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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3083277274
Haven't published it on workshop yet, since I need to rework some models. Though that is on hold until week #48, when I'm back home.
Do you have the unbinarized files for the models still?
If not, do I have your permission to unbinarize the binarized models included in the mod?
Sorry for nagging you like this (pun intended), I just want to do everything right so there's no problems. :)
Seeing you mention you've quit DayZ modding and this addon (and apparently it's original version) has been made opensource - may I upload your version on github for easier development and access to the source. Of course, I will credit you and the original addons authors for all the work you've done.
Another install items in house : falling under floor :s
Like "Unable to build, small shack already exists with this user"
but I found a nasty bug... if you hold the right mouse button and look down when you're close to the base wall, you can see through it
looking into your p3d I can clearly see that it is the same mesh for the logs, as vanilla uses.
Seems not like an coincidence
Love people not following BI's rules.
"HologramData": {
"disableIsCollidingBBoxCheck": 1,
"disableIsCollidingPlayerCheck": 0,
"disableIsClippingRoofCheck": 0,
"disableIsBaseViableCheck": 0,
"disableIsCollidingGPlotCheck": 0,
"disableIsCollidingAngleCheck": 0,
"disableIsPlacementPermittedCheck": 0,
"disableHeightPlacementCheck": 0,
"disableIsUnderwaterCheck": 0,
"disableIsInTerrainCheck": 0
},
"ConstructionData": {
"disablePerformRoofCheck": 0,
"disableIsCollidingCheck": 0,
"disableDistanceCheck": 0
}
"BaseBuildingData": {
"HologramData": {
"disableIsCollidingBBoxCheck": 1,
"disableIsCollidingPlayerCheck": 1,
"disableIsClippingRoofCheck": 1,
"disableIsBaseViableCheck": 1,
"disableIsCollidingGPlotCheck": 1,
"disableIsCollidingAngleCheck": 1,
"disableIsPlacementPermittedCheck": 1,
"disableHeightPlacementCheck": 1,
"disableIsUnderwaterCheck": 1,
"disableIsInTerrainCheck": 1
},
"ConstructionData": {
"disablePerformRoofCheck": 1,
"disableIsCollidingCheck": 1,
"disableDistanceCheck": 1
}