Rivals of Aether

Rivals of Aether

Pastelle (Legacy)
23 opmerkingen
Chilly Boi 19 feb 2024 om 19:14 
She lags my game so much and i don't know why
blooocheez 6 jul 2023 om 1:06 
super fun combos that also made my friend mad. awesome character 10/10, would main
St.Edgy*] 8 jun 2023 om 0:01 
Tune the up-air for the love of god. That move is egregious.
Kocakup  [auteur] 21 feb 2023 om 20:00 
@Mind of THE FEE Thanks for providing feedback! This latest patch (v1.25) pretty much covers on what you addressed along with a few other changes. Feel free to check em out and thanks again :)
Rush Wheeler 17 feb 2023 om 14:26 
Great character, it just feels like there aren't many satisfying moves to hit. Back air and up air come close but they both have abysmal knockback and rarely kill. Adding more knockback and combo ability to the aerials would make it feel much better to play as her.
neurosis51 12 aug 2022 om 19:20 
So the jab combo was addressed so that's good. The other technical stuff I mentioned remains, but I'm guessing those issues, excluding the jab 1 putting you into parrystun will take a bit more time to address.
neurosis51 12 aug 2022 om 17:11 
@Kocakup excellent. I look forward to trying her out again.
Kocakup  [auteur] 9 aug 2022 om 22:21 
Thanks for the feedback! I've looked into this and some of these suggestions have been added into v1.8. :)
neurosis51 9 aug 2022 om 9:52 
Oh yeah, her jab 1 puts her into stun parry, so she can't parry check like the rest of base cast.
neurosis51 9 aug 2022 om 9:46 
Fun character kit, very easy to understand and play well. As for technical issues: Multi hit attacks like f-air has the opponent fall out of it very easily, it needs a vacuum effect or something to keep the target in so the you actually get the hits off; That or don't make the knockbck high and trajectory away for the hits before the last one. Similar issue for her Jab combo, it should force flinch and draw inward on the first two hits because I keep had CPUs easily fall out and tech roll after jab 1. Another issue is when she teleports to a soaked opponent in mid air after n-special hits them, they are able to act before her and basically interrupt with whatever fast button they have, I've had this happen against Saji a lot. The only suggestion I could make for that is to increase the stun of the hits before the final pop up sword hit, but what do you think?
CatBurrito 7 aug 2022 om 14:58 
I love this character! Her game play and sprite work is great! You did awesome and I think you'd be perfect to make a character like Shantae in Rivals.
Freeza 6 aug 2022 om 18:15 
This character is so fun, great job!!
Dwayne "The Fish" (Blyastorm) 5 aug 2022 om 17:43 
This character is so fun, great job!!
Sel 4 aug 2022 om 19:33 
Really digging her look and animation, and she's fun to use overall. Great job!
Watermelon 4 aug 2022 om 17:20 
I enjoy this character quite a bit, but she could use a more unique moveset. Fspecial is the same as Olympia's and uspecial feels exactly like Mal's. Maybe this was intended since she's meant for newer players, but I couldn't help but notice. Other than that, Pastelle is great.
Koda/Kou 3 aug 2022 om 15:30 
I love the style for this character! The gameplay is very fun and the sprite work is very well done. I love the design and look forward to seeing her game sometime in the future!
Dumelax 2 aug 2022 om 14:06 
I am so proud of you, Koca!
Kocakup  [auteur] 2 aug 2022 om 12:39 
Yeah that's not supposed to happen, as I have called it the "Perma-Soaked" bug. Gonna see what I can do to fix that and hopefully release a patch to end the bug once and for all. :D
Pope_Raticate 2 aug 2022 om 8:22 
Just wanted to ask is this supposed to happen, when i soaked someone they got permanently slowed.
neurosis51 1 aug 2022 om 20:13 
looks simple and neat, i'll try her.
Kazma 1 aug 2022 om 18:35 
#PASTELLEGAMING2022
Kazma 1 aug 2022 om 18:34 
LETSGOPASTELLELETSGOPASTELLELETSGOPASTELLELETSGOPASTELLE
Ambi 1 aug 2022 om 18:19 
#PASTELLESWEEP