RimWorld

RimWorld

Biome Transitions
429 Comments
awesome, this sounds better than 1.6/Odyssey. thanks for updating and clarifing.
m00nl1ght  [author] 22 hours ago 
@Jiopaba

Thanks for the kind words, glad you like the mod!
Jiopaba 23 hours ago 
Oh, delightful. Thanks for the clarifications in the comments below m00nl1ght. I was actually coming by to look into a comparison of this mod and the feature provided in Odyssey, as well as how they will interact if both are present.

Really awesome to have both my questions answered there in the first page of the comments and even on the top of the Description now. I'd say o7 and all that, but I think I'll continue to use this mod going forward even having purchased Odyssey. Many thanks for the awesome work, and the smooth compatibility too!

Now just to figure out what's the deal with Rivers Flooding and Water Freezes mod for similar reasons. :)
qux 11 Jul @ 12:36pm 
ok I thought well, they tried again to sell mod contents in less good, thank you for your work.
m00nl1ght  [author] 11 Jul @ 12:31pm 
@qux

The "Mixed Biome" feature from Odyssey places always exactly two biomes per map, and the map is split roughly in half along a distorted line. This mod supports up to seven biomes per map, and they are distributed on the map based on the adjacent world tiles. That is are the main differences.
qux 11 Jul @ 12:23pm 
What's the biome transition look like in Odyssey?
Is it exactly the same, or is this mod better?
m00nl1ght  [author] 11 Jul @ 12:01pm 
@Thale

If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
Thale 11 Jul @ 11:46am 
Seems to work fine in 1.6 and is needed since the 1.6 update does not transition every bordering biome. It only does it as a feature randomly.
Rorobin76 11 Jul @ 11:44am 
o7
Fiach 11 Jul @ 11:32am 
o7
тетеря, блин 11 Jul @ 9:39am 
so, there's no need for it having DLC? or do they work together with more options?
Some Kitty Cat 11 Jul @ 9:30am 
o7
Leeeeeeeeeeeeeee 11 Jul @ 9:29am 
o7
Benti 11 Jul @ 9:24am 
o7
Uneversis 11 Jul @ 8:59am 
o7
Bad Horus 11 Jul @ 8:34am 
o7
AllHackNoSkill 11 Jul @ 7:46am 
o7
Large Hardon Collider 11 Jul @ 7:35am 
o7
Undozed 11 Jul @ 4:57am 
Awesome mod! Worthy of being part of the official update. o7
kajetus69 9 Jul @ 1:23pm 
o7
Esther_Angerin 8 Jul @ 12:10pm 
o7
WarSiDT 8 Jul @ 8:19am 
o7
LoggerC4 7 Jul @ 7:11am 
o7
NovoMD 7 Jul @ 6:31am 
o7
Ur9ce 6 Jul @ 4:24am 
o7
Bear 5 Jul @ 7:27pm 
o7
lordgogosqweze 4 Jul @ 12:31pm 
o7
Futstub 4 Jul @ 11:00am 
o7
Esther_Angerin 30 Jun @ 9:13am 
o7
Blob [FBI] 28 Jun @ 10:59am 
Probably gonna have to use this for when geological land forms get updated...
Jhona 28 Jun @ 10:41am 
o7
Sephira jo 25 Jun @ 8:24pm 
o7
Viper 25 Jun @ 3:31pm 
o7
ゆきんこ 25 Jun @ 6:08am 
o7
glitch_goblin 23 Jun @ 11:46pm 
o7
qux 22 Jun @ 7:31am 
Thank you, another DLC that will just make modded content chargeable...
SpaceBadjur 21 Jun @ 10:26pm 
o7
Malware 20 Jun @ 11:31pm 
o7
IntelCoreGamingPC 20 Jun @ 6:43pm 
o7
PsychShrew 20 Jun @ 5:06pm 
o7
Lithe 20 Jun @ 1:02pm 
o7
Jhona 20 Jun @ 11:58am 
o7
Limestone Slab 20 Jun @ 8:52am 
o7
MagerKatorga 20 Jun @ 7:53am 
o7
Edragin 20 Jun @ 5:39am 
o7
Marty in the multyvers 20 Jun @ 5:15am 
o7
ScarBoneKnight (no mic) 20 Jun @ 4:55am 
o7
TheRealNate 20 Jun @ 12:42am 
o7
醪糟芋圆冰粉 19 Jun @ 11:31pm 
o7
Robo 19 Jun @ 7:25pm 
o7