Divinity: Original Sin 2

Divinity: Original Sin 2

Visitors From Cyseal - Weapons
5 Comments
pocketlint60  [author] 8 Aug, 2022 @ 8:11pm 
@Spazz
This mod only changes the visual assets of randomly spawned weapons. It doesn't change core weapon stats or how they spawn, so it shouldn't break the core mod. If Weapon Overhaul changes what weapons can spawn randomly it might conflict, though I think WO uses scripting while I directly editted ItemProgressionVisuals. Worst case scenario, one mod will cause weapons from the other to stop popping up in merchant inventories and random loot drops, though that shouldn't affect any uniques or any fixed items in any merchant inventories.
Spazz 8 Aug, 2022 @ 7:59pm 
Does this work with Weapon Overhaul, by laughing leader?
yung treezy 7 Jul, 2022 @ 10:11pm 
Guys, I need help, when you turn on a mod when I start a new game in my squad appears 3 more characters that I have not added
pocketlint60  [author] 3 Jul, 2022 @ 6:59pm 
I made a Bug Reporting and Help Thread, if you have an issues please post them there.
RooftopKor 3 Jul, 2022 @ 5:53pm 
Haven’t tried this mod yet but new item models are always refreshing! Thank you. Will give feedback soon