Rivals of Aether

Rivals of Aether

Pastelle (Legacy)
23 件のコメント
Chilly Boi 2024年2月19日 19時14分 
She lags my game so much and i don't know why
blooocheez 2023年7月6日 1時06分 
super fun combos that also made my friend mad. awesome character 10/10, would main
St.Edgy*] 2023年6月8日 0時01分 
Tune the up-air for the love of god. That move is egregious.
Kocakup  [作成者] 2023年2月21日 20時00分 
@Mind of THE FEE Thanks for providing feedback! This latest patch (v1.25) pretty much covers on what you addressed along with a few other changes. Feel free to check em out and thanks again :)
Rush Wheeler 2023年2月17日 14時26分 
Great character, it just feels like there aren't many satisfying moves to hit. Back air and up air come close but they both have abysmal knockback and rarely kill. Adding more knockback and combo ability to the aerials would make it feel much better to play as her.
neurosis51 2022年8月12日 19時20分 
So the jab combo was addressed so that's good. The other technical stuff I mentioned remains, but I'm guessing those issues, excluding the jab 1 putting you into parrystun will take a bit more time to address.
neurosis51 2022年8月12日 17時11分 
@Kocakup excellent. I look forward to trying her out again.
Kocakup  [作成者] 2022年8月9日 22時21分 
Thanks for the feedback! I've looked into this and some of these suggestions have been added into v1.8. :)
neurosis51 2022年8月9日 9時52分 
Oh yeah, her jab 1 puts her into stun parry, so she can't parry check like the rest of base cast.
neurosis51 2022年8月9日 9時46分 
Fun character kit, very easy to understand and play well. As for technical issues: Multi hit attacks like f-air has the opponent fall out of it very easily, it needs a vacuum effect or something to keep the target in so the you actually get the hits off; That or don't make the knockbck high and trajectory away for the hits before the last one. Similar issue for her Jab combo, it should force flinch and draw inward on the first two hits because I keep had CPUs easily fall out and tech roll after jab 1. Another issue is when she teleports to a soaked opponent in mid air after n-special hits them, they are able to act before her and basically interrupt with whatever fast button they have, I've had this happen against Saji a lot. The only suggestion I could make for that is to increase the stun of the hits before the final pop up sword hit, but what do you think?
CatBurrito 2022年8月7日 14時58分 
I love this character! Her game play and sprite work is great! You did awesome and I think you'd be perfect to make a character like Shantae in Rivals.
Freeza 2022年8月6日 18時15分 
This character is so fun, great job!!
Dwayne "The Fish" (Blyastorm) 2022年8月5日 17時43分 
This character is so fun, great job!!
Sel 2022年8月4日 19時33分 
Really digging her look and animation, and she's fun to use overall. Great job!
Watermelon 2022年8月4日 17時20分 
I enjoy this character quite a bit, but she could use a more unique moveset. Fspecial is the same as Olympia's and uspecial feels exactly like Mal's. Maybe this was intended since she's meant for newer players, but I couldn't help but notice. Other than that, Pastelle is great.
Koda/Kou 2022年8月3日 15時30分 
I love the style for this character! The gameplay is very fun and the sprite work is very well done. I love the design and look forward to seeing her game sometime in the future!
Dumelax 2022年8月2日 14時06分 
I am so proud of you, Koca!
Kocakup  [作成者] 2022年8月2日 12時39分 
Yeah that's not supposed to happen, as I have called it the "Perma-Soaked" bug. Gonna see what I can do to fix that and hopefully release a patch to end the bug once and for all. :D
Pope_Raticate 2022年8月2日 8時22分 
Just wanted to ask is this supposed to happen, when i soaked someone they got permanently slowed.
neurosis51 2022年8月1日 20時13分 
looks simple and neat, i'll try her.
Kazma 2022年8月1日 18時35分 
#PASTELLEGAMING2022
Kazma 2022年8月1日 18時34分 
LETSGOPASTELLELETSGOPASTELLELETSGOPASTELLELETSGOPASTELLE
Ambi 2022年8月1日 18時19分 
#PASTELLESWEEP