RimWorld

RimWorld

[Obsolete] MIM - WH40k Factions Texture Pack
32 Comments
emitbreaker  [author] 8 Dec, 2023 @ 6:22pm 
@[WIA]ANTERNO Noted - but to be honest, the priority may not that so high :(
ANTERNO 8 Dec, 2023 @ 6:09pm 
yeah and as it seems eyes is the most stange their thing. So i thought that just taking eyes from librarian sprite instead of drawing it would be easiest and fastest way to make them a bit beter.
emitbreaker  [author] 7 Dec, 2023 @ 4:53pm 
@[WIA]ANTERNO current mk7 are kind of dummy and I have a plan to implement Priamris Armors in the long future. The reason why they are there is, when I have started this mod, Battle Sector was one of my key reference where most of them are Primaris, not Firstborn. The only remaining is Liblarian helmet since it's too tiresome to redraw their complicated helmet XD
ANTERNO 7 Dec, 2023 @ 12:29pm 
can you change front MK7 helmet eyes by taking it from librarian helm?
Goldengear1111 26 Nov, 2023 @ 11:43am 
It says that it requires it guys but if he removed it as a dependancy just ignore it because the database probably hasn't updated yet.
CondoR 26 Nov, 2023 @ 11:20am 
Ok
emitbreaker  [author] 26 Nov, 2023 @ 11:10am 
@CondoR I saw that too... it's odd because it only happens on RimPy at my end, but no issue on in-game mod list. My local dev file has exactly same condition but it doesn't require any dependency even on RimPy - funny thing is, both files are exactly same.

I think I need to take a time, but for a time being, would you please kindly ignore the message?
CondoR 26 Nov, 2023 @ 11:04am 
I checked, everything is still the same
emitbreaker  [author] 26 Nov, 2023 @ 10:51am 
@CondoR Hmm... it's odd... I checked all the codes but there is no requirement for this mod - perhaps Steam did steam - would you please resubscribe this mod once again?
CondoR 26 Nov, 2023 @ 10:06am 
ok I will wait. Interestingly, editing About.xml does not remove the requirement.
emitbreaker  [author] 26 Nov, 2023 @ 9:49am 
@CondoR Oops... I think I didn't update About file - you can ignore it and put this mod below to any other my mods (they should have that sort order by default) Will update it later with WIP Thousand Sons faction mod.
CondoR 26 Nov, 2023 @ 9:48am 
Nothing has changed still requires MIM - WH40k Factions
emitbreaker  [author] 26 Nov, 2023 @ 4:40am 
@SplashOfBlue Oh my god, I forgot to change the setting - that's an old mod...
SplashOfBlue 26 Nov, 2023 @ 4:38am 
Oh, it was telling me MIM - WH40k Factions was required, which seems to be missing from the workshop now. Which is why I was asking, is this not the case?
emitbreaker  [author] 26 Nov, 2023 @ 4:34am 
@SplashOfBlue This includes all high res textures for all of my mods, which specifically mentioned as Optional Mods and their sub-mods.
SplashOfBlue 26 Nov, 2023 @ 4:25am 
any Idea what happened to the Factions mod this is for?
Hawk 25 Nov, 2023 @ 2:43am 
Thank you very much, Also very nice to see that you are back and working on your most awesome mods once again, you have been true inspiration. Keep up the good work, we adore everything you do :D
emitbreaker  [author] 24 Nov, 2023 @ 9:25am 
@Hawk sorry I didn't recognize that! Besides, I'm neither accepting friends nor using Discord, but you can find PSD files at here;

https://drive.google.com/drive/folders/18qbZJFYIUr_TnNyPQUNmcjWzr4wt7SpD?usp=drive_link

I'm kind of uploading them right now, so please take a time.
Hawk 24 Nov, 2023 @ 8:15am 
@emitbreaker I have sent you frined request on steam and on discord some time ago, I would really love to get my hands on original psd files, please accept my invites. thnx.
emitbreaker  [author] 23 Nov, 2023 @ 8:03pm 
@Hawk Sorry for belated response. Sure, of course. If necessary, please contact me - I'll share the original PSD files.

@Jackal49 I personally using Grimworld mods and Phonicmas's mods except factions - which means this mod already has some sort of compatibility with those mods.
Jackal49 23 Nov, 2023 @ 12:41pm 
you should put all of your 40k mods in a collection like with Phonicmas's mods
cool mods by the way!
Hawk 18 May, 2023 @ 4:57am 
Would you mind me using parts or even full armors from your awesome textures in a my own standalone version of Warhammer40K mod I am working on ? Would ofcourse mention you as creator of textures in mod description and paste links to your original mods.
Slamurmum 13 Jan, 2023 @ 11:35pm 
Would you ever do a rim retexture for the nightlords from archaon's Legiones astartes: primarch or your own personal flavor, the Graphics looks waaay to good to be on rimworld.
emitbreaker  [author] 24 Dec, 2022 @ 2:15am 
@_BSE_ This texture pack causes issue? or do you mean the original mod?
_BSE_ 23 Dec, 2022 @ 2:40pm 
Worked fine earlier today but now it crashes my game everytime. When I unsubscribe the game starts again. Must be the update today or some combination with other mods I use.
Beef 3 Dec, 2022 @ 11:48am 
adds like 10 minutes to my games startup time, but it looks good
CainM8 19 Nov, 2022 @ 10:42pm 
Thankyou!
emitbreaker  [author] 17 Oct, 2022 @ 11:25am 
High res images for recently added AA / IG / AS / DG weapons added.
Check 1.3 Stable build and 1.4 Dev Build for the details.
emitbreaker  [author] 13 Oct, 2022 @ 10:16am 
High Res images for new Chain Sword, Flamer and Hand Flamer added.
Although the mod manager will give you an error, you can use this mod with 1.4 Dev Build as well.
chilifilly 7 Sep, 2022 @ 2:57am 
I forgot all about that. Instant subscription.
emitbreaker  [author] 26 Aug, 2022 @ 5:06am 
@Sannestia Thanks ;)
Sannestia 26 Aug, 2022 @ 3:05am 
Well done. I appreciate it!