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I may not be modding anymore but I still know my info, your welcome. :D
Using GCFScape to open the VPK file, you will find the survivor panel images in materials\vgui\hud
I forgot what the file is named but it should be something along the lines of 'survivor'.
You can use VTFEdit to export the panels out, and then edit them with a program like Paint.Net
@Jmod
Update pushed.
Okay im fucking blind, the temp health is a little off on the right side. And the other problem about non-translated text is that I manually changed it to make the text fit better, and forgot that it wouldn't translate. Gonna make some changes. I'm sorry ajnwijnfijwanfijawnfkljnsdkljfnoiqmv
Thanks for noticing, ill fix that later.
@algernon.theodore
After a bit of tweaking, I've readded the tip panel on the transition screen. You can take a look at the new screenshot that I added.
As for the weapon panel, still thinking about it.
Hmmm, maybe. If more people want a version like that.
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░░░▌░▄▄▄▐▌▀▀▀░░ ▄ this is a average lfd fan
░░░░░░▐▌▀▄▀▄▀▐▄░░ copy and paste for update lfd
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Ah, thank you :D
To sum it up (comparing against V.O Minimal):
Scoreboard is closer to vanilla (no background on campaign title, survivor panels aren't shrunk)
Doesn't include custom temp health bar by default
Survival mode is closer to vanilla (no red outline on timer and is slightly bigger. Results screen is closer to vanilla)
Loading screen top bar is more compact, no tips at bottom.
Survivor panel and infected panel don't have splats around them anymore (other than incap panels to not conflict mods)
Versus mode is supported (changes for scoreboard, ghostpanel, infected panels, team select menu)
Scavenge mode is supported (scoreboard, no splats on timer)
Survivor panels have reduced spacing between items, and incap panels have the health ontop instead of next to name.
Weapon panel doesn't remove ammo icon.
Progress bar is cleaned up and isn't as small as V.O Minimal Reduced