Arma 3
[SP] Cruise Missile Feed
6 Comments
mason77 6 Mar, 2024 @ 9:07am 
Pretty cool, nice script!
Aasgeyer  [author] 20 May, 2022 @ 1:55pm 
@stevenlmas Ah, I see ^^. Thanks for the feedback! I intentionally left it as Black and White, just because I thought it looked cooler :D. Problem with drones orbiting is, that I thought it would not make very much sense story wise, although story was not really my focus here. Plus it would require too many drones for all targets and PIP is not an option either as it is engine limited to 7 feeds at a time.
stevenlmas 20 May, 2022 @ 11:12am 
Don't be a 1D10T like me. Watch the video before you try it - then it will make sense. Pretty cool mod, thanks. Would be cool to have option for color PIP. Would love to have a few drones orbiting so you can look at your handiwork from above....
stevenlmas 19 May, 2022 @ 2:08pm 
Thanks @Aasgeyer - I think I figured out what's going on. When I launch a missile, it pretty much goes straight up to ~24000 feet and explodes, so all I was seeing was gray sky then static when missile explodes. I can follow the shells firing so PIPs working. What am I missing with the missiles? I go to map, 0-8-1, choose mark target, click map, go to missile UAV control, fire. Tried clicking targets, tried selecting Pri 1, 2 etc... they always go straight up and explode like a million dollar bottle rocket :)
Aasgeyer  [author] 18 May, 2022 @ 2:45pm 
@stevenlmas Have you enabled PIP under "Esc > Options > Video PIP > at least low"?
stevenlmas 18 May, 2022 @ 1:48pm 
This looks pretty cool but I'm probably missing something obvious. Nothing happens in the PIP on the screens. I can go to map, pick targets for missiles, go to VL UAV, and shoot missiles, watch missiles on the map, but that's it. I'm not able to access the laptop or get back to the help screens. Might be cool to have a few drones circling the targets areas so you can watch from above, too.