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Like, really. How heavy is Peat by comparison? Dude looks like he should be three times as heavy, yet they feel fairly similar.
1. His upair and nair are both extremely easy to approach with, and if you hit either of them once, they chain into each other until like 70%, then you can use them to kill confirm with like falling nair -> kill move. I think either reducing hitbox size or increasing lag would make them both perfect, as he already has a strong combo game
2. His side special is an insane approach tool but also a free get out of disadvantage tool, because he has invincibility on frame 1 startup, and maintains invincibility until the hitbox comes out. I think by either making it ONLY an approach tool by removing invincibility ON the startup, or ONLY a disadvantage tool by removing invincibility AFTER the startup would be a perfect fix
Thanks!
Easily my favorite grappler.
Another thing is the run attack being able to Ganoncide yourself but it also freezes the opponent once you die shown here https://gyazo.com/80d49b903463e7475a0d66bb2dc3f13e