Project Zomboid

Project Zomboid

Reequip Secondary
22 Comments
John Dulanius 19 Jun @ 2:31am 
if you want to be the first person to comment o7 then at least say if it was added to vanilla or not. and mention a version. Otherwise it's just annoying and confusing
bociek139 13 Jun @ 7:16pm 
o7
belette  [author] 10 Mar @ 3:43am 
@Queiroz it doesn't
[SE:VH] Queiroz 9 Mar @ 7:34pm 
Does it automatically puts my flashlight back inside my bag when i turn it off?
Torres 5 Mar @ 8:01am 
nice, thanks
belette  [author] 18 Jan @ 7:47pm 
The B42 update is out, let me know if you encounter any issues, cheers!
belette  [author] 11 Jan @ 10:25am 
Hey folks, I’m currently working on the B42 update. I’d like to keep the mod simple and minimal, but let me know if you think it can be improved.
belette  [author] 20 Mar, 2024 @ 5:28pm 
@[TP2] Albrekdt sure
Albrekdt 20 Mar, 2024 @ 4:34pm 
Thanks for trying, belette! Is it ok if I just copy your response to Fancy Handwork and see if they can do something about this?
belette  [author] 17 Mar, 2024 @ 12:24pm 
@O'shovah @[TP2] Albrekdt I looked at fixing compatibility with Fancy Handwork. Unfortunately, FH takes over the ISHotbar.equipItem method without letting other mods hook in. It might be a simple mistake because, in the code, it looks like they were trying to actually have compatibility with other mods.

There's nothing I can do on my end, but it might be a one-line fix on Fancy Handwork's end. Simply calling the unused `_ISHotbar_equipItem(self, item)` variable they have seems to do the right thing. I'm guessing there's a reason why they don't do it, but it might just be an oversight. You can try asking them.
belette  [author] 14 Mar, 2024 @ 10:05am 
@O'shovah @[TP2] Albrekdt Thanks for the feedback! I'll look into it this weekend, but no guarantees because time is scarce these days.
Albrekdt 13 Mar, 2024 @ 11:51am 
As O'shovah pointed out, "Fancy Handwork" does not work with this. It is a shame really, as I like this mod better than "Swap it". If the mod author is still active, is a compatibility patch doable?
retr0l0gy 4 Jan, 2024 @ 1:35pm 
thats probably why then thank you
O'shovah 3 Jan, 2024 @ 1:52pm 
doesn't seem to work with fancy handwork dual wielding weapons D:
O'shovah 3 Jan, 2024 @ 1:06pm 
@Jasdon was it?
retr0l0gy 20 Dec, 2023 @ 8:39am 
need help\. have a bag in my secondary and when i pull out my 2 handed they just kinda drop the bag
belette  [author] 26 Jun, 2023 @ 12:26pm 
@Jasdan I believe so, let us know :)
Jasdan 25 Jun, 2023 @ 7:33pm 
Is it compatible with Tidy Up Meister?
ProtecTron 14 May, 2023 @ 11:51pm 
Really handy mod to have! Thanks! I hope it gets more downloads as it's a game changing and immersion saving mod! Less micro-management when fighting!
Mystic 8 Dec, 2022 @ 3:51am 
Can't believe such god-sent mod still doesn't have enough ratings. Great mod!
Survivator 13 Oct, 2022 @ 4:37pm 
Great mod! Works and very usefull! Thanks! :cozybethesda:
mickjohnsondammit 21 Jul, 2022 @ 10:51am 
Yes, yes, yes. I have been so long in the desert!