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https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/622810630/3491891042509910357/
it is recommended that you do not download the .bsp then slip it into your server maps folder, and also subscribe to the map. Even though the map is 100% the same, the engine sees them as singleplayer instances vs multiplayer instances. especially with gmod.
Back in the day, well still today, when you get on a multiplayer source game like HL2DM, in order to play on a map by yourself, the game has to create a mutiplayer instance to run that map.
I'm trying to add a map to the server but it says this error :(
Working on update properly. Pipe-line updates from this point forward will never be used again.
1. simply outdated, the server needs to run its workshop updater.
or
2. that server put the map into a FastDL, in which case they have fucked themselves real bad. you will not be able to use the map unless each player removes the file from their downloads in their gmod directory.
NEVER PUT MAPS IN FAST-DL
This has happen to me before on other maps.specially maps that have ALOT of stuff in them or take up alot of MBs. this is a 760MB map. give it time to download. when its done, restart gmod
made more sense to have the sanctuary on the same map layer. instead of taking a 3 week trip to a different temple. as there was only like 8 active temples in the galaxy.
i also dont know why youd want to add the map to your server directly, doing so can cause version errors when i update the map later.
You usually only add maps to your server when theyre custom and not on the workshop. otherwise it doesnt do anything.
Just start a workshop collection. then link the collection to your server box in the command/parameter section. update the server, and the server will mount all the addons right then and there.