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make sure settings agree with each other, if you are using ACE Medical, then disable Revive (since you will use ACE Medical instead which has it's own revive system). if you are using ACE Fatigue, then keep Stamina enabled so it can feed data to ACE Fatigue.
probably will add when i have some free time for boar, et c
When multiple animal kinds are deployed, the food chain function is automatically activated.
Sorry, It was not script.
your link just goes to a workshop collection, not a script. i can see that additional crocodile classnames are available, so i'll probably add those in a future update, but i'm not sure what you mean by "food chain script".
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2810647678
probably could, but there are many others that make DRO ports. if you would like, i encourage you to try porting DRO yourself to this map, mrbdmn has provided good instructions for the original vanilla mission for porting it and i think there are several tutorials on how to do so as well.
there's probably a non-ACE version already ported by someone. the "DRO ACE" versions are reliant on CBA and ACE due to many internal re-writes and cannot be easily removed.
can you pleeeeeaaaseeeee make a non ACE Version of this ?
when HALO dropping, there should be an insertion point (drop point) spawn location. if that isn't available as a respawn location, then that might be something i can fix.
if you become zeus, you can just set a new respawn point somewhere for whatever side you're playing as.
If so, is it a problem that cannot be solved without using Zeus when droping HALO or helicopter?
this happens when on of the elements of the position array is missing. i haven't been able to consistently duplicate the problem and it seems to happen most often when the average location of the team gives the above array error. in those situations you are best served by respawning at your insertion point until i can fix the issue.
an alternative i was considering was placing the player in a random location near a friendly AI, but in testing that sometimes resulted in very strange placement.
no clue, since i don't play KOTH or whatever. the name or mode might be searchable in the workshop, or you can try making the game mode and modifications yourself.
yea bro heard alot about those missions but im looking for KOH with modded version like RIS KOH Server and modded servers
people generally play various multiplayer modes, co-op campaigns, the couple total conversions, or a lot of custom missions, mostly unit-run via zeus. there's also a lot of singleplayer and co-op missions scattered around the workshop, literally thousands.
for a new SP game mode try Super Miller Land.
also im looking for new single player gamemode like RIS king of the hell can you guys suggest for me?