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The flip panel with timer wasn't required, but whatever. Keep up the good work!
I use overgrown style but never get the celling destruction, was that randomly generated?
Maybe you'd like to play my all-Hammer map: " Interface (Hammer Version) ". It is based on a very neat puzzle by Brave and can be played at multiple difficulty levels (the original was quite tricky). You can tour the observation rooms and there are training chambers if you still have trouble figuring out the puzzle. Leave yourself some time to play it as it is quite large and complex.
The file has a readme to install, bascially you extract it into your Portal_2_dlc_2 folder, and then go to the BEE2 Pallete Interface, and switch to Overgrown style form there.
step 1 ss_pipslpit 2
step 2 ss_pipscale 0.91
is very very god