Project Zomboid

Project Zomboid

Random Zombies
1,047 Comments
belette  [author] 8 hours ago 
@qtica the author of Night Sprinters made it so when the 2 mods coexist, RZ is disabled during the night so I guess there’s an issue somewhere if you’re not seeing sprinters at night. Looks like the mod hasn’t been updated in 2 years, maybe it’s not compatible with the version of Zomboid you’re running? Does it work on its own?
qtica 23 hours ago 
Does this work with Night Sprinters? I added Night Sprinters except they don't sprint at night.. I am assuming this is the reason it overwrites all values?
Ling 4 Jul @ 6:15am 
Perhaps there's something wrong with me here. I'll try again.
Reanu Keeves 3 Jul @ 11:04am 
@belette that worked, tyvm... Working perfectly
belette  [author] 3 Jul @ 10:58am 
@Ling Mod works fine in a new sandbox game. Please don't make such claims without providing precise steps to reproduce the issue.

@Reanu Keeves @leotitanic Make sure the mod is enabled at the main menu. I updated the mod description to include that.

@HighClarity in general, the only guarantee about switching zombie types is that they won't change while they're in your "simulation radius" (which is in the order of 5x your vision radius). As soon as they move out of the sim radius, they can change type, mostly due to how the game recycles irrelevant zombies to make the new relevant ones.
Reanu Keeves 2 Jul @ 1:40pm 
I have not been able to find the Random Zombies tab on the Sandbox options. Nor can I find anything about it when opening the SandboxVars.lua file
HighClarity 30 Jun @ 8:40am 
Is it possible for a discovered zombie’s speed to change? Is it possible to kill all sprinters in a town if sprinters are set to 5% for example? Let’s say I wipe all the sprinters in Rosewood, If I go far away then come back, is there a chance that some of those leftover zombies can convert to sprinters?
leotitanic 23 Jun @ 8:47pm 
I downloaded and added the mod to my world but the Random Zombies tab wont show up what do I do
Pemarces273 23 Jun @ 2:44am 
@Rem, tried this mod in MP. it works
Rem 20 Jun @ 4:25am 
Is this mod compatible in MP? Thanks!
черный дубник 19 Jun @ 9:10pm 
can you customize time period for night activity zombies speed with this mod?
coolsea 13 Jun @ 2:43pm 
Lol thanks anyway @belette solved it as you posted that
coolsea 13 Jun @ 2:43pm 
Nevermind! I solved it. Sorry to notify you.
In case anyone else is having the same problem:
For the sandbox configs to show, you have to have the mod enabled both for the server and in your mod browser.
belette  [author] 13 Jun @ 2:42pm 
@coolsea If you're hosting in-game, you have to enable mods at the main menu for their sandbox options to show up. Blame the devs :P
coolsea 13 Jun @ 2:35pm 
Update: Tried to add Night Sprinters to the server, sandbox config for that didn't show either.
coolsea 13 Jun @ 11:45am 
Hey, I'm trying to make a server (hosted in game) with this mod on it, but i'm not able to find the config files anywhere, not in game or inside my SandboxVars. Can you help?
El Amapolo 9 Jun @ 1:16pm 
Te deja customizar el comportamiento de los zombis segun sea noche o dia? Esto estaria brutal!
а не ь 8 Jun @ 9:58am 
is this multipayer?
belette  [author] 7 Jun @ 4:21pm 
@Fishywillow that sounds pretty scary! Can you give me more info? I would need to know your PZ version number, solo / multiplayer (dedicated or hosted in-game?), do you have other mods enabled?
Fishywillow 7 Jun @ 3:46pm 
Changing the population to high made damn near most of the zombies sprinters on a new save. Horrified me when a car alarm went off
Eresal 20 May @ 11:42am 
If you have miscalculated speed or durability instead of deleting that save... You can download Change Sandbox Options, enable it on the save and change those numbers in game, quit and reload the game
Kawaii Tentacles 19 May @ 10:29am 
I don't remember if i did write that here or it got deleted we did had it on but it just didn't appeard before the server restart.
zzzzzz 19 May @ 7:57am 
If "Random Zombies" doesn't show up in your server settings, that means you don't have the mod enabled in your own mod settings.
Unamelable 18 May @ 4:54am 
Is it possible to add customizable zombie speed?
Like in "Zambies"?

I tried to play with it, but crawler stun lock makes this mod completely broken.
Kawaii Tentacles 17 May @ 11:54am 
sadly this doesn't help we already tryed it
belette  [author] 17 May @ 10:21am 
@Kawaii Tentacles you can try enabling the mod at the main menu
Kawaii Tentacles 17 May @ 6:03am 
Hello,sometimes "random zombies" tab do not shows in server settings is there a fix?
belette  [author] 11 May @ 5:38am 
If you manage to reproduce the bug in debug mode (-debug in Steam launch options), please refer to the "I am not seeing the exact number of sprinters I configured" section the FAQ in the mod description and send me the 5 files generated while the bug was happening.
belette  [author] 11 May @ 5:33am 
@jorge what is your Project Zomboid version? Are you playing singleplayer, in-game hosted multiplayer (are you the host?) or dedicated multiplayer? Does it also happen in a new game with only this mod enabled?
jorge 11 May @ 12:15am 
First of all, great mod. But, unfortunately, I keep having this issue (related before by some people) where I start a new game and everything runs fine with the settings, but then, after a couple minutes, every zombie chasing me is a sprinter. I would like to know what can be done to correct this. Thanks in advance.
belette  [author] 8 May @ 4:53am 
@Don not a dumb question, it works. You can safely enable/disable this mod in an existing save.
Don 8 May @ 4:21am 
Dumb question, but does it work in a existing save?
belette  [author] 8 May @ 3:41am 
@gg4AJ.wav it always overwrites speed, and only overwrites toughness and cognition if you've set them to non-default values in the Random Zombies settings (for backwards-compatibility reasons). Nothing else.
Yeet.wav 7 May @ 7:25pm 
I really like this mod to add variety to the speed of a horde.

But I am curious, does the mod override what transmission setting you have on zombie lore?

As in, will it always override transmission settings to default blood+saliva?
belette  [author] 22 Apr @ 6:21am 
@Artic Chila I added facilities for other mods to disable/enable Random Zombies at dusk/dawn, the Night Sprinters mod did it that way. That would be the easiest/cleanest solution imo
Arctic Chila 21 Apr @ 10:13pm 
I posted also in the other mod but I'd like compability with the mod Sprinter's night :) I tried putting Sprinter's night after this mod in load order but they won't sprint at night, I think this mod overrides the sprinter mod
belette  [author] 18 Apr @ 9:42am 
Everything is working fine for me. I'll need more info, like PZ version number and a screenshot of your Random Zombies settings. If you're experiencing this issue, please try to recreate the issue in a new game with ONLY this mod enabled.
Slowpoke 18 Apr @ 9:07am 
Same thing, i puted Percentage Runners to 0%, but in game all zombie is running
boj 18 Apr @ 7:32am 
almost lost my character because of this mod, every zombie started running at me, fix ur code :steamthumbsdown:
|DT| Striker 17 Apr @ 7:24am 
I noticed in build 42 of this mod there were added screams of runners, but sometimes for some reason they do not work or some runners just do not scream
belette  [author] 13 Apr @ 6:17am 
@Torres the mod should tell you that your "health" distribution is wrong with the following message in-game: Fragile, NormalTough and Tough do not add up to 100.

Since there's a config error, it will use the default config, which has 5% sprinters. The fact that you're seeing 100% sprinters makes me think that there's more going on, like another mod doing something.
Torres 13 Apr @ 5:59am 
Can't seem to make it work... here are the options https://imgur.com/a/HYyLgUD

Yet all damn zombies are sprinters, ALL OF THEM, everyone coming at me like crazy and made this mod load last
Tempi 11 Apr @ 6:36am 
Is it possible to have random zombies only during the night?
1unjaimedel83 4 Apr @ 10:46pm 
@belette Hi. Yes, thanks for responding! Will do. Bye!
belette  [author] 4 Apr @ 12:43am 
@1unjaimedel83 RZ will ignore and overwrite your vanilla sandbox options for speed, health and cognition. Zomboids will be still be affected by vanilla sandbox options for sight, hearing and memory. Hope that clears it up, enjoy!
1unjaimedel83 3 Apr @ 10:15pm 
Tried this mod with schreeching sprinters and it has been scary fun! One question: Will the vanilla Zombie Lore settings for sight, hearing, memory and cognition/navigation
still affect zomboids senses?? Not sure if FAQ section refers to RZ sandbox options or vanilla's.
ijie 3 Apr @ 10:11am 
@belette thank you, that makes sense, I will just keep it to 1.00 then
belette  [author] 3 Apr @ 1:28am 
@ijie you can do 0.01, although that's 1 every 10,000 on average, so you may never see one
ijie 2 Apr @ 8:23pm 
Am I allowed to do 0.01 smarts or does it have to be 1.00?
Zozer 1 Apr @ 10:57pm 
i love this mod with Screecher mod, when a runner scream b4 chasing me