Total War: WARHAMMER III

Total War: WARHAMMER III

[unsupported] No Battle Supplies Generation (4.0 Ready)
41 Comments
Shatilov 29 Dec, 2024 @ 5:22pm 
Can confirm this mod still works with v.6.0 Omens of Destruction.

But an updated version of this mod that includes no realtime tower building.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352318969
Shatilov 3 Sep, 2024 @ 4:38pm 
Can confirm, mod still working with v5.2.2, didnt notice any issues.
GOW LIKE A BOSS  [author] 31 Aug, 2024 @ 8:19pm 
Don't know
Shatilov 31 Aug, 2024 @ 4:46pm 
is it working with v5.2
Turin's Love-Child 30 Aug, 2024 @ 7:01am 
Doing that makes it pain to build the towers at the start of the game. What "No Real Time Building" did was have all that there like normal at the start, but removed everything once the battle started. Was great for immersion and all that
GOW LIKE A BOSS  [author] 29 Aug, 2024 @ 9:33am 
@Turin's Love-Child
It does not. But if you want the icons themselves removed, you can just hold spacebar during your next siege battle and uncheck the box in the bottom right of your screen that displays them. They will go away until you turn it back on.
Turin's Love-Child 29 Aug, 2024 @ 8:19am 
Does this mod also remove all the green tower/barricade popup locations after the battle starts? The mod "No Real Time Building" removed those distracting green popups too, but now that mod appears to be gone :(
GOW LIKE A BOSS  [author] 10 Jul, 2024 @ 11:32am 
@Espritviril``
It does do that, but it also turns off supply generation during battle. If you want a mod that just increases supplies, I'd try this one. I no longer support it, but it should still work. They haven't added any new races since I made it either, so there shouldn't be any walls that are missing the supply bonus.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2824639716
Espritviril`` 10 Jul, 2024 @ 11:28am 
Would this work just to increase base supply for sieges? Towers are permanent now but I still searching for a mod that increases supplies for defenders.
GOW LIKE A BOSS  [author] 25 Nov, 2023 @ 9:39am 
@Round pp
Sorry it took a while to reply, I saw your post when I didn't have time to fix it and forgot about it :(
Helmgart is an empire fort, correct? I went back through the files and I think I found one that I missed. I added it in; please let me know if the problem is resolved.

@Serious Lee
Happy to have helped! I may even give the new method a chance myself. I have heard it's a nice improvement.
Serious Lee 25 Nov, 2023 @ 7:16am 
with 4.1 the game has finally reached a stage where the towers are acceptable for me. Thank you again SO much for this mod which made me enjoy sieges before 4.1 and wish you all the best
round pp 14 Oct, 2023 @ 6:31am 
Currently playing as bretonnia have no supplies when holding helmgart outpost. Is this intended?
GOW LIKE A BOSS  [author] 3 Sep, 2023 @ 3:57pm 
Note as of 4.0: I am not currently playing TWW3 as of Update 4.0. I briefly looked over the new files and don't see that any of my mods have new conflicts that would need fixed. If you are using my mod, and something is broken or incomplete (that was working or complete before 4.0) please post your issue and I will do a more targeted troubleshooting to identify any issues and fix them. Thank you.
Sire of Suns 10 May, 2023 @ 3:13pm 
That explains the outposts not getting supplies. Though oddly enough there were capture points for supplies and places to build towers/barriers.

As to the walled siege defense, I do normally see icons above the towers, and went and checked every icon I could find after about two minutes in (when my army arrived) since it didn't seem like the ai had used its supplies. Hmm, there may be a good chance it was an issue of the ai not spending supplies rather than having no supplies. I'll check the other mods I'm using and see if any of them might affect that, otherwise so far that's the only time that has happened.
GOW LIKE A BOSS  [author] 10 May, 2023 @ 7:44am 
@Sire of Suns
Chaos Dwarf outposts do not get any defensive supplies, correct. They don't have any in vanilla (as they are designed by CA to be soft targets) so I didn't add any.

There is a visual bug (unrelated to my mod as I see it whether my mod is on or off) where siege towers don't have any UI indicators that they exist (no icon over them, or anything else) and they can be very hard to spot if they aren't actively firing on your army. Do you normally see icons above towers in your game? Is there a chance you might have not seen them? All the building will take place before the battle begins so you won't see anything getting built by the AI mid-battle.
Sire of Suns 9 May, 2023 @ 6:04pm 
Do Chaos Dwarf Outposts not get any defensive supplies?

Also, I had a defensive siege battle, in which I was a reinforcing army for a friendly AI, and there was no supply generation and the ai didn't build anything, despite it being a tier 3 walled city with a defensive building.
GOW LIKE A BOSS  [author] 13 Apr, 2023 @ 3:09pm 
Mod updated for 3.0. Please see notes at top of description for details.
Chili 25 Feb, 2023 @ 8:17am 
Ok thanks, was going to try and use it in in a MP campaign im doing
GOW LIKE A BOSS  [author] 25 Feb, 2023 @ 7:07am 
@chili
It should still work fine. Lmk if you are using it an supplies are generating.
Chili 24 Feb, 2023 @ 5:35pm 
Update?
MYNAMEISLEGION 6 Jan, 2023 @ 3:50am 
I'd like to have one that remove this battle and gives us the wh2 one
Serious Lee 19 Oct, 2022 @ 1:44pm 
Please update this awesome mod :)
GOW LIKE A BOSS  [author] 1 Oct, 2022 @ 8:10am 
@Last of the Romans
If you load it higher than Radious (ie. this mod #1 in steam load order, Radious #2 in steam load order) it will overwrite changes to these areas Radious made so it will work. It's not balanced for Radious though, and it's possible it could cause some minor compatibility issues in the same table category, but it should be 90%-99% compatible as long as you load this mod higher so it can overwrite where needed.
Last of the Romans 30 Sep, 2022 @ 7:29pm 
I'm wondering if this works with Radious.
SnowBubble 27 Sep, 2022 @ 11:29pm 
Awesome! Will do next time it gets attacked. Thank you!
GOW LIKE A BOSS  [author] 27 Sep, 2022 @ 10:51pm 
@SnowBubble
Should be fixed, I believe I missed those. Forts (and elf gates) should now have the same initial supply points as major settlements (unless they are held by their rightful owner - hef for elf gates, emp factions for emp forts) in which case they will get a boost. Please let me know if it's working now
SnowBubble 27 Sep, 2022 @ 9:52pm 
Dont have an initial supply
GOW LIKE A BOSS  [author] 27 Sep, 2022 @ 9:32pm 
@SnowBubble
They don't have an initial supply, or they don't have an increasing supply each turn under siege?
SnowBubble 27 Sep, 2022 @ 6:59pm 
My forts don't have supply as the Empire. Does anyone else have that or is it a me issue? I am messing with mods to see if it fixes it now.
GOW LIKE A BOSS  [author] 16 Sep, 2022 @ 5:42am 
撿骨頭
That issue would not be with my mod. You may have a mod conflict. Or were you fighting in a ruined settlement?
撿骨頭 16 Sep, 2022 @ 3:37am 
My supply points is 0, I can't build towers.
i use empire
GOW LIKE A BOSS  [author] 7 Sep, 2022 @ 2:24pm 
I definitely think I had it then. My open land battle was at a location with two bridges and the whole battle took place on the bridges
Last of the Romans 7 Sep, 2022 @ 2:06pm 
It seems to effect defensive sieges and choke-point battles the most.

Really awesome mod btw.
GOW LIKE A BOSS  [author] 7 Sep, 2022 @ 12:04pm 
I believe I have seen what you're describing in an open land battle as well. Hopefully it gets fixed.
Blood & Thunder 7 Sep, 2022 @ 11:18am 
Nevermind it's CA's fault...
Blood & Thunder 7 Sep, 2022 @ 11:14am 
I think this mod causes it, I am also getting freeze in siege defense..
Last of the Romans 7 Sep, 2022 @ 12:59am 
Nevermind that bug is base game
Last of the Romans 7 Sep, 2022 @ 12:53am 
This mod is great. Is it currently working though? I'm getting freezing in siege defense and I'm not sure if this mod or another is causing it.
Suckling Scion of Slaanesh 27 Aug, 2022 @ 8:38am 
>:)
专业路痴 27 Aug, 2022 @ 12:49am 
谢谢
cogssystem 26 Aug, 2022 @ 6:35pm 
Thank you very much GOW.
That was my last essential mod to get to play IE.
I will try it.