Transport Fever 2

Transport Fever 2

Node Tool
20 Comments
WernerK  [author] 3 Mar, 2024 @ 1:55am 
@BoyPro: Where exactly does it not work? I don't know what you expect that it is good for ... It only sets the inclination at all sides of a NODE to zero. At intersections you won't notice any difference because the game does, too. At nodes between only two segments you should see something. If you don't I need further information.
Boy_Pro SK 2 Mar, 2024 @ 11:02am 
flattening tool didnt work
WernerK  [author] 23 Dec, 2022 @ 2:07pm 
@madkirk74: This is not moddable.
Misused chair 22 Dec, 2022 @ 12:28pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1637663252 link in case you need it (my brain died and i didn't put all of this in the original comment)
Misused chair 22 Dec, 2022 @ 12:26pm 
so like 99% of the mod
Misused chair 22 Dec, 2022 @ 12:26pm 
we need a mod like TM:PE from Cities Skylines (Specifically the speed limit changer, intersection rule changer, timed traffic light, and lane connecter/arrow changer)
Thomas 15 Jun, 2022 @ 3:09pm 
@WernerK "move it" is a mod for Cities Skylines. It allows to move any node in the network (street/rail and even buildings). It's amazing for beauty builds as you can fine tune every element in all directions incl. rotation.
WernerK  [author] 4 Jun, 2022 @ 10:03am 
@Enzojz: Perhaps we could talk about details on transportfever.net . I think this here is more the place for common user questions.
Enzojz 4 Jun, 2022 @ 9:46am 
You could introduce a mark called destionation, then just move the node to destionation, which could be much more easier than the current way to operation.
WernerK  [author] 4 Jun, 2022 @ 8:24am 
@Enzojz: No problem. :steamhappy: Perhaps you could include an interface for my marker system - or you control it by the footer area like some of your tools.
Enzojz 4 Jun, 2022 @ 3:28am 
@WernerK I decide to make my own, since it involes too much modification, but I will credit your for inspriation.
WernerK  [author] 4 Jun, 2022 @ 3:03am 
@Enzojz: If your idea is to change the inclination, too, there is already the 'Ramp Equalizer'. But I know you have always good ideas, :steamhappy: so there's nothing to say against improvements.
WernerK  [author] 4 Jun, 2022 @ 2:55am 
@GoDzIcA 13: Maybe. I don't know "move it".
Enzojz 4 Jun, 2022 @ 2:54am 
@WernerK Just checked your implementation maybe my idea is not 100% compatible, I will first do some experiment to explore the way
GoDzIcA 13 4 Jun, 2022 @ 2:26am 
is it just move it but for tf2?
Enzojz 4 Jun, 2022 @ 2:01am 
@WernerK I have some maybe working ideas, which is partially working on my in progress ultimate station mod, you can open a github depot for this mod and I could contribute to it.
Gaspar 3 Jun, 2022 @ 6:26am 
Very good idea! Very excited about this mode. So much potential!
WernerK  [author] 3 Jun, 2022 @ 4:44am 
@Enzojz: I'm always open for concrete wishes and suggestions. :steamhappy:
Enzojz 2 Jun, 2022 @ 4:36pm 
Good attempt but need polishing and rich function
Dourbracken 2 Jun, 2022 @ 11:07am 
Amazing!!! A move it mod in TPF2, the gift I never knew I needed!