Arma 3
Pyro's STALKER Factions STARMA Edition
9 Comments
TYBEROS THE ANGRY 20 Apr, 2024 @ 3:09pm 
can you make this but without ace
Bolan 9 Oct, 2022 @ 11:00am 
nicee!
Huntermist  [author] 8 Oct, 2022 @ 2:04pm 
@Pablo._8_BGJ Yes at somepoint, it will be focused on UNISG, it will be an addon to this mod or ran independently.
Bolan 8 Oct, 2022 @ 1:41pm 
"This mod contains 10 factions (soon to be 11, that will be a seperate mod"
Holy shit youre making third mod?
Huntermist  [author] 5 Sep, 2022 @ 9:32am 
any time
Filipek 5 Sep, 2022 @ 9:20am 
@Huntermist thank you SO much, I knew it was like a single little option I missed somewhere, it always is. (worked btw) cheers
Huntermist  [author] 5 Sep, 2022 @ 8:56am 
@Filipek Did you try ticking on "Override ALIVE ORBAT LOADOUT" under special states for the units in editor?
Filipek 5 Sep, 2022 @ 6:39am 
maybe I'm doing something wrong idk, but I can't seem to be able to edit the loadouts no matter what I do. I have ALiVE, I've tried editing in ace arsenal and bi virtual and both, but everytime I play the mission it resets to the default. I've messed with mission settings, nothing works, I'm guessing there's something I don't understand about ALiVE but googling didn't help either.
Bolan 7 Jul, 2022 @ 4:08am 
holy shit bro that looks absolutely sick!!! nice job, i wont update my mod tho since i dont really do missions in arma anymore but it would be hard to bet this version anyways, looks amazing!!