Project Zomboid

Project Zomboid

Catnip‘s Market-Groceries 貓草交易市場-雜貨
17 Comments
friendz.mrx 31 May @ 4:59pm 
Doesn't work for me
Aymira 8 Sep, 2024 @ 8:41pm 
TEŞEKKÜR EDERİM ♥♥♥
Benny 12 Jan, 2024 @ 1:32pm 
there is only medial mod added and ammo from shark in combination of yr mod on the server, don't know if it will help to find why the scrap elect. give nothing when traded with talkie :/
Benny 12 Jan, 2024 @ 1:23pm 
does ur mod add the recipe 50 scrap electronic for money (with a talkie)? it is bugged, it give nothing, just removing the scrap from inventory :(
nadie 13 Aug, 2023 @ 12:01am 
hi sir can You make a mod that allows me to sell soap
Yukio  [author] 1 Apr, 2023 @ 11:04am 
@Rainoa
I can only set the basic parameters
I don't have the ability to write the code myself
So it's going to be hard for me
Rainoa 25 Mar, 2023 @ 12:42pm 
i have been thinking for a few days it could be interesting to see a system kinda like this but the players have to supply the store while getting paid selling to the store & store sell for 2-5x more.

you might be able to set base price but could be REALLY interesting if based on things not selling or selling like hot cakes price could rise/fall on its own.

but that kinda thing might be alittle to much to dream for lolz

anyways i know this is not like that just thought i share my thoughts randomly >.< about to give this mod a try for the first time, looking forward to it =^.^=
Yukio  [author] 1 Feb, 2023 @ 5:18am 
@Mateusz Kim
At the same time, storing a large amount of pickled vegetables can also ensure a long-term food source.
While this won't provide you with the calories to maintain your weight, it will keep you alive.
To gain weight you need to fish or trap.
Fish can provide very high calories.
And after the spear is added to the game, you can use the spear to catch fish
Trapping is the best option to ignore when you are busy with other things
Take out your money and buy cereal to get a high calorie when you're in a calorie crunch.

Please familiarize yourself with the original gameplay of the game and use it to survive.
Skilled survival and combat skills allow you to accumulate enough resources in a short time.

Powerful players using this mod will be able to have fun for a long time.
That way you don't become an overwhelmed player like other player that with a super powerful shop mode, and end up losing the challenge and losing the fun of the game.
Yukio  [author] 1 Feb, 2023 @ 5:14am 
@Mateusz Kim
I highly recommend using my tool trading mod with the carpenter character.
Disassemble the electronic watch on the zombie to obtain electronic waste to exchange for metal bar as a long-term source of weapons.
Characters with other occupations are recommended to search for sharp stones and branches to make stone axes to survive, especially lumberjacks.

Active combat is the fastest way to get the resources of this mod.
Farming and logging are only auxiliary.
Vegetables must be made into pickled vegetables before they can be sold, because the logic of the game code allows even rotten vegetables to be sold.
Although the materials for pickled vegetables are sold at high prices, the sales of finished products can still earn meager income.
Yukio  [author] 1 Feb, 2023 @ 4:49am 
@Mateusz Kim
Commodity prices are deliberately designed.
The goal is to make sure that no player can become a full farmer or god of war with this mod.
At the same time, severe inflation is also a fairly common economic state in the apocalypse.
My philosophy is to hope that everyone can add more exploration capabilities in the difficult doomsday survival.
Instead of providing an extremely secure environment.
So players need to make more use of the original design of the game than this mod in order to survive during the stage of the game where drinking water and electricity are still provided.
In this way it doesn't break the balance of player choosing traits and classes when creating a character.
Mateusz Kim 31 Jan, 2023 @ 3:39pm 
@Yukio thank you for such a nice explanation. well i would like to ask about the price of ordering some food or supply to be very high.(to make game harder) so that it will be difficult to order.
Yukio  [author] 31 Jan, 2023 @ 6:00am 
Thank you for subscribing.
The gameplay of this mod is changing and updating.
Any suggestions can be made later.
In the subsequent revisions,I will ensure that the opened game files will not be damaged as much as possible.
Just as a logical adjustment or can be understood as store updates and currency value changes.
Yukio  [author] 31 Jan, 2023 @ 6:00am 
@Mateusz Kim
When you enter the game you have nothing.
So you have to be careful to survive.
Properly control your character status and kill zombies as effectively as possible.
Walkie talkies may spawn randomly on zombies.
Fire trucks, ambulances, and police cars on the roadside will randomly spawn ham-radio and walkie-talkies.
With a communication tool.
You can directly press sell on the jewelry collected from zombies or press B to open the synthesis menu to find CMG to exchange for money.
The money system will be adjusted later.
Extend the transaction time to nearly 20 seconds or more to simulate the service time of delivery personnel.
At the same time, the way of selling will be changed so as not to destroy the immersive experience as much as possible.
Mateusz Kim 31 Jan, 2023 @ 1:38am 
i am very much interested on this subject. but i dont get the method well enough only by reading explanation. could you explain more how to actually sell through walkie talkie?
Yukio  [author] 27 Jan, 2023 @ 9:42am 
I can add functionality to exchange cash with compost and poultice.
This allows you to accumulate money and buy a lot of processed food to support long-distance expeditions while fully farming and fishing.
But composting takes a long time to make and the price won't be too high.
So you will need to work very hard for long hours and transport irrigation water to get enough money.
Growing cabbage would be a great way to make compost.
Cabbage grows fast and rots quickly and has a high yield.
But the rewards for looting zombies will still be higher than farming and fishing, especially for selling credit cards.
Yukio  [author] 27 Jan, 2023 @ 5:27am 
@ExPresident Taxy
I have other mods that use to get a lot of basic items and weapons.
If I add too many ways to get currency.
The game is going to be too easy.
Especially I often play with cosplay shop mod.
Weapons are too powerful resulting in too much money at the end.
ExPresident Taxy 24 Jan, 2023 @ 9:49am 
Add more info about this mod! It seems like a super interesting idea.

Would love to see prices on items and the chance to generate cash selling food from my farm to the outside world