Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Let it be known that the dev I've been working with has been very responsive and also seems commited to making sure they don't leave us hanging with the mods. So just try to be kind and patient with them, everyone. :)
Add support for murder inc and fixers (Might have to be a separate mod as some people don't have DLC) Please make this <3
If you want to include both in the pool rather than remove one though, then just double all the other numbers:
[0] = 1, -- Male Variant 0 (American?/Irish?/Italian?)
[1] = 1, -- Male Variant 1 (American?/Irish?/Italian?)
[2] = 0, -- Male Variant 2 (Black)
[3] = 0, -- Male Variant 3 (Asian)
[4] = 2, -- Male Variant 4 (Italian?/Hispanic?)
-- Female Variants
[5] = 8, -- Female Variant 1 (American?/Irish?)
[6] = 0, -- Female Variant 2 (Black/African American)
[7] = 0, -- Female Variant 3 (Asian)
[8] = 8, -- Female Variant 4 (American?/Italian?/Hispanic?)
^ numbers add up to 20, but the ratios are the same. 8/20 chance is same as 4/10 chance. 4/20 is same as 2/10. A little math is involved and that was hard to avoid while designing it due to nature of the game... but does that make sense?
To get your desired numbers, just change either Male Variant 0 or Male Variant 1 to 0.
Example A:
[0] = 1, -- Male Variant 0 (American?/Irish?/Italian?)
[1] = 0, -- Male Variant 1 (American?/Irish?/Italian?)
[2] = 0, -- Male Variant 2 (Black)
[3] = 0, -- Male Variant 3 (Asian)
[4] = 1, -- Male Variant 4 (Italian?/Hispanic?)
-- Female Variants
[5] = 4, -- Female Variant 1 (American?/Irish?)
[6] = 0, -- Female Variant 2 (Black/African American)
[7] = 0, -- Female Variant 3 (Asian)
[8] = 4, -- Female Variant 4 (American?/Italian?/Hispanic?)
^ numbers add up to 10, which means Male Variants 0 and 4 have a 1/10 chance each (total 2/10), and Female variants 1 and 4 have a 4/10 chance each. (total 8/10)
[0] = 1, -- Male Variant 0 (American?/Irish?/Italian?)
[1] = 1, -- Male Variant 1 (American?/Irish?/Italian?)
[2] = 0, -- Male Variant 2 (Black)
[3] = 0, -- Male Variant 3 (Asian)
[4] = 1, -- Male Variant 4 (Italian?/Hispanic?)
-- Female Variants
[5] = 4, -- Female Variant 1 (American?/Irish?)
[6] = 0, -- Female Variant 2 (Black/African American)
[7] = 0, -- Female Variant 3 (Asian)
[8] = 4, -- Female Variant 4 (American?/Italian?/Hispanic?)
Does the configuration I did mean, that 80% are female and 20 % are men, as well as 50% are American/Irish and 50% are Italian/hispanic or did I change the wrong numbers or the numbers wrong?
If you mind, it would be wonderful, if you could add your future plan 4. I would like to play zelnick. Atm i dont because of 50% women^^
Cheers
Minor factions are also uneffected at this time, if that's what you referring to.
Because there is no "official" way to import new assets currently, we can only use character models already in the game. So making completely original gangsters is a challenge. But my Hirable Goons mod at least re-used the variants for normal grunts and makes them gangsters that can be re-hired fresh when they die.
In theory though you can just place the zip file in the right place manually though.
As denoted in the change logs, this update should not harm your saves at all. No need to make a new game, and you should see the effect in your brothels as soon as you load in.