Total War: WARHAMMER III

Total War: WARHAMMER III

[unsupported] Walls have defensive supplies (4.0 Ready)
17 Comments
Shatilov 29 Dec, 2024 @ 5:22pm 
Can confirm this mod still works with v.6.0 Omens of Destruction.

But an updated version of this mod that includes no realtime tower building.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352318969
Shatilov 3 Sep, 2024 @ 4:38pm 
Can confirm, mod still working with v5.2.2, didnt notice any issues.
GOW LIKE A BOSS  [author] 3 Sep, 2023 @ 3:58pm 
Note as of 4.0: I am not currently playing TWW3 as of Update 4.0. I briefly looked over the new files and don't see that any of my mods have new conflicts that would need fixed. If you are using my mod, and something is broken or incomplete (that was working or complete before 4.0) please post your issue and I will do a more targeted troubleshooting to identify any issues and fix them. Thank you.
kym821209 1 Sep, 2023 @ 12:30am 
update plz~
GOW LIKE A BOSS  [author] 13 Apr, 2023 @ 3:42pm 
Updated for 3.0. Please see description at the top for details
GOW LIKE A BOSS  [author] 7 Mar, 2023 @ 11:49pm 
@HughJanus69
If you load it at a higher priority it will overwrite these specific changes from SFO, so basically yes. I think my mod needs to be higher in the load order (but it might have to be lower; I'm not sure). Try it higher than SFO and see if walls have the supplies when you hover on them on the campaign map. If they don't, try loading this mod lower than SFO. One of those ways will work.
HughJanus69 7 Mar, 2023 @ 6:00am 
are these compatible with sfo?
GOW LIKE A BOSS  [author] 11 Feb, 2023 @ 4:06pm 
Great!
Shatilov 11 Feb, 2023 @ 10:18am 
Done, thanks, yes it was a mod conflict, and i had it fixed. they both edited the same row.
fixed it using RPFM
GOW LIKE A BOSS  [author] 11 Feb, 2023 @ 9:04am 
@Shatilov
It's almost certainly a mod conflict or something that can be fixed with a re-sub. I booted up a Khorne campaign with just this mod enabled, took Agrul Migdhal (minor settlement just left of Skarbrand's starting position) removed the building already there and went to build a minor wall and the supplies are showing for me.
I recommend first unsubscribing and resubscribing. Then try putting this mod at the top of your load order. If that doesn't fix it, put it at the bottom (I can't remember if top or bottom is the "overwrite all before" position in the mod list). That should get it working for you.
Shatilov 10 Feb, 2023 @ 3:01pm 
for some reason, minor walls for khorne dont work
GOW LIKE A BOSS  [author] 24 Sep, 2022 @ 8:18pm 
@Zero
No, I don't use Radious. But anyone else is free to make a submod of it for Radious if you know someone, as long as they paste a link to this original version
Zero 23 Sep, 2022 @ 5:42pm 
Anyway you can make a submod for Radious of this?
GOW LIKE A BOSS  [author] 26 Aug, 2022 @ 4:47pm 
Factions/Races missing the supplies they are supposed to have are added. Please leave a comment if your faction/race is missing the supplies they are supposed to have per the mod description.
GOW LIKE A BOSS  [author] 26 Aug, 2022 @ 11:50am 
Updated for 2.0. I checked a few nations and their walls are functioning properly. If you discover a nation that is not functioning correctly, please let me know. Thanks all!
GOW LIKE A BOSS  [author] 25 Aug, 2022 @ 7:41am 
@HK-9, it is on my to-do list, but it's going to take a bit because there are a ton of new wall related coding lines to find and test. Also when I tried pre-2.0 the old factions all experienced a small negative in supplies (despite the fact they should have been receiving the same positives). Given the lines of code and the bugs to fix, this will probably take a while to fully update.
HK-9 25 Aug, 2022 @ 7:08am 
need update plz, nice mod :)