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`<steamWorkshopUrl>steam://url/CommunityFilePage/2890901044</steamWorkshopUrl>`
to "Combat Extended" dependency in About.xml?
It's not critical, just would remove unneeded warning in console log.
I think the rename hasn't gotten out to steam yet, so if I updated now, it'd break for steam CE users (i think). fuckit, I, imma just include it locally too, holdon...
It might be that the SPG-9 ammo def is missing from the mod folder entirely, since 24mm swiss has its own def and the Tankbüchse 41 works fine while there is no 73mm rocket def, and all the others use stock CE ammo and work as well. I redownloaded the mod twice and the def still isn't there, so I think it was dropped from the mod itself somehow. Think you could look into it?
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
Logs:
https://gist.github.com/313ce3f80ecd21a0c4f899fb02216377
This happened in a weather controller guarded by mechs
tho i rather should convert it into an artillery kit that you can set up both as direct and indirect fire (separate building) guns and patch out the other ones and base ce's 90mm
remember to change the ammo type to one that is in storage
Yes, perfectly functioning, I just did a silly at the duplicate removal patch and am too lazy to figure out how to fix it
WORKS FINE OTHERWISE.
Here's a log: https://gist.github.com/864bafcbb97ee5630690360abc8133a9
Heavy charge turret was asked before, couldn't come up with a design I'm happy with yet unfortunatley.
Re: intemediate caliber fixed MG, I feel one needs the extra range given by full power rifle for emplacements.
I could see a manned & sentry VENOM LR 30mm autocannon or a similar autocannon replacement, an M134 minigun, manned flamethrower emplacement, M249 LMG for a 5.56 emplacement, and intermediate and heavy charge emplacements.