Garry's Mod

Garry's Mod

rp_anaxes_v2.5
61 Comments
[TSF] Mason 1290  [author] 22 hours ago 
3rd floor, behind the wall parallel to the entrance of the server room.
Mirror Mirror 15 Jul @ 9:07am 
Where is the Admin room?
[TSF] Mason 1290  [author] 17 Feb @ 2:06pm 
Iv never seen that error before. the best i can do is send you a link to a bug page that my buddy Statua also had the issue on his map with the same error.

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/622810630/3491891042509910357/

it is recommended that you do not download the .bsp then slip it into your server maps folder, and also subscribe to the map. Even though the map is 100% the same, the engine sees them as singleplayer instances vs multiplayer instances. especially with gmod.

Back in the day, well still today, when you get on a multiplayer source game like HL2DM, in order to play on a map by yourself, the game has to create a mutiplayer instance to run that map.
PROROK 17 Feb @ 12:37pm 
Host_Error: CMapLoadHelper::Init, map maps/rp_anaxes_v2-5.bsp has wrong identifier

I'm trying to add a map to the server but it says this error :(
Gregor 15 Mar, 2024 @ 2:17pm 
I understand, but still the Imperial version could have been done differently. Make sure that the temple is collapsed and converted, for example, into an Inquisitorium, like a converted sanctuary. And in general, in fact, the temple itself could be remade from the BFA. It would be cool to just see how you would do it all
[TSF] Mason 1290  [author] 15 Mar, 2024 @ 11:23am 
Nothing on this map says 'Republic'. But, the Jedi Sanctuary.
Gregor 15 Mar, 2024 @ 12:40am 
Not necessarily, a banal reworking of the main points of the Republic into the Empire is enough. There are few Imperial cards, and Anaxes would make a good Imperial card.
[TSF] Mason 1290  [author] 14 Mar, 2024 @ 4:11pm 
what would an 'imperial' version consist of? the star destroyer walls that 90% of SWRP maps use?
Gregor 14 Mar, 2024 @ 4:41am 
Hi, are there any plans to make a map of the Imperial version? It would look cool
[TSF] Mason 1290  [author] 9 Sep, 2023 @ 7:58pm 
Yes
Echo 9 Sep, 2023 @ 11:44am 
There is navmesh and ai nodes?
riteunn  [author] 10 Aug, 2023 @ 5:59am 
Perfect
[TSF] Mason 1290  [author] 11 May, 2023 @ 6:12pm 
its open for edit, the link is in the Discussion section. just make sure you provice credits and/or contribution
Wendigo Crusher 11 May, 2023 @ 7:26am 
Hi, I have a question about the map, I have a server that want to use this map, but they want to edit the map and add some things is that possible or we need to do anything else for that permission
[TSF] Mason 1290  [author] 29 Mar, 2023 @ 6:35pm 
yep. nodegraph and navmesh
Fjord 29 Mar, 2023 @ 11:15am 
Has this got a nodegraph like v2 did?
[TSF] Mason 1290  [author] 28 Mar, 2023 @ 5:39am 
updated
John Fistings 10 Mar, 2023 @ 7:00am 
Mars crater v2?
[TSF] Mason 1290  [author] 6 Mar, 2023 @ 4:03pm 
Reverted to previous version with acceptable makeup. Though, bugs will be there again.

Working on update properly. Pipe-line updates from this point forward will never be used again.
[TSF] Mason 1290  [author] 6 Mar, 2023 @ 1:12pm 
@Sabby
1. simply outdated, the server needs to run its workshop updater.
or
2. that server put the map into a FastDL, in which case they have fucked themselves real bad. you will not be able to use the map unless each player removes the file from their downloads in their gmod directory.
NEVER PUT MAPS IN FAST-DL
[TSF] Mason 1290  [author] 6 Mar, 2023 @ 1:10pm 
There was a pipe-line problem. as batuu_v2 and anaxes_v2.5 are so similar, other than changes to the jedi sanctuary, everything the update brings was supposed to be based off batuu_v2's update retro graded to anaxes_v2.5, such as optimization passes and shit. Anaxes_v.2-5 WILL Get its jedi sanctuary back soon
Karsten510 4 Mar, 2023 @ 8:39pm 
does anyone actually know the location of the jedi sanctuary? can't seem to find it anywhere
soab 4 Mar, 2023 @ 3:34am 
tried joining a server with your map, says I dont have the correct file. i've tried everything to fix it, has something happened with the map code?
prog 3 Mar, 2023 @ 12:50pm 
any reason jedi temple was removed and cantina/citadel props are out of bounds?
PotatoEater 3 Mar, 2023 @ 10:35am 
why u remove jedi temple:steamsad:
[TSF] Mason 1290  [author] 20 Dec, 2022 @ 1:14am 
the map is already pre-loaded with all the textures. please unsubscribe from the map. restart steam. then re-sub to the map.

This has happen to me before on other maps.specially maps that have ALOT of stuff in them or take up alot of MBs. this is a 760MB map. give it time to download. when its done, restart gmod
Vaarya 19 Dec, 2022 @ 1:31pm 
My map loads as purple and black checkered textures so I need the materials please
[TSF] Mason 1290  [author] 16 Dec, 2022 @ 1:55am 
can make it yourself when i release the .vmf unless you want to try and commission me for it. because whats on the map isnt a temple, its a Sanctuary.
made more sense to have the sanctuary on the same map layer. instead of taking a 3 week trip to a different temple. as there was only like 8 active temples in the galaxy.
SamuelOrtizS 15 Dec, 2022 @ 8:27pm 
Is possible to get a version of this map with a LAAT tp jedi temple? as an underground temple far away from the base can be very annoying.
[TSF] Mason 1290  [author] 12 Dec, 2022 @ 9:10pm 
for what? map isnt open to edit with support till i upload its VMF somewhere
Vaarya 12 Dec, 2022 @ 11:28am 
i need the materials for this map please
[TSF] Mason 1290  [author] 7 Nov, 2022 @ 3:45pm 
no, map requires nothing. everything is packed into it that you would need.
DarkApothecary 7 Nov, 2022 @ 2:04pm 
Does this map have requirements?
Gamer_Magic™ 2 Oct, 2022 @ 7:44am 
I mean this is more like a dawn map, not really a lot of light coming from a sun. The fog doesn't really cover up anything it just makes it harder to see things that are already loaded in, you can still see the map unloading and loading in.
[TSF] Mason 1290  [author] 2 Oct, 2022 @ 12:33am 
... this is the day version, theres no night version. and the fog is to cover up the map's render distance lock that it needs to run at an appropriate FPS.
Gamer_Magic™ 1 Oct, 2022 @ 5:36pm 
A day version with no fog would be cool no cap
[TSF] Mason 1290  [author] 24 Sep, 2022 @ 2:21am 
i have no idea, all i added was pathfinding built into Hammer/Source. no native scripts. sounds like you have AI disabled though
Senior Sergeant Max 23 Sep, 2022 @ 2:49pm 
Sometimes the NPCs just stand still and don't start attacking at all. Is there any issue on my end, or a way to have them "wake up" and attack? As example I spawn 20 combine soldiers, 3 would start running, and the rest start idling around.
DEDster 23 Sep, 2022 @ 3:25am 
oh, aigh, hope it will be fixed,bcs this map is really fck good
[TSF] Mason 1290  [author] 23 Sep, 2022 @ 12:55am 
Кнопка не была удалена, звуковая система просто сломана. Возможно, мне придется сделать карту воспроизведения звука широкой, чтобы она работала правильно.
DEDster 22 Sep, 2022 @ 7:23am 
Hey, why Reset button was removed in a Control room? Its annoying what you cant now reset alarm sounds unless cleaning up map, sry for bad english
[TSF] Mason 1290  [author] 16 Sep, 2022 @ 7:42am 
its just called rp_anaxes_2-5 but you should download the mod with the tools to get the .gma

i also dont know why youd want to add the map to your server directly, doing so can cause version errors when i update the map later.
You usually only add maps to your server when theyre custom and not on the workshop. otherwise it doesnt do anything.

Just start a workshop collection. then link the collection to your server box in the command/parameter section. update the server, and the server will mount all the addons right then and there.
Border55 16 Sep, 2022 @ 3:04am 
Trying to find the gma file in my addons anyone know what name its under? as I want to add it directly in to my server :)
[TSF] Mason 1290  [author] 8 Sep, 2022 @ 12:53pm 
London Bridge is down
Senior Sergeant Max 5 Sep, 2022 @ 9:46pm 
Ohh, I see. Thanks Mason!
[TSF] Mason 1290  [author] 5 Sep, 2022 @ 6:35pm 
the base attack system is always on. the GM room is to the side of the server room next to the command room
Senior Sergeant Max 5 Sep, 2022 @ 9:41am 
Where is the admin room with the NPC base attack event?
William 14 Aug, 2022 @ 1:14pm 
Thanks
[TSF] Mason 1290  [author] 14 Aug, 2022 @ 12:52pm 
sure, in next update. though itll be after rp_batuu_v2. maybe. idk how long batuu_v2 will take
William 14 Aug, 2022 @ 10:23am 
Could you remove the ray-shield for the armory, and put regular doors there?