Crusader Kings III

Crusader Kings III

The Kings' Cities
28 Comments
S A I N T P E P S I  [author] 1 Jun @ 6:55pm 
Yes, you can create republics as vassals if you give them a city; but a feudal vassal can retract a city under them without issue
Trihne 23 May @ 5:25pm 
Basically can you still create republics as vassals is what I meant
Trihne 23 May @ 5:24pm 
With this mod, can you still appoint a mayor if, say, you grant a city barony to a courtier?
MonkeyyNinja 29 Sep, 2024 @ 10:49am 
There were some changes in 1.13 to 00_government_types.txt (ck_government_types.txt) that broke this mod, one of the primary consequences is that the royal court never triggers. Very easy fix, just copy the contents of 00 into CK and add "valid_holdings = { city_holding }" where applicable.
Henrique Lique 22 May, 2024 @ 12:47am 
its compatible with sinews of war?
S A I N T P E P S I  [author] 20 Apr, 2024 @ 9:22am 
It shouldn't do too much, it only removes the Mayors on starting a new game; for your existing save, it would just allow you to hold cities
DarthXade 20 Apr, 2024 @ 9:03am 
What would happen if I played this on an existing save?
S A I N T P E P S I  [author] 23 Mar, 2024 @ 7:53pm 
It should be, yeah
bropossible 23 Mar, 2024 @ 5:36pm 
Just curious; did you fix the legitimacy issue? You said you wouldn't have time but you released an update on the 10th.
S A I N T P E P S I  [author] 7 Mar, 2024 @ 5:16pm 
I need to apply changes from the new update; I won't have time for the next week
btherricks 7 Mar, 2024 @ 3:49am 
When this mod is active, Legitimacy can not be seen.
Masterchief131 20 Feb, 2024 @ 9:47am 
Never mind. It's working now.
Masterchief131 20 Feb, 2024 @ 9:06am 
Is there a way to keep it from lowering taxes and levies? I'm able to hold cities, but I don't get taxes or levies from them.
Despair 13 Nov, 2023 @ 4:24pm 
can you update please
[23rd] Ozan 7 Sep, 2023 @ 3:06am 
It doesn't seem to work with latest versions.
andylin705 18 May, 2023 @ 10:48pm 
Hey BRO this awesome mod is working again and YOU ARE AMAZING !! the update is so fast!!!
S A I N T P E P S I  [author] 18 May, 2023 @ 12:38pm 
That's weird. I don't know what caused that, but I fixed it now; updating it for 1.9.0.4
andylin705 18 May, 2023 @ 11:43am 
ERROR!! use this mod can't change Realm succession
S A I N T P E P S I  [author] 25 Sep, 2022 @ 12:11pm 
This is stand-alone
CaliBlueBear 23 Sep, 2022 @ 9:39am 
Does this mod require Cities of Kings to be loaded or is it stand-alone?
Swapnil 22 Sep, 2022 @ 5:50am 
Hii, great mod, loved it. Is it compatible with DTR(Dynamic Trade Routes) and its associated mods?
Reventiz 18 Sep, 2022 @ 8:11am 
Thank you for this mod. Also, I know its over a month but no this mod and CoW2 is not compatible as CoW edits common/governments/00_government_types
The Sneering Imperialist 31 Aug, 2022 @ 1:04pm 
Thanks
S A I N T P E P S I  [author] 15 Aug, 2022 @ 8:24pm 
Yes it is compatible, but the Kings' Cities should be loaded after Sinews of War
プロメスティン 15 Aug, 2022 @ 10:40am 
Would this be compatible with SoW?
S A I N T P E P S I  [author] 13 Aug, 2022 @ 9:55pm 
@The Sneering Imperialist I believe it should, it automatically alters the assignment of titles upon game initialization
The Sneering Imperialist 13 Aug, 2022 @ 8:02am 
thanks for making this! is it compatible with COW2?
Edaryion 7 Aug, 2022 @ 3:37pm 
Cool mod, thank you.