Necesse

Necesse

Portable Storage
64 Comments
N-T-S-M 17 Aug, 2024 @ 2:09pm 
Damn! I'm looking for a mod like this, and it doesn't seem to be updated anymore. :SadShade:
GoliathX211  [author] 4 May, 2024 @ 5:18pm 
If anyone is willing to put in the work to update the mod, I am willing to hand over the project with a few terms. If anyone is interested and capable, reach out to me.
Game_Wizard213 3 May, 2024 @ 3:03pm 
update
BrendanatorX 18 Feb, 2024 @ 10:09am 
I'm assuming no longer works?
JJbell_10 19 Dec, 2023 @ 4:32am 
Is there a way to turn the auto deposit off?
Game_Wizard213 22 Aug, 2023 @ 6:52am 
UPDATE PLEASE
GoliathX211  [author] 20 Apr, 2023 @ 3:26am 
Reviewed some of the code base and many of the methods I used have since been deprecated so it might take a bit of time to get this up and running due to my avoidance of updating. I will try here and there when I have some but there are no promises it will be done soon.
GoliathX211  [author] 20 Apr, 2023 @ 2:59am 
I have not been keeping up on development of this mod, I will likely revisit it and update it when I have time over the summer. I have been learning Java a bit more so hopefully I can get a wonderful and non buggy mod out there for you guys.
Game_Wizard213 19 Apr, 2023 @ 2:07pm 
update please
Spray and Pray 17 Mar, 2023 @ 6:02am 
it is a great mod and i'm using it every single time but items keep disappearing while using the portable storage D:
Spray and Pray 15 Mar, 2023 @ 6:34pm 
thank you for the great mod!
ßlαckQrøwy 29 Jan, 2023 @ 3:26am 
Update Please :Beso:
soyeon 11 Jan, 2023 @ 3:03am 
It's a very nice mod. I am using it really well
Can you fix it so that it can be crafted without taking the item out of the bag?
Also, can you fix it so that only the items in the bag are automatically stacked instead of the new items going into the bag right away?
GoliathX211  [author] 22 Dec, 2022 @ 9:14am 
That's not good...
Drywall Consumer 14 Dec, 2022 @ 1:01pm 
My game crashes when using a summon or a fishing rod with no bait while having a potion pouch in my inventory
Sir Lord Wololo 2 Oct, 2022 @ 7:58pm 
No stress. Life comes first. Best of Hopes, man. ^^
GoliathX211  [author] 2 Oct, 2022 @ 5:16pm 
@Sir Lord Wololo
I haven't done any work on the mod. I apologize for the stale development. Currently going through my first semester of college and still trying to figure out how to manage my time effectively. I hope this mod is still fairly functional. </3
Sir Lord Wololo 2 Oct, 2022 @ 10:44am 
"When I pick up an item from the ground and it goes straight to the bag, I happen to right-click on this item and it just disappears!"

- Is this bug still present?
GoliathX211  [author] 21 Aug, 2022 @ 1:55am 
uh oh. If you can find a way to replicate it and add it on my github issue tracker I might look into it sooner rather than later
ZiTºJuniores 20 Aug, 2022 @ 2:14pm 
When I pick up an item from the ground and it goes straight to the bag, I happen to right-click on this item and it just disappears!
GoliathX211  [author] 19 Aug, 2022 @ 12:32am 
Sadly progress has been halted as of now but I will continue to work on it when I have time available. Currently preparing for college both mentally and physically. Life has been a drag recently so I've just been playing some games with the boys to keep my sanity.
All of these nice comments really help a lot guys and I am happy that I have made an impact on your guys' gameplay.
CalienteCarl 15 Aug, 2022 @ 12:11pm 
@goliath, awesome ty for the response! i love having the extra inventory space, and cant wait to see how the mod develops. modders are what keep game like this alive for me usually so im happy to see the modding community coming to life for this title.
GoliathX211  [author] 7 Aug, 2022 @ 3:09pm 
@CalienteCarl That feature is in implementation. I have been taking a small break from developing for the moment but I will get this done. For a progress update we got the form working and we just need to associate the data that comes from it into the addItem method which is called on item pickup.
CalienteCarl 7 Aug, 2022 @ 12:37pm 
hey man is there any way to keep the things i pick up from going directly into the bags inventory?
GoliathX211  [author] 28 Jul, 2022 @ 8:35pm 
For anyone who would like more information on this issue, we had previously created a new InventoryItem called DeepInventoryItem (very creative I know) and when putting items into the deep bags the InventoryItems are turned into DeepInventoryItems.
This was inherently the cause of the current issue because DeepInventoryItems were able to stack to the multiplier multiplied by the global stack size (compatible with the increased stack size mod). This has been fixed by removing the different InventoryItem types.
GoliathX211  [author] 28 Jul, 2022 @ 8:33pm 
@Minuit This issue is fixed but we are currently working on a new feature that is providing more trouble than we thought would come from it.
For anyone who reads these comments, we have implemented a way to rename your bags and we are currently working on a way to filter the items that get picked up by your bags.
Thank you all for your support and I am happy to see how far this project has come along. <3
Minuit 28 Jul, 2022 @ 3:55pm 
hey thanks for your Mod, its really nice and I love the recipes for the bags. They are hard but not too much. However, I noticed a bugs that seem to be coming from your mod. After I crafted the deeper bags, sometime when I am sorting my inventory, a bunch of stacks of the same item combine together like if in the deeper bag. But when I try to move or take them, it just revert to the ''normal'' stack size deleting all the other items in the process. I have remove the deeper bag from my inventory but the glitch persist. I also took a potion while holding the potion stack in my hand and the stack just disappear. Maybe it is also link to the mob.

I really love what you brought to the modding table and hope you continue to enjoy making mods. One thing I thought of is maybe it could be nice having a setting to on/off if the item go strait to your bags, or just in the inventory like the void bags work.

thanks for reading
GoliathX211  [author] 17 Jul, 2022 @ 8:48pm 
@Kodi022 You helped out with adding the Tacklebox into the Angler's shop. It also kinda directly caused a crash but it was an easy fix. :p
Kodi022 17 Jul, 2022 @ 12:04am 
didnt even notice my credit here, thanks. i had no idea i helped out hah
GoliathX211  [author] 15 Jul, 2022 @ 6:20pm 
@heckyljeckyl I am aware of this though it isn't a priority feature we are looking into. Trying to finish up Portable Storage so we can work on an RPG Leveling mod. If we can find a fix that isn't too complex we will do what we can. Thank you for leaving feedback. <3
heckyljeckyl 15 Jul, 2022 @ 3:40pm 
So one tidbit you may want to consider when crafting new bigger bags, if you have 2 small bags and you craft a new medium sized bag...if there's stuff in your smaller bags you may want to empty them out before creating the new one.
GoliathX211  [author] 12 Jul, 2022 @ 12:41pm 
Thanks to Kodi022 I was able to get this issue resolved very hastily with version 1.11. I apologize on the need for server mod update already.
GoliathX211  [author] 12 Jul, 2022 @ 11:53am 
I think I just remembered that the Tacklebox is currently not able to be bought from the Angler as intended. I will look into this fix and get an update out to fix this.
GoliathX211  [author] 11 Jul, 2022 @ 9:52pm 
Version 1.10 is out and adds a few more bags for you guys to toy around with.
hehe 11 Jul, 2022 @ 8:17pm 
Thanks for the fix, sorry for not replying quickly, I didn't get the notification through my phone, hope you work on some more mods, this mod was very helpful. (☞゚∀゚)☞
GoliathX211  [author] 9 Jul, 2022 @ 9:21pm 
Also to anyone reading these comments, I have implemented a tacklebox as well for all the bait storing needs you could have.
GoliathX211  [author] 9 Jul, 2022 @ 9:09pm 
hehe, the bug with fishing through pouches crashing is fixed and I have one more feature I would like to implement before the update goes out.
(https://github.com/GoliathX211/Portable-Storage/issues/1)
GoliathX211  [author] 9 Jul, 2022 @ 12:00pm 
It doesn't crash with the bullets. I wonder if I can use that as a fix.
GoliathX211  [author] 9 Jul, 2022 @ 11:56am 
It is. Currently investigating a crash with my bags and another item usage and I really should test that as well.
Leonix 9 Jul, 2022 @ 10:54am 
But when you use bow or any other munition dependent weapon, the munition is taken from the pouch, isn't it?
GoliathX211  [author] 9 Jul, 2022 @ 8:20am 
Well you can do the same with an Ammo Pouch and with bullets or arrows instead. Both extend the PouchItem class.
Leonix 8 Jul, 2022 @ 2:55pm 
Well, I didn't want to be rude or something like that, your work is amazing! I used to make plugin for Minecraft Bukkit server and I was bleeding from my eyes, when I wanted to do something so simple, where do you just change weather with commands, so I understand the pain to make something work as you wish, especially in Java. But also I understand that this is a "mistake" of the developer(s), who made lunchbox act that way... o.o I'm playing without hunger and I use food only for buffs, so I didn't have a reason to craft lunchbox so far... :D
GoliathX211  [author] 8 Jul, 2022 @ 1:58pm 
Leonix I appreciate your comment and I need you to understand that this build you are running is the bare bones of the Portable Storage mod (version 1.0.0 had a bug with Movement Evolved so we put out a hotfix of version 1.0.1) and we are currently working on a large overhaul. Would you mind doing a test for me?:
Get yourself a Lunchbox (an item from the vanilla game) and put some cabbage in your inventory slots and then drop some cabbage on the ground. Note that the result is the same.
This is currently a limitation of the current state of the PouchItem class. I have plans to prevent the picking up of an item you don't want picked up and other such quality of life features that are in progress.
Leonix 8 Jul, 2022 @ 11:28am 
The bags eats everything even items, which I already have and even locked in my inventory! For example, I have torches and health potions locked at the bottom of my inventory to quickly use them, but when I pick up new one in mines, they will just go to the bag, instead of already made stack. And when do you have these items outside your main inventory, then you can't quickly use them. A also I don't want to use another inventory, which makes two stacks of the same item, that's kinda useless... o.o
GoliathX211  [author] 7 Jul, 2022 @ 7:25pm 
hehe I have created an issue on my fancy new Github for this. Please send me a crash log of it if possible by making a comment on the aforementioned post.
https://github.com/GoliathX211/Portable-Storage/issues/1#issue-1298393990
hehe 7 Jul, 2022 @ 10:08am 
idk if it's just me, but whenever i fish with my bait inside the bag it crashes my game, lol
GoliathX211  [author] 7 Jul, 2022 @ 8:33am 
Turk. The new version has been uploaded and this should be fixed entirely and this specific compatibility issue should not appear again.
Turk 7 Jul, 2022 @ 7:43am 
Hey thanks for working on fixing this. Both mods are great.
GoliathX211  [author] 7 Jul, 2022 @ 6:35am 
me.thc.rs I appreciate your kindness, it means a lot to me.
GoliathX211  [author] 7 Jul, 2022 @ 6:33am 
Krystal Thank you for leaving feedback and I am very glad you enjoy the mod. :)