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It isn't good for AA because radar on vehicle can detect missile and it desorient missile.
It is more accurate against hard targets now
(made changes in code)
I'll fix it now
F to missile
If you want, of course
I think experimenting with guidance yourself, trial and error, patience and experience will do the job if you try hard and spend a lot of time on it.
I also would advice to not to chase after the best and complex guidances because even simple PN can be very good if you tune the missile really well.
You can find me among official discord stormworks group members(same nickname) and I can give some improvement advice if you show your missile
I did not notice that missille could touch the silo's wall and roll over the launcher sometimes before
So I fixed it by adding weight to launcher so the problem is less likely to happen now
So the other things I use in my guidance are variable PID gain, variable lead and pursuit that goes into lead with distance. That things aren't crucial for the missile and your missile can work good without of it if you succeed.
Additionally, I think it won't do any progress in understanding the guidance if I just give you raw code. To make sure you you understood, I should spend a lot of my time explaining why I use specific functions, how do they work, what do they do, why did I name them so, etc. and I don't want to do it now. The best way to understand it is to recreate it yourslf and to beat all the appearing problems in this hard process. And If you can't recreate it then you can't understand it.
@Solar, if you want to create similiar guidance, you should start from making a Pursuit guidance missile. You just need to find an angle(horizontal and vertical) between velocity vecor(or euler angles) and LOS vector(or euler angles). Then you take that angles as a process variables for PIDs to make the missile equalize the vectors. As a result, the missile will accurately fly into a target(if the missile design is ok).
Improved accuracy(fixed 1 tick delay error)
Reduced actual minimum launch distance a bit(increased sensitivity just after launch)
Now it flies better