Total War: WARHAMMER III

Total War: WARHAMMER III

NNOBBs - Never obsolete AI lords and heroes
105 件のコメント
Trubble  [作成者] 7月17日 0時31分 
@PhazezGova: Yes
PhazezGova 7月16日 9時57分 
Compatible with other ai mods?
Trubble  [作成者] 4月15日 18時20分 
@Commodus: If you use the MCT mod you can bump it up quite a bit. :-)
Commodus 4月13日 13時06分 
Maybe bump up the ai xp, im still finding my lords are higher:)
GoldenHammer 3月2日 8時55分 
update please???
Trubble  [作成者] 1月11日 9時31分 
Ok thanks, good to hear the issue was located :-)
minecraft with gadget 1月11日 9時23分 
It was from another mod apparently. Thanks.
Trubble  [作成者] 1月11日 1時39分 
@mario if he piss: Khazrak is fine in the campaign I just played. It takes about 180000 xp to get to level 50, and this mod gives 2500 every 4 turns. Khazrak must have been fighting a lot in your campaign or got it from another source. Also, no lords get special treatment, so if this mod was handing out too much it would be for all lords.

In general this mods biggest contribution is to the inactive lords, to prevent them from falling too far behind.
minecraft with gadget 1月10日 19時30分 
I think this might be doing something weird with Beastmen. I'm seeing guys like Khazrak at level 30+ on turn 10.
Solmyr 2024年12月23日 10時05分 
@Trubble It's already on the workshop, called Books of Nagash Revamped. I'm just thinking of moving most books tied to settlements to rogue armies instead, so that they are more straightforward to get. And yeah, those lords should start at a higher level as long as I figure out how to do so. xD
Trubble  [作成者] 2024年12月23日 5時29分 
@Solmyr: Cool that you are making a books of Nagash mod!

I would recommend that the rogue armies start on a higher level. If the only XP income they have is from this mod, it is going to be a bit slow.
Solmyr 2024年12月23日 4時08分 
@Trubble Thanks, good to know! I was actually checking also for my Books of Nagash mod, since I plan to add more of those rogue armies. Good to know that they will get XP with your mod!
Trubble  [作成者] 2024年12月23日 1時11分 
@Solmyr: The book of Nagash armies are rogue armies on the map, so they will get XP from this mod.

I agree that it seems a bit odd that they start on level 1, definitely something to feedback to CA. Starting on level 30 would seem more appropriate.
Solmyr 2024年12月22日 8時17分 
Just checking to confirm, does this award xp to lords of factions that are not always on the map, specifically the ones that hold Books of Nagash when you are playing a faction that uses them? In vanilla those lords always stay at level 1 since they do nothing and the AI ignores them.
Le Monke 2024年12月13日 1時09分 
Best mod that exists. :praisesun::WH3_nurgling::WH3_skragHapp:
규동 2024年12月12日 18時18分 
super super necessary mod ever
ZeButcher888 2024年9月18日 13時44分 
super necessary mod
Andreas P. 2024年6月25日 12時44分 
Without this mod I don't think I would be playing Total War anymore, total game changer, I can't thank you enough.
Porkenstein 2024年5月22日 10時08分 
I love this mod, it makes the late game a bit harder.
Trubble  [作成者] 2024年5月9日 13時22分 
@Bunana: Wierd. Maybe you both need to unsubscribe and resubscribe to make sure you don't have an old cached version on either computer. Or maybe you don't have the same load order? You can try reset in the mod manager.

Contents of mods should not cause host version issues. It is mostly connected to load order of mods.
Bunana 2024年5月7日 14時16分 
whenever this mod is enable it says the host version differs when trying multiplayer with a friend, even with the same mods (multiplayer works with just this mod disabled) fyi
Trubble  [作成者] 2024年2月17日 12時46分 
@Kimeth: Not with this mod, but you can use console command mod to do that.
Kimeth 2024年2月17日 9時09分 
Is there a way to also award some XP to your own lords and heroes?
Goby 2024年2月14日 19時41分 
@DRunkCoWBoy read bro, read.
DRunkCoWBoy 2024年2月5日 21時12分 
whatttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt. Thats awesome, I didnt know that lol.
Trubble  [作成者] 2024年2月5日 7時33分 
@DRunkCoWBoy: It only adds XP to the AI characters.
DRunkCoWBoy 2024年2月5日 0時31分 
This didnt work for me at all and I only have SFO and mixu enabled. I went through 12 rounds of immortal empires and never saw the XP come in. Opened it up in PFM and it seems really complicated. Ended up getting my old way of adding XP every turn to work again but had to revise a little.

if cm:char_is_general(character) then
self:add_experience(context, true, self.xp_general);
end

if cm:char_is_agent(character) then
self:add_experience(context, true, self.xp_general);
end
Durthulus 2023年11月24日 1時52分 
Thanks guys, this is an essential mod in 90% of the campaigns. Great work!!!
Chrissant 2023年9月23日 20時49分 
MCT 다운받으면 이 모드 설정 조율가능하구요 그냥 구독 취소하고 껐다키면 자동으로 삭제되어야합니다.
Trubble  [作成者] 2023年7月31日 13時23分 
@Grenado: added!
Grenando 2023年7月21日 2時28分 
can you add duke of bretonnia on the list of legendary lord
dudenls 2023年7月17日 0時01分 
ai전설적인 군주도 내 군주보다 레벨을 안넘게 체크를 해제해도 적용이안되어
내 군주보다 레벨이 높습니다.
dudenls 2023年7月16日 23時59分 
초보자에게는 너무 어려운 모드입니다. 그래서 지우려해도 지워지지않습니다.
새 게임을 해도 모드툴에 남아있습니다. 구독도 취소하고 모드창에서 지웠는데도
그대로 남아있습니다.
Trubble  [作成者] 2023年6月28日 13時10分 
@Bloodbeard: It will work with SFO. Maybe you will need to tweak the xp gain rate using MCT, but the mod will work.
Bloodbeard 2023年6月28日 9時48分 
can anyone tell me if this works fine with SFO?
Nighon 2023年6月1日 9時35分 
cool thanks
Trubble  [作成者] 2023年6月1日 2時55分 
@Nighon: Yes, it consider the most popular mods like Mixu and many lesser known too.
Nighon 2023年5月30日 12時08分 
Is this mod consider legendary lords added with mods? Like Mixu ?
Trubble  [作成者] 2023年5月3日 1時55分 
Randomizing the exp bonus is a nice idea. Don't have much time right now, but I will get around to it. :-)
Batman Piccolo 2023年5月2日 8時22分 
i actually agree with @4 4Ever maybe make it so instead of a static number every interval its actually random from lets say 50% of the initial value and 100% of the current
Bostson 2023年4月30日 9時06分 
hey man, this really needs to have some random element to it, every ai lord and hero have about the same LVL, feels a little artificial and removes sandbox element of their level

It would be better if my enemies levels were somewhat of a mystery
Nighon 2023年3月12日 5時17分 
Just seen that I can dynamically adjust it during my game
Nighon 2023年3月12日 5時17分 
cool, thanks
Trubble  [作成者] 2023年3月12日 5時08分 
@pgbojko: The mod does not add anything to the save file, so if you remove the mod you can still load the saved game and all will work fine. This mod is just an XP bonus awarded every 4 turns, if the mod is installed and active.
Nighon 2023年3月12日 4時04分 
,,The mod is safe to add or remove at any time." - doest it mean that won't break the game or/and it's gonna work on ongoing campaign ? MTC says that it won't work on continued campaign but don't know if it's MTC or NNOBB
Nighon 2023年3月12日 3時54分 
,,If you have MCT installed, you can configure the above parameters, including the XP gain rate, if you feel it should be slower or faster. The XP gain rate can be set differently for legendary and generic, hero and lord."
キャンディーアップル 2023年3月9日 18時57分 
This mod is a nightmare, it's so overtuned that it breaks all immersion and fun.
Defeating an enemy lord, who will instantly come back at you as soon as it respawns with more level than you is hilariously bad.
Early game, some enemy lord end up having two to three times my level, and it makes confrontations really unfair.
I'm all up for helping AI staying relevant for challenge, but not this.
Trubble  [作成者] 2023年1月30日 5時24分 
@Horbake: Sory mate, don't own the game, and not a lot of free time either atm. :-)
wonowon 2023年1月27日 8時28分 
Can you make a separate version of Troy Total War? Please!
lc1999 2022年12月22日 1時18分 
Are author around? I have sent .pack file with a lot of new Legendary Lords and Heroes from other mods to you via Discord.