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翻訳の問題を報告
This was the mod in case you want to test it:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2832464569
"LOG : Mod f:0, t:1737704412236> mod "\NoStunlocks" overrides media/animsets/player/hitreaction/handgun/bitehandgunfromright.xml"
You also get what you said which is
"ERROR: General f:0, t:1737704570360> ExceptionLogger.logException> Exception thrown
zombie.util.PZXmlParserException: Exception thrown while parsing XML file "media/AnimSets/player/hitreaction/2handed/BiteFromLeft.xml"
Caused by:
[huge list of files goes here]
19 more..."
But these should not cause the game not to boot, since it makes an exception and ignores the files, since there is nothing to overwrite.
Even if this mod were to break something, it would only brick the animations, not the game or anything like that
Is that the last error you get before the game does not boot?
Since B42.1 it seams to prevent that game starting up
LOG : General f:0, t:1737701189440> AnimNode.Parse threw an exception reading file: media/AnimSets/player/hitreaction/handgun/BiteFromLeft.xml
ERROR: General f:0, t:1737701189441> ExceptionLogger.logException> Exception thrown
zombie.util.PZXmlParserException: Exception thrown while parsing XML file "media/AnimSets/player/hitreaction/handgun/BiteFromLeft.xml"
Caused by:
java.io.FileNotFoundException: media\AnimSets\player\hitreaction\handgun\BiteFromLeft.xml (The system cannot find the file specified) at PZXmlUtil.parseXml(PZXmlUtil.java:53).
Only recently i've found out but apparently the "More traits" mod added a trait that seems to do the same thing as this mod, "unwavering", im not sure if it works though, that is if you want to make it more balanced as an option
Those files got renamed for B42, there should not be a problem for b41 i believe, but i can look in to it.
If you could test for me if you're getting stunlocks while holding a gun or 2H weapon just to certify if there is a problem it would be good.
zombie.util.PZXmlParserException: Exception thrown while parsing XML file "media/AnimSets/player/hitreaction/2handed/Bite.xml"
java.io.FileNotFoundException: media\AnimSets\player\hitreaction\2handed\Bite.xml (The system cannot find the file specified)
A list of the missing things:
2handed/Bite.xml
2handed/BiteFromBehind.xml
2handed/BiteFromLeft.xml
2handed/BiteFromRight.xml
firearm/Bite.xml
firearm/BiteFromBehind.xml
firearm/BiteFromLeft.xml
firearm/BiteFromRight.xml
handgun/Bite.xml
handgun/BiteFromBehind.xml
handgun/BiteFromLeft.xml
handgun/BiteFromRight.xml
Mod is fixed now, thank you for the patience
The folder format for B42 is different, thats why it was not working,
Now you need a "42" and a "common" folder inside the mod for the b42 recognize your mod, and they need the files as well, i'll be updating my other mods in a while.
For any other modder out there, do not delete or move the old "media" folder, b41 does not partake in the new mod format
No, this only changes the reaction of your character to bites, if you take a melee hit or get shot the animation will be a different one, unaltered by the mod
I think this guy just did it, but i did not test it
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3295523652