Sid Meier's Civilization VI

Sid Meier's Civilization VI

District Adjacencies+
19 Comments
Gorgo.IV 13 Jul, 2022 @ 8:31am 
i cant load the game with this mod. mods enabled with this mod are: a mountain is fine too; wetlands; better camps; city lights. is there a compatibility problem of this mod with any of these?
please help
boom  [author] 5 Jul, 2022 @ 9:00am 
i need more information than that. DLCs? other mods active? I really don't know how I am supposed to fix anything when all you tell me is "it doesnt work". It works perfectly fine for me and should work fine for those without NFP.
Hruberen 4 Jul, 2022 @ 10:25pm 
Enabling this mod causes games not to load because mod content can't load
boom  [author] 2 Jul, 2022 @ 6:50am 
production
Lord Of the flies 29 Jun, 2022 @ 11:15pm 
Cool Mod, was thinking of doing the same. What bonus does encampments give?
boom  [author] 16 Jun, 2022 @ 8:58am 
the mod is now compatible for those who do not have new frontier pass
boom  [author] 11 Jun, 2022 @ 7:35am 
Oh, that is my mistake. The diplomatic quarter is a new addition to the game with the New Frontier Pass, so those who don't have it won't have the district, so that update broke compatibility with basegame without NFP. I will look into compatibility. Thanks for the headsup
LokE ツ 11 Jun, 2022 @ 3:19am 
+1 on what Joyeuse described - much thanks for the workaround though!
Broke my savegame as well, don't even know where Diplomatic Quarter comes from :(
Joyeuse 10 Jun, 2022 @ 9:42pm 
Removing the Diplomatic Quarter adjacencies from my local copy of this mod fixed my problem! I think the problem is an incompatibility with JNR's District Expansion mods.
Joyeuse 10 Jun, 2022 @ 9:35pm 
Note that I'm running JNR's District Expansion mods - perhaps the issue is that this mod's new version is incompatible with one of those mods? Here's how my database.log ends:
https://pastebin.com/sYf6rCWY
Joyeuse 10 Jun, 2022 @ 9:33pm 
Hi! The latest update to this mod broke my saved game. Is there a way to download the previous version?
boom  [author] 6 Jun, 2022 @ 8:08am 
Yeah I will likely be updating this mod in the future most likely but when I release a mod I usually like to do a lot of testing and I just wanted to get this mod out pretty quick since I am currently working on something else
Xanovi 5 Jun, 2022 @ 8:30am 
FINALLY, Someone thought of luxuries as adjacency for commercial hubs
White Goodman 5 Jun, 2022 @ 4:09am 
yea industrial zones would be great but up tp you
Stachelbeeerchen 5 Jun, 2022 @ 1:06am 
Industrial Zones should also give adjacenty bonuses from luxuries and their industries. find it funny that I have a big coorpertaion beside my industrial zone that just does nothing for adjacency
super earths best dumpster diver 4 Jun, 2022 @ 5:24pm 
Can you maybe add more adjacencies? It's called District Adjacencies+, I'd expect it to be more all-encompassing
For instance, making Campus get +2 adjacencies from natural wonders, or giving Industrial Zones +1 adjacencies when next to a river, etc.
boom  [author] 1 Jun, 2022 @ 6:50am 
My bad lol, forgot to update mod description on steam after I uploaded
thebsdude 31 May, 2022 @ 11:30pm 
Like what?