Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
As of this one, I like it. Starts out not *that* strong but with ranks and some of the stronger rocket types it really becomes unstoppable.
The DRLs are not meant to be a replacement to the rocket launcher that the class gets since they are disposable.
There shouldn't be any class overwrite between abilities, so it will most likely just be normal, but both the classes will show up.
Thank you! I really like playing with Proficiency style classes so more of them will always be good to me.
I only plan to make ports for classes I want to and for classes that doesn't already fit into a assigned proficiency class already made. If any class fits these two categories, I might decide to port it.