makes turrets do normal damage to corrupted creatures ? Thx for your time.
Shinygati  [author] 7 May, 2022 @ 6:48pm 
@Vocal Tune This works on all vanilla Mek's, this just adds a buff to them.
Jai77IsNoob 7 May, 2022 @ 3:26pm 
my players already like it thanks
GTOP 7 May, 2022 @ 1:57pm 
43
Vocal Tune 7 May, 2022 @ 8:57am 
Will the blueprint meks from vanilla still work with this?
Shinygati  [author] 6 May, 2022 @ 9:54pm 
@睐尔君 After the mod is installed the changes are applied automatically, just be sure to set the config settings the way you want them.
Mr.liar 6 May, 2022 @ 9:12pm 
how does it work?
Vocal Tune 6 May, 2022 @ 6:42pm 
Nice!