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Please do not upload this mod or forks of it to other sites without my permission.
It's not much, all it does is flip the player tiles to the correct position. I'm not really a modder so I can't fix any other issues that the 1.0 release may have warranted. Just wanted to let you know, as I plan on posting it to the Caves of Qud Discord (with full credit to you of course). Do reply if you're not ok with any of this, the message will go down immediately and I'll cease uploading the file.
there's another mod that adds mutations, one is you can create psychic weapons that scale with your ego, think its the "more mutations" mod
If it's too difficult though, understandable.
I had looked into that initially. I believe the issue I ran into was the fact that psionic mod weapons have a finite number of uses. It might've also been a matter of psionic not being a mod that can be easily applied, though that one I'm less sure of; was a while ago when I was messing around with the gear for the dervish.
Oh well, instead I just made my own version for mutant human for the moment using Daughter and slightly modified for my own desires of an esper (until I can make something more interesting or complex)
You can check the mod folder to look through it all yourself.
Daughter uses "cal_tile/t_daughter.png"
Side note, Lavernius, what's the Sprite name for "The Daughter" if you don't mind me asking? Trying to find it through the sprite menu with QudUX since its not showing in the menu and need to use the manual search function.
I don't seem to be able to reproduce this issue.
Also, I will try to pay attention to it because every few levels I've looked it's PV has gone up (although I do have Double Muscled so it may just have 999 Strength cap and not say?).
I'm also not sure on this but I think it's PV might be scaling with my level; if anyone could confirm this or give more info they've found themselves that'd be great.