Solasta: Crown of the Magister

Solasta: Crown of the Magister

The Society - Dark Lady
38 Comments
martyn jones 9 Feb, 2023 @ 6:01pm 
About to try the second one now. Will let you know...
Cold_Blood_au  [author] 9 Feb, 2023 @ 4:57am 
@ Jones.martyn, thanks for the feedback. The combat difficulty does need some work, I have been meaning to go back through and make the fights harder; however, have been concentrating on the new campaign. The fights in the new campaign will be more to your liking in terms of difficulty.

The crafting weapon dialogue appears to be a Solasta bug that for some reason although gathering the items needs you to leave and come back.
martyn jones 9 Feb, 2023 @ 1:57am 
Enjoyable module, thanks.
I liked the city design. It seemed clean and real; fulfilling the needs of the module.
Main criticism is the battles were far too easy. I never felt any pressure. Half of them I won without any of my characters taking any damage at all. (That's on Authentic, character stats as per the Standard Array of dice).
martyn jones 8 Feb, 2023 @ 10:25pm 
Re: "The arena is unavailable at the moment" is unhelpfully silent about when it will be available. I left the baddies' heavy loot in the arena rather than worry about encumbrance, and now I can't pick it back up and go sell it. Boo hoo.
martyn jones 8 Feb, 2023 @ 10:21pm 
Update on crafting Blade of Power...
I tried several times but was always told I needed some components. Instead I talked to the boss lady, then played in the Arena until it was unavailable.
I left the building (arriving back in the town behind the inn) and immediately reentered the building.
The crafting sub-quest automatically marked itself as completed even though all I'd done was reenter the building. I went straight to Galar, and this time he was happy to do the crafting.
My primary character had 5 x Troll Tongues, and all 5 were taken by Galar, but I suspect this is a bug in Solasta itself as I noticed yesterday that NPCs are taking stuff incorrectly from PCs, whether the script says to take from the whole party or just the first conscious player.
Happy to have the weapon now, although it seems WAY OP for the type of baddies I've been meeting so far.
martyn jones 8 Feb, 2023 @ 10:00pm 
Am doing the Arena 'challenges' (they're way too easy to be called challenges). If my party teleports into the arena in Cautious mode, when I snipe one of the two baddies, the combat is between my party and just the baddie I hit. The second baddie isn't part of the combat until one of my characters eventually reveals himself, or I kill the first baddie and start sniping the second. I guess you haven't got all the baddies in the same group number?
martyn jones 8 Feb, 2023 @ 9:37pm 
I've just had the "Can I craft you something?" conversation. I chose the Blade of Power, and was delighted by all three of the listed components already being in my inventory.
The sub-quest "Search for the 3 items" was immediately checked off, which initiated the "Return with the items" sub-quest.
Unfortunately my delight was short-lived, as when I immediately conversed with him again, he just said, "you still need some components."
I tried moving the three items into my primary character, but that didn't help.
I had five troll tongues (somehow obtained from just the two dead trolls), so I tried putting all 5 in my primary character, but that didn't help either.
Stumped now.
martyn jones 8 Feb, 2023 @ 9:30pm 
Grammar Nazi here. Regarding your Description's "of this sort after society." It should be " of this sought-after society." (Spelling and hyphenation).
I'm about to try your module. I'll try to be less Nazi-ish in my subsequent comments.
(I make this comment just because having typos in the module's description can put players off subscribing to it. I don't care about the grammar in-game.)
Cold_Blood_au  [author] 4 Feb, 2023 @ 10:38pm 
Hi @ shawndyk - i had a quick run through everything seems to be in order, it could be a minor dialog miss, I have noticed things like that with a number of campaigns where something just doesn't register. Were you able to speak to the messenger and complete the clear underground quest. If so, it wont stop you completing the campaign or affect the level progression
shawndyk 4 Feb, 2023 @ 10:24pm 
I'm enjoying the campaign so far, but I've run into a problem. For some reason, I still have the "Talk to Gorim" order under the "Meet the Messenger" quest. I talk to them, but all they say is to deal with the society directly now...the quest won't complete. Any suggestions?
Cold_Blood_au  [author] 3 Feb, 2023 @ 8:14pm 
@charles watkins Is this with the cursed lands or dark lady campaign. If its the cursed lands im not sure why nothing has worked looks like something has gone dramatically wrong. Once you have spoken to bertrude the first time you then go to the cemetery and the priest should be standing there.
charles_watkins 1 Feb, 2023 @ 8:35am 
I've got a problem. The Priest in the Cemetery did not show up and there were no undead to kill. The Misiaye Priest rewarded me anyway and sent me to kill the necro. I did that, but he did not acknowledge.

Can I continue on to the Einar church and ignore all this? Finding the cemetery Priest is still my main quest.
Cold_Blood_au  [author] 12 Sep, 2022 @ 12:10am 
All good, no worries. Hope you enjoyed it.
wraith_form 10 Sep, 2022 @ 2:31pm 
Sorry--I meant to delete the comment, as I looked more carefully in Map view and found it....but I was so busy playing, I forgot to delete it. :steamhappy:
Cold_Blood_au  [author] 9 Sep, 2022 @ 8:31pm 
@wrath_form - look at the 7th pic in the description for the area you are looking for.
Cold_Blood_au  [author] 9 Sep, 2022 @ 8:26pm 
@wraith_form - You need to cross the river into the fort area on the far side of the map to the east of the shambling mould once you move into the area it will trigger them to spawn
wraith_form 5 Sep, 2022 @ 2:02pm 
No idea where to find the trolls in the graveyard.

If it's the graveyard near the stream, next to the large field (where there's a big fire), there are no trolls. Even after I rest.

Very confusing.
Cold_Blood_au  [author] 9 Aug, 2022 @ 5:06am 
Apologies for the delay in the update, life got in the way. Thanks again for the feedback.

I am still working on the main campaign, would like to have it out in the next month or so, have held off since the new classes were announced as I was expecting to see more dungeon maker updates with the new class release and want to be able to include the new elements in the campaign.
Cold_Blood_au  [author] 12 Jul, 2022 @ 5:42am 
@Acadiantri - Thanks for the feedback.
Acadiantri 10 Jul, 2022 @ 9:37am 
Also, that sword of power may be a bit OP for a level 6 PC!
Acadiantri 10 Jul, 2022 @ 9:33am 
Nicely done. Beautiful use of the tile sets; nice story. Fights a bit too weak for my preference. A couple of notes: (1) never noticed or read the letter before meeting the Society rep, so I still have a quest entry saying read the letter, even though Society rep took it; (2) have society rep state that rest area is available upstairs in the first task conversation; don't wait until the second; and (3) the sword of power quest completed even though I am pretty sure that I did not have the ingredients.
Acadiantri 10 Jul, 2022 @ 4:49am 
Planning to play-through today. Will give feedback after.
Cold_Blood_au  [author] 9 Jul, 2022 @ 7:09pm 
@acadiantri - thanks, I have tried but still cant get it to work. In the file name it includes the .json at the end can i remove that from the file name? could be the issue.

Did you manage to play through it?.....thoughts feedback?
Acadiantri 28 Jun, 2022 @ 3:00am 
The other thing you might try is to shorten the campaign name and/or take out the dash.
Cold_Blood_au  [author] 27 Jun, 2022 @ 5:31pm 
@acadiantri - thanks ill take another look
Acadiantri 27 Jun, 2022 @ 7:09am 
I worked on the thumbnail issue with Chamberlan yesterday. You might double-check the spelling of the json file. His had an extra space and so the png file didn't have the identical name. Got it to work with a ~700K png file.
Cold_Blood_au  [author] 20 Jun, 2022 @ 3:46am 
@dudfurnowski - I have rebuilt the improvements are us character, seems to work when i tested it, hopefully fixed.
Cold_Blood_au  [author] 20 Jun, 2022 @ 3:38am 
@dudfurnowski - glad you enjoyed it. Hoping to have the next chapter out in the near future, its a lot more in depth around the 10+ hour mark in gameplay. I have built 80% of maps and combat. Working on adding in the dialog and quests.

I will have another look at the improvement merchant. Cheers
dudefurnowski 19 Jun, 2022 @ 5:37pm 
Any ETA on the next chapter?
dudefurnowski 19 Jun, 2022 @ 5:37pm 
Had my fun with it, thanks. Even if it was strange to get so fast to level six it was a nice change of pace from other more grinding modules.
The "improvement merchant" in the corner of the merchant district, still doesn't work though.
Cheers
Cold_Blood_au  [author] 19 Jun, 2022 @ 12:19am 
@dudefurnowski - All fixed, thanks for the details. Hope you enjoyed the campaign.
Cold_Blood_au  [author] 19 Jun, 2022 @ 12:00am 
@dudefurnowski - thanks ill look into the issue now.
dudefurnowski 18 Jun, 2022 @ 9:34pm 
Hi, there's a minor issue and a major one. The minor is that the craft merchant doesn't work (also I'm wondering if was intentional to have a Plate Mail just laying around for the taking in the armor merchant shop).
The major issue is that the conversation with the dark lady, after I killed the priest of Einar, freezes the game.
Cold_Blood_au  [author] 18 Jun, 2022 @ 9:00pm 
I added a pic into the solasta folder with the .json file and re-published but hasnt worked. Tried a .jpeg and a .png both less than 300k in size.
Silverquick 18 Jun, 2022 @ 8:19pm 
Don't forget to push your module back up once you've done that.
Cold_Blood_au  [author] 18 Jun, 2022 @ 6:34pm 
@Silverquick - thank you
Silverquick 18 Jun, 2022 @ 8:08am 
Basically to get the Thumbnail. you put the pic you want to appear in the folder with your campaign directory... and rename it to the same thing as your module. keep in mind the image has to be smaller than 500megs.
Cold_Blood_au  [author] 17 Jun, 2022 @ 12:46am 
Anyone know how to update the thumbnail?