X4: Foundations

X4: Foundations

ArgonMatt's Paranid Agamemnon - XL Battleship - 6.0+ COMPATIBLE
34 Comments
luxiuo 26 Jul @ 6:39am 
Hey, I just want to say, I've been playing with your mod for the past couple days and really enjoy it! But I can't help but wonder why the ship doesn't have a brig or crew quarters?
Szorrin 1 May @ 10:21am 
Adding this to my game somehow created the TRI faction, even though I had already sided with BUC to create TEM. Now I have PAR, HOP, TEM and TRI all active in my game. I'm looking at a TRI Agamemnon destroying TEM fighters right now. TRI has no stations, but they can build ships at HOP and PAR wharves and shipyards.
Necronsoul 19 Jan, 2024 @ 7:38am 
Great mod, awesome ship! Thanks. Only 1 question! Why it has only 2 main batteries while the Leviathan have 6 of them?
Argon_Matt  [author] 3 Nov, 2023 @ 11:41am 
NOW FULLY COMPATIBLE WITH X4:FOUNDATIONS 6.0

-UPDATED COLLISION MESH FILES. Fully compatible with new Jolt engine.

Landing pads are no longer obstructed by outdated collision files.
Ship can now take proper shield and hull damage from shots that hit the main body of the ship.

I know this update took a while, thanks everyone for your patience. Please spread the word that these ships are now compatible again with people you think you might enjoy them again!

Fly Safe o7
Bossvampire 21 Jun, 2023 @ 10:38am 
Have you done fixing broken issues of your mods now?I am using a lot of your ship mods so I need to know about your mod's current condition. I hope you can fix Broken issues of your mods.
InkTide 1 May, 2023 @ 11:30am 
Yep, the turret recolor mod was exactly what it was. It wasn't an issue with the ship.
InkTide 1 May, 2023 @ 11:07am 
Upon further reading i believe the collision errors that prevent using the bridge might be coming from the neutral tinted paranid turret mod that hasn't been updated to the new collision - the neutral terran turret mod had a similar issue. Will remove that and report back if the bridge is usable.
InkTide 1 May, 2023 @ 11:02am 
The tool is available on the Egosoft forums now, if you weren't aware. The collision incompatibility also applies to the bridge, so you can't actually use the ship yourself currently (out of sector and even in sector it seems to behave fine in terms of ship flight, but that's exclusively with NPC pilots since you can't get to the helm console because of the collision issue). Haven't tried landing pads, but those are likely broken in sector as you said.
Argon_Matt  [author] 11 Apr, 2023 @ 12:00pm 
COMPATIBILITY UPDATE FOR 6.00.

-Added 'Standard' tag to Engines
-Added 'Standard' tag to XL and M Shields
-Added 'Standard' and 'Combat' tags to M and L Turrets.

COLLISION MESHES ARE STILL BROKEN, COLLISIONS MAY BE UNPREDICTABLE.

Landing pads will probably be inaccessible when in-sector. You can probably get AI ships to land if you give them the order and then fly out of sector.
Teleportation will be needed to enter the ships, unless you use your spacesuit.
Until the developers release their tools to help us create proper collision meshes for the new physics engine, these problems will persist. There is currently no announced date for when these tools will be available. As always, run mods at your own risk.
Bossvampire 5 Apr, 2023 @ 6:35am 
Can your mods compatible with new update now?I have to know it because I am using a lot of your ship mods. If your mod will not compatible with incoming update. It will be a Big trouble for my playthrough
cubbigummi1 7 Jan, 2023 @ 3:40pm 
great Mod:steamthumbsup:
Bardanius 29 Dec, 2022 @ 3:34am 
Beautiful ship!

Small issue: The player logo on the rear right is mirrored ;-)
WollieG 11 Dec, 2022 @ 3:16am 
@mindlessnesshate, ok thanks for info.
mindlessnesshate 11 Dec, 2022 @ 3:15am 
@wollieG VRO is a mod that changes battle stuff.Makes it harder I think.
WollieG 7 Dec, 2022 @ 1:54pm 
What is VRO, i see some mods say VRO. What is that?
GAO.CC 6 Nov, 2022 @ 10:19am 
it's so beautiful
cnewtonc 2 Oct, 2022 @ 6:55am 
This is an excellent ship. It took out 2 Pirate XL ship in the ZURA sector one after the other. I am very impress :) I hope you make it compatible with the More Rooms Mod so that I can all this ship home.
CaptainB_Money 19 Sep, 2022 @ 3:06am 
I support the giant toenail.
Bozz 💀 10 Sep, 2022 @ 1:49pm 
Finally !
thank you :)
Argon_Matt  [author] 10 Sep, 2022 @ 9:38am 
The VRO version of this ship is now included in the most recent VRO patch. The Agamemnon has been renamed to 'Deimos' in the VRO version. Thanks everyone
Bozz 💀 8 Aug, 2022 @ 6:44am 
great work as usuall !
Do you have any ETA for VRO patch ? :)
cnewtonc 5 Aug, 2022 @ 2:50pm 
I can confirm after using this ship in some battles... it is much better than the extra large ZEUS-E.
It most faster and more responsive. This is an excellent addition to the X-Universe.

Great Work.
Zh@ker 1 Aug, 2022 @ 8:26am 
@Argon_Matt It would be great if you create not ATF style but terran style cheaper battleship. Terrans rearly use Asgard, so it would add diversity into fights during invasions.
Somthing like this: https://imgur.com/aZFMAsR
Kozuel 30 Jul, 2022 @ 4:11pm 
The Tiger, and now this?!
You're doing God's work, son.
Enomine 29 Jul, 2022 @ 3:59am 
Sieht absolut toll aus... sehr gute Arbeit :)
ookanndaa 28 Jul, 2022 @ 10:23pm 
@Argon_Matt Thank you for your reply. I love your mods!
Argon_Matt  [author] 28 Jul, 2022 @ 3:31pm 
Thanks everyone for your comments :D

@Mask yeah that's exactly my plan, to wait and see if they change the existing Teladi design. For now I think I'm going to work on some L size Terran ships while I wait for that, to throw some variety into the Terran fleet, because I know lots of people (including myself) like them.

@ookanndaa Not for now, no. I think adding the XL guns you see in the 3D model preview would've taken too long, probably a complicated process and would likely have required players to use the Terran DLC, considering the only other XL weapon in the game is from that.
KO 28 Jul, 2022 @ 5:11am 
Excellent work!
shadowed 27 Jul, 2022 @ 3:22pm 
Thanks for your hard work fleshing out the game, Matt! Hopefully Egosoft let us know if they will remodel Teladi. They definitely deserve a battleship now, lol.
gknaso 27 Jul, 2022 @ 1:28am 
How wonderful:steamhappy:
ookanndaa 26 Jul, 2022 @ 7:35pm 
Are there any plans to add XL guns in the future?
Glorfy 26 Jul, 2022 @ 4:43pm 
Yoo this is sick, I love the 3D model previews you add to your mods. Can't wait for the VRO version!
pt8992-613 26 Jul, 2022 @ 4:17pm 
Concentrated ventral firepower ! Excellent idea.
Thanks for Your continued treats.
cnewtonc 26 Jul, 2022 @ 9:16am 
This is excellent and impressive work. This is a very beautiful ship and will be commanded by one of my best captains. The styling is perfect. I would hope that EagleSoft would use this ship as one of its standard ships in the next DLC. I have not yet tested the ship in battle but anything is better than the Zeus-E because that ship is super slow. Hopefully your ship will be able to move correctly in battle. The only thing missing is that you need to make it compatible with the More Room MOD. This Room Mod is compatible with any 5.0 patch installation even in the base game and many new modded ships. When I landed on the deck I was only able to go to the bridge.

I still love the ship so far and, if it does well in battle, I will keep it and not sell it like I did with the Zeus-E. If you make it compatible with the More Rooms MOD this will be one of the most popular ship and you will get lots of support.