Garry's Mod

Garry's Mod

[UMP] Halo CE Marine
83 Comments
The Afterman 20 Apr @ 8:15am 
what are the weapons used in the screenshot?
oh shit found them

:steamhappy:
i didnt find any c-hands :steamsad:
why does their armor look like a mirror
stubblybadge823 24 Oct, 2024 @ 3:54pm 
npc
Aarist 15 Aug, 2024 @ 2:02pm 
do you have any other models that have the nvg (pvs-5a) on them?
Dongwaiver 28 Jul, 2024 @ 2:06pm 
hello!
i've been looking for a previous version of this model (from roughly ~May 2023) that had a different jumpsuit. do you happen to still have them at all, or did you overwrite them with the updates?
Azorihazard 2 Jul, 2024 @ 7:56pm 
i kinda want more play models that have the draconic base for it
Mr. Aaron Snoop 3 Dec, 2023 @ 2:29pm 
Awh, that sucks, oh well thanks for the heads-up
Valkyries733  [author] 3 Dec, 2023 @ 1:12pm 
I'm not gonna lie, I wouldn't get your hopes up.

I suggest using Vat's/Diego's CE Marines found in The Halo Archive. They're free to use and look pretty damn good.
Mr. Aaron Snoop 3 Dec, 2023 @ 12:59pm 
I don't want to seem like an impatient child, but how are the blender models coming along?
Birthday Yuu 12 Sep, 2023 @ 7:20pm 
Did these models get tweaked for some reason? I'm noticing the base BDU, color schemes, and a few other things are very different from the original upload.
stickfigure1267 12 Jul, 2023 @ 6:05pm 
I like the CE addon, though I just have one question which I hope you don't mind me asking.


Will there be more options for the CE stuff like that one vest that was part of the bodygroup? Or is it not possible? Either way, Cool beans!
MikeJSpeegle2012 11 Jun, 2023 @ 12:17am 
PT2 CUZ STEAM SUCKS AND HAS A 1000 CHARACTER LIMIT

Relating to the game engine aspect of things...

why the faces in MGSV look good is because the FOX Engine (the game engine that runs both Ground Zeroes and The Phantom Pain) renders lighting more better n stuff, making it actually pretty and not uncanny (please look at a comparison of the FOX Engine and Source thank u...)

relating to consistency..

consistency issues, considering some of the [UMP] addons like the Halo Reach Civilians and Halo CEA Crewmen still use the HL2 citizen heads and having the Halo Marine addons heads be changed from the normal HL2 citizen heads to the MGSV ones breaks the consistency pretty damn hard in my eyes.
MikeJSpeegle2012 11 Jun, 2023 @ 12:14am 
>"That sure is a good way to make a developer consider your idea rather than becoming irritated with you and never taking you seriously"

i'm js man, the MGSV headhack was kinda uncalled for + they couldve made the MGSV headhack version an alternative download.

not being rude about it either, lotta people dont like the MGSV headhacks on most ragdolls & playermodels because it looks...unsurprisingly uncanny and disgusting and almost lifeless to some extent and it barely fits in the source engine due to source yknoooooooooooow.. ancient lighting and rendering engine.

(argument abt engines but char limit again lol, pt2..)

(was gonna put something about consistency involving the cea crewmen and reach civs here but i'll put dat as a pt2 cuz char limit)

tl;dr not giving one just read it for the love of allah that is mighty... :steamfacepalm:
Vuthakral 10 Jun, 2023 @ 7:02am 
That sure is a good way to make a developer consider your idea rather than becoming irritated with you and never taking you seriously
MikeJSpeegle2012 10 Jun, 2023 @ 12:00am 
At least put up the HL2 head version up as a whole seperate addon for people to get since people actually liked that one over the dogshit MGSV headhack..............lol

honestly i think the MGSV heads just look ugly asf and doesnt look good in the source engine...
KatanaToraSan 31 May, 2023 @ 2:47pm 
UMP?
Echo Virus 27 Apr, 2023 @ 7:12pm 
Ah, alright
Valkyries733  [author] 27 Apr, 2023 @ 6:23pm 
That's allowed
Echo Virus 27 Apr, 2023 @ 6:21pm 
Probably a dumb question but: Can we use these models and weapons to make artwork\renders\posters in Garry's mod and SFM or that's not allowed?
RebelRay 26 Apr, 2023 @ 5:18pm 
Ah, okay. Thank you.
Valkyries733  [author] 26 Apr, 2023 @ 1:53pm 
Nah I would need $2000 (last I checked) to purchase the assets for a public release
RebelRay 26 Apr, 2023 @ 10:20am 
Hey, just curious, are their any plans for the other (models?) that AbiSV has made?
Vuthakral 23 Apr, 2023 @ 7:20pm 
that is not even remotely how that works
Cobra Commander 23 Apr, 2023 @ 6:42pm 
I mean it's only against TOS if you get caught
Sharlamagne 23 Apr, 2023 @ 4:09pm 
Also will Shoulder pauldrons be removable again?
Valkyries733  [author] 23 Apr, 2023 @ 3:21pm 
Yeah eventually, I scrapped them from this addon because it was bloating the file size
Sharlamagne 23 Apr, 2023 @ 3:17pm 
Will the pilot jacket models be put in a seperate addon?
Vuthakral 2 Apr, 2023 @ 7:17am 
It is against Bohemia's TOS to use their assets (i.e. ARMA III) outside of their games
Cobra Commander 1 Apr, 2023 @ 5:46pm 
Would you consider using the Arma 3 faces that a lot of other military addons use?
r/AInbowdASH 6 Mar, 2023 @ 9:32pm 
this is the direction that the Halo CEA should had went in, not halo reach assets, great addon
Johnathan 22 Jan, 2023 @ 5:15am 
so ummm they dont show up in pac 3 for some odd reason and idk why
:spycon:
Valkyries733  [author] 21 Nov, 2022 @ 1:25pm 
the base addon
Chaplain Frixoo_ 21 Nov, 2022 @ 12:23pm 
Hey uh when I tried to spawn a marine in, it had missing textures on the hands and head. Anything I'm missing to fully run the addon?
DementedDante384 4 Nov, 2022 @ 9:55pm 
@NightHornet6016 don't worry just bone merge the other models that has the hl2 heads
Valkyries733  [author] 3 Nov, 2022 @ 5:01pm 
idk
Badge Collector 3 Nov, 2022 @ 5:01pm 
why the fuck did they get rid of the hl2 heads
Mister Cthulhu 30 Oct, 2022 @ 4:31pm 
oh nice! can't wait to see what else you'll get up to haha great work! :first_star: :first_star: :first_star: :first_star: :first_star: :cupup:
Valkyries733  [author] 30 Oct, 2022 @ 4:09pm 
Yeah for consistency reasons. Like for example the H2A Marine so that it uses the shared materials instead of it's own thing. Not to mention I can rip the H2A Marine now with game accurate rigging
Mister Cthulhu 30 Oct, 2022 @ 3:50pm 
Do you plan on remaking the other UMP models that you made with the new heads?
Valkyries733  [author] 30 Oct, 2022 @ 3:27pm 
Nah, I'm done supporting the HL2 heads. Annoying to work around
WölfKann 30 Oct, 2022 @ 2:01pm 
select group of models for npcs/players*
WölfKann 30 Oct, 2022 @ 2:01pm 
Would it be possible to still keep the HL2 heads as a select group of NPCS, a lot of the variety is kinda gone now
Valkyries733  [author] 30 Oct, 2022 @ 1:32am 
They use the combine/citizen animations, if they're tposing for you that means you have something messing with the default combine/citizen animations
GhostRCat 28 Sep, 2022 @ 1:18pm 
Are the NPC's also supposed to have the animations? if so mine don't
Texas Red 22 Sep, 2022 @ 1:14pm 
what mod are the weapons in the screenshots from?
Valkyries733  [author] 20 Sep, 2022 @ 2:45pm 
Make sure, I'm not sure what to tell you besides that. Hopefully you figure it out
Halo101 20 Sep, 2022 @ 2:42pm 
I don't think I do
Valkyries733  [author] 20 Sep, 2022 @ 2:40pm 
I just checked, Working just fine for me and my friend. Make sure you don't have some sort of weird addon conflicting.