Stellaris

Stellaris

Surprisingly Human Namelist Mk2
23 Comments
The Great Uniter  [author] 14 May @ 6:35pm 
Janlitschka I have now playtested the mod in 4.0.* and it worked well for me. Please let me know if you encounter any issues.
I'm a bit worried about Army Names to be honest so keep a close eye on them.
The Great Uniter  [author] 13 May @ 5:45am 
Janlitschka, I was out all last week dealing with a family issue so I haven't been able to test it yet. Planning a test and update later this week [Thurs?] to verify everything.
Janlitschka 6 May @ 10:47am 
Hey, how is the 4.0 Compatability? Thank you!
The Great Uniter  [author] 25 Jul, 2024 @ 2:53pm 
Not that I'm aware of; though if you find differently I'd love to know.
The mod only adds a single file group of plain-text files that the game engine name generator references. So I would not expect it to hinder/break other mods on its own.
Krown 25 Jul, 2024 @ 1:23pm 
Does this mod require any spot on the load order?
Maschinenmensch 27 Jun, 2024 @ 5:35am 
Nice
The Great Uniter  [author] 21 Feb, 2024 @ 12:04pm 
1,000 active subscribers...I really appreciate the interest you guys! Glad to see that others are getting some enjoyment out of something I though I was just making for myself! :KSmiley:
The Great Uniter  [author] 17 Feb, 2024 @ 8:08am 
TKCPrime,

Just ran a test game with NSC 3; it doesn't appear that either has an issue with the other. Only thing I noticed was that, for the new ship classes, NSC pulls from the general list of warship names only; with how Stellaris formats namelists this makes sense. If I get enough interest, I'll look into making an alternate addition of the mod for use with NSC that addresses this.

If you do encounter any compatibility issues during your play-through please let me know and I'll do what I can on my side to rectify them!
TKCPrime 16 Feb, 2024 @ 10:12am 
Is it NSC 3 compatible?
The Great Uniter  [author] 19 Oct, 2023 @ 4:53pm 
authentic_tincan, I could.
But most of the names fit well for multiple ship classes, or lead to some humor/fun head-cannon, if not. Additionally, even with all the names on the list, limiting names to ship classes would have drastically increased the frequency at which any given name would appear. For these and other reasons I decided that it was better to limit only the super-ship names and leave the rest available for all classes, of battleship tonnage and smaller.

I hope that satisfactorily answered your question. If I start getting requests enemas to change this, I'll consider the alteration. Until then I hope you can live with your DD mantling the reputation of its mighty namesake; for its sake I hope it can see more combat than its progenitor did.
authentic_tincan 17 Oct, 2023 @ 12:23pm 
Can you sort the names into proper classes? just built a destroyer and it spawned in with Musashi, a battleship name.
Svijj 1 Jun, 2023 @ 1:01pm 
This is absolutely my favourite namelist mod on the workshop (maybe alongside CANS). Gives a lot more presonality to Human empires. Besides, I think that even in the future, some would gladly sneak media references onto their ships lmao
The Great Uniter  [author] 2 May, 2023 @ 6:41am 
700 active subscribers...wow! This has gotten way bigger than I though it would! :rocket:
VelxraTV 18 Mar, 2023 @ 2:45pm 
this mod just makes more sense
crgzero 19 Feb, 2023 @ 1:20pm 
This mod will never leave my load order. Even without the silly names the regular names just fit much better than other packs. But the funny names make it shine.

Thanks, seriously I really do like this mod. I've got a few must haves, like Gigastructures and the UI upgrades and now this one.
The Great Uniter  [author] 12 Feb, 2023 @ 2:27pm 
We hit 200 active subscribers today! Thank you all for your support!
The Great Uniter  [author] 28 Jan, 2023 @ 6:21am 
Well crgzero, that's what happens when you let minors fight...
crgzero 24 Jan, 2023 @ 2:48pm 
I unfortunately lost "Dropped as a Baby" in it's first encounter with some mining drones....
Commissar BS 18 Jan, 2023 @ 9:08pm 
Nice to see this mod again
The Great Uniter  [author] 13 Dec, 2022 @ 4:25pm 
Diamond: updated all sequential names to conform to the new format. Tested most of the use cases without any issues found. Please let me know if you're still seeing any abnormalities. Thanks again for the bug report!
Diamond 11 Dec, 2022 @ 8:41pm 
Assault and Defense armies from what I've seen, but I wouldn't say it isn't affecting all of them
The Great Uniter  [author] 11 Dec, 2022 @ 5:22am 
Thanks for the feedback Diamond. I'll take a look at that this week. Which army type[s] is this affecting?
Diamond 10 Dec, 2022 @ 11:40pm 
Hi! I've really been enjoying the name list, but it has an issue where all army names are showing up as %SEQ%. Pls fix?