Cities: Skylines

Cities: Skylines

RAILWAY 2 Dynamic - Northeast Corridor Procedural (Network Pack)
27 Comments
REV0  [author] 6 Jun, 2023 @ 4:10pm 
I read your original comment again. There has been no update for replacer since R2, I didnt update prop packs either, so it's not possible that they are missing from the game due to a broken update. That leaves us bunch of possibilites:
- Skyve (if you're using it), or somehow these catenary packs became disabled in content manager and thus they dont appear in the game.
- Steam has an issue

I would suggest unsub-then-resub the catenary packs and ensure they're being downloaded on Steam client (you can check if they're downloaded by opening the client and check download activity

Verify them in content manager in-game menu; search "r2-" prefix, you should be able to see them

Verify in-game by using find-it, and search them by r2- prefix again

Let me know how it goes
Mihai Zetta 6 Jun, 2023 @ 1:51pm 
@REVO I don't think so. I still have the R2 base props and the standard catenary assets. I recently deleted and reacquired everything to see if somehow my CS installation got messed up from an update, but if there's any troubleshooting stepsor logs I can provide, let me know.
REV0  [author] 5 Jun, 2023 @ 6:02pm 
Are you skipping vanilla props by any chance ?
Mihai Zetta 5 Jun, 2023 @ 4:58pm 
I'm running into a problem with the most recent update that many of the R2 catenary assets (dynamic and older) are now broken. I can only get Amtrak/PRR towers to work (4-track and 2-track) and 4-track portal assets. Most 2-track assets, any New Haven assets, and most of the original R2 catenary assets don't show up in Railway Replacer, Network Skins, or the Adaptive Networks menus for the assets. I've tried verifying all my game assets but can't figure out if there's a way to troubleshoot this or if it's a compatibility issue to the latest Cities Skylines update.
Egoist 12 Mar, 2023 @ 11:36pm 
can i use this with railway replacer ? it sure work with adaptive skin , but railway replacer to replace all network is convenient
DaJan 1 Mar, 2023 @ 1:45pm 
Great work as with all your projects !! Thank you ! :steamthumbsup:
Please make also a european version of the network.
Embeddeddeer97 29 Jan, 2023 @ 10:48am 
Ok thanks, ill play around with them
REV0  [author] 29 Jan, 2023 @ 10:42am 
Since everything is lane based on these networks, embankments on outer edges and transmission wires have their own custom lane, that might explain it
Embeddeddeer97 29 Jan, 2023 @ 10:06am 
Great update! only reason for me to still have the wooden mainline subbed now is for the single track, I did notice that with node controller there are 4 points per side in a 2x2 layout off the edge of the tracks, any explanation to what those are? They didn't seem to effect anything.
REV0  [author] 28 Jan, 2023 @ 10:30pm 
JANUARY 29 UPDATE:

- Added 'New Haven' Gantry system, in order to support new triangular New Haven wire type.
- Transmission Wires have their custom groups for futureproofing. This made Network Anarchy required mod, if you want to drag these networks; it should be enabled at all times.
- Added sleeper customization per lane; supports American NEC Concrete and Wooden sleepers.
REV0  [author] 25 Jan, 2023 @ 3:03pm 
i dont remember right from my head but wires on nodes might be AN option to be toggled on node .

if not, AN is broken not allowing wires, i'll check again in my game this weekend
steve 25 Jan, 2023 @ 3:01pm 
Neither of the two R2 dynamic networks render overhead wires inside intersections. What am I doing wrong? Is there a conflicting mod? I did my best to follow the R2 Guide.
REV0  [author] 23 Nov, 2022 @ 2:55pm 
it's being remade at the moment
Undeadjusti11 23 Nov, 2022 @ 2:00pm 
Hello, is there a chance that you would make the Caltrain variant of the Stadler KISS compatible with Railway 2?
Stephince 20 Sep, 2022 @ 3:47am 
Nothing short of incredible what you modders can come up with. Keep up the good work!
REV0  [author] 6 Sep, 2022 @ 5:06am 
It will be expanded to European networks eventually, i started with USA one to gather some feedback and what can be improved for general release
Lenking 6 Sep, 2022 @ 4:38am 
Is this mod only working with the USA networks, or also with the European.
If not, have you planed to do also a version for the European network?
Same question for the other dynamic/procedural mods.
Thank you very much in advance.
REV0  [author] 12 Jul, 2022 @ 11:05am 
That seems something to address un Adaptive Roads, as angle is a component that is regulated by the mod
Embeddeddeer97 12 Jul, 2022 @ 9:41am 
Hello, I am having issues with the the angle of all the dynamic railway tracks but I use these the most so I am posting the comment about it here. With Adaptive Networks I can angle the tracks but they do not save between sessions, so anytime I load up a save all tracks are reset to 0 degree angle. Any advice on what could be done to fix this? I am using the latest version of the stable AN and am subscribed to everything needed for the different networks.
KRaL | Ser-Khan 23 Jun, 2022 @ 7:03am 
Very lovely. any chance or plans we will see European (maybe German) style dynamic rails ?
REV0  [author] 29 May, 2022 @ 8:03pm 
Subscribe the required mods, then it will work.
MilkySツ 28 May, 2022 @ 11:26pm 
it doesnt work :(
MudgeLord 28 May, 2022 @ 9:29am 
oh. then i guess the tunnels might have been broken for me. ill try it out again when i can
REV0  [author] 28 May, 2022 @ 6:31am 
This already has tunnels.
MudgeLord 27 May, 2022 @ 9:27pm 
love these tracks but i might need to resubscribe once tunnels and bridges are fully supported with them
link_0610 25 May, 2022 @ 3:34am 
WOW, thats awesome :steamhappy:
Acting|Rite ⚧ 24 May, 2022 @ 1:08pm 
Yay!! I've been super excited for this ever since you posted a preview on Twitter, I absolutely can not wait to try these out!