Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- "Enable spawn of feral dog pack (enemy to all)"
- "Spawn dogs with some VC Tracker teams"
No rush Johnnyboy, hope you have a wonderful vacation
@HummingRefocus287 - I love FF2 and think its brilliant, but my problem with it is taking 10 mins to gen a mission or campaign to test one tweak. I just checked, and I could start a single mission and my mod worked, although they had trouble disembarking and forgetting the boat, so I had to order them all back in and back out before all would respond properly. I need more details as to what your problem with FF2 is.
No he probado el modo para general al equipo columbia, pero espero funcione.
- Fixed tasks not finishing sometimes in PF campaign missions. Last fix was not 100%. Hopefully this is fixed forever now.
- New units that join player after all squad AI died or player respawn will now respond to SOG AI commands. Reported by Slvr. This fixes it for DRO and Antistasi. You still have to stop your team for SOG AI to initialize for new units though.
- Added CBA parameter "Always allow player Withstand even if AI team down" for Garfield
- Fixed error if only order half the team to move to object while a Leapfrog in progress.
@Silvr and @Garfield - I plan on changing mod to support ongoing recruitment of AI in Antistasi. Hopefully coming soon.
@Da Old Man - I make Vietnamese AI speak in Chinese since there is no ARMA command voice files defined for Vietnamese (there is English, French, Persian, Chinese, etc.). I felt hearing them command in an Asian language is better and more immersive than having them mute, especially to the vast majority of us Western players that don't understand Chinese and Vietnamese.
@ZombieSon - That never happens to me. The AI must really hate you. :)
thank you anyways.
@Garfield - The mod was originally designed for playing the SOGPF campaign SP with an AI squad, and I felt the player dying after squad wiped out felt right. Your requests make sense, so I'll consider adding a CBA option for ongoing player Withstand option to support Antistasi or other long running missions. Thanks for the input. No promises on when, as life pretty busy right now.
also any chance of an option to disable the fact if your entire squad dies/goes down it kills you if you go down?
i'd like to just be able to wait and withstand instead of outright dying, i play antistasi a lot and i've ran into both of these problems and would love to see them changed