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it has been fixed, mod is actually working now (tested)
i'll get around to it eventually
In mod/common create 2 new folders portrait_sets and portrait_categories, each should have a .txt file speciesname_foldername, this is in addition to the species_classes folder
species_classes - only required when making new modded categories (ie not human, mamalian, etc.)
delete everything in this file except:
classname = {
archetype = ""
possible = ""
graphical_culture = ""
move_pop_sound_effect = ""
speciesname_portrait_set - Syntax
speciesname = {
Species_class = |speciesclass| (vanilla or modded)
portraits = {
"|portraitgroup|" (quotes required, found in mod/gfx/portraits/portraits .txt file under portrait_groups
}
}
speciesname_portrait_categories - Syntax
speciesname| = {
name = |speciesclass|
sets = {
|portraitgroup| (no quotes)
}
}
And I'm not updating the mod before the original has updated :p
Why this happens, i have no idea. I thought it might have something to do with the trait, but if you checked the code and there's nothing there, i have no idea where this comes from.
What i find werid is that it only happens to the Dark Elves.
i mean, i literally checked the code just to be sure, and there's nothing there, hence why i can deny any hidden modifiers but... sure is interesting
as to why this is happening to the 2 of you, i cannot say
Again, the dark elves get tons of negative traits while the others don't.
The only explanation i have is that the dark elven trait they get has some hidden stat to get negative traits, but i don't know how to check it to be sure
Normal elves are fine tho. It's just the Dark Elves
very frustrating...