Total War: WARHAMMER III

Total War: WARHAMMER III

Unique Steam Tanks
293 Comments
Solaire 10 Jun @ 9:35pm 
Glad to see this back Robie.
ChaosRobie  [author] 10 Jun @ 1:27pm 
Fixt, I wonder when CA changed that stuff... weird
round pp 10 Jun @ 5:13am 
the issue mentioned by @iDon'tSpeakRussian! is back. Emperor wrath moving slowly due to the gunner facing 1 direction. I tried to fix it but dk how
Silverburst 23 May @ 9:29pm 
this mod make the Emperor's wrath super slow right now.
LOLOlex 11 May @ 6:04pm 
can confirm @Prayer's claim that the Emperor's wrath is so slow
Hexalkin 25 Apr @ 4:22pm 
this mod needs a x2 unit submod
Prayer 13 Apr @ 11:35pm 
Great job but the emperors wrath moves really slow please update it : )
Kaldin 5 Apr @ 7:07am 
Does this need an update?
San te voy a escoñar 27 Mar @ 3:09am 
please update
☭[RUS] Cheeki-Breeki☭ 5 Mar @ 3:05pm 
I got level 26 playing as Katarina and i got a notification that The Tzarina's Fury is available for hire, but I can't hire it! It doesn't appear in RoR, our regular recrutment slot.
Red 2 Feb @ 4:31pm 
are there any plans to ever switch the turret barrels to the new styles? and to fix the Boris one? I tried it out and got a goblin icon.
☠Charles Vane☠ 30 Jan @ 1:35am 
hey, nice work!
the emperors wrath however, seems to move only very very slow. might be a bug.

thank you!
墨倾无垠 28 Jan @ 12:50am 
we need a no cap version
»]DøR[« Black 24 Jan @ 4:21pm 
does it work with sfo?
ArmCryo67 4 Jan @ 6:47pm 
Are you going to make the takes able to fire while moving?
grimaltnalah 26 Dec, 2024 @ 9:44am 
Thank you for the update!
grimaltnalah 25 Dec, 2024 @ 9:14pm 
Does this still work for 6.1?
glospey 23 Dec, 2024 @ 2:45pm 
Before I try to figure out how to make one, I was wondering what the odds are that you'll make one to replace the one that The Changeling steals from The Empire?
Arawwn 23 Dec, 2024 @ 2:14pm 
I can confirm that the XII's translation is really good! And more practical that DaKatarn which is included in a big compilation with dependancies, and SFO oriented!
Tag_Ur_It--> 15 Dec, 2024 @ 8:46pm 
Love your work man, I hope you can update soon. Never play an empire campaign without this mod.
XII 6 Dec, 2024 @ 2:40pm 
Not sure if you're interested by its link but I made my own french translation of your mod : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3379478096

At any rate, thank you for your mod.
Daemon Trooper 30 Nov, 2024 @ 7:11am 
Has anybody witnessed the Workshop interface disappearing a few days ago ? I don't have it anymore. And I can't find an incompatibility.
glospey 7 Nov, 2024 @ 1:02pm 
Currently using this in a multiplayer campaign without issue. Disable your other mods. If it still doesn't work, THEN post here.
Vollhov 7 Nov, 2024 @ 7:40am 
glospey 4 Nov, 2024 @ 12:19pm 
LOL It still works . . . We just used this 2 days ago.
89055908509 4 Nov, 2024 @ 9:44am 
Please update!
HolyRedEye 19 Oct, 2024 @ 8:33am 
Kislev regiment steam tank doesnt shoot at all.
Big Sneeze 16 Oct, 2024 @ 2:36am 
@ Donut
For me, the units load up fine into Skirmish and the game loads up to turn 1 with a working Steam Tank panel and no UI interaction crashes on Franz, Elspeth, Gelt and Markus.
Haven't tried past turn 1.
Other mods present as well.

Try unsubbing and re-subbing to the mod?

Does not work for Mixu's LL's.
Big Sneeze 16 Oct, 2024 @ 2:20am 
"Pour on the Steam!" on Sigmar's hammer is broken. Nothing happens when activating it and it does not go on cooldown either.
Big Sneeze 16 Oct, 2024 @ 2:15am 
Could someone (or Robie) develop a submod that simply makes the tanks RoR's with a level requirement for unlock? So no new campaign panel. Just because the amount of mods for new UI panels on Empire is quite high and the game can only have a finite amount of buttons added around the turn button.
Donut_Warrior 9 Oct, 2024 @ 4:49pm 
is the mod not working anymore for everyone else?
Evan 23 Sep, 2024 @ 8:15am 
Please update
Naofumi Iwatani 14 Sep, 2024 @ 1:44am 
For some reason my game crashes whenever I try to forge/refurbish one of these tanks. Any known conflicts with other mods?
DocHolliday 27 Aug, 2024 @ 3:51am 
I understand I guess I'm just b*tching about the End Times lore writing lol.
Red 23 Aug, 2024 @ 5:54pm 
You don't see me disagreeing that the empire clearly needs an audit if the entire thing can't crank out more steam tanks... or hire some Dawi to help. As for grapeshot... i'm not sure about that so I'll leave it alone. I'm just saying why the mod is the way it is.
DocHolliday 23 Aug, 2024 @ 1:39pm 
I mean a hellstorm on a steam tank???? That's going to outperform most of these crappy models with cannons... I find it hilarious the empire has never conceptualized grapeshot ammo either... Or it is at least rarely used when it would be the superior ammo choice almost all of the time.
DocHolliday 23 Aug, 2024 @ 1:37pm 
Ok, only some of these versions are objectively better than the "volley gun" version so there is no reason we, the Empire, would not be able to build more... I mean if that's the lore lol, then whatever I suppose.
Red 22 Aug, 2024 @ 5:12am 
These are supposed to represent the like 12? Or so remaining highly customized steam tanks in the lore. The lore that I think predates nuln finally getting their volley cannon steam tanks off the ground because they were still prototypes at that stage.
DocHolliday 21 Aug, 2024 @ 9:27pm 
So that's a no to at least letting us build more than one of each? Why if I may ask?
Red 21 Aug, 2024 @ 6:59pm 
unless i missed updates on top of using the wrong word. I hope the post that was trying to be nice wasn't rude
Red 21 Aug, 2024 @ 6:58pm 
whichever isn't demand
Red 21 Aug, 2024 @ 6:58pm 
hmmm I might be using the wrong word. Could?
ChaosRobie  [author] 21 Aug, 2024 @ 6:53pm 
There needn't be anything.:squirtyay:
Red 21 Aug, 2024 @ 6:40pm 
There needs to be some model updates like switching turret barrels and cannon barrels and stuff to bring them more inline with other steam tanks not to mention the broken destroyed models and stuff. Don't mind the whole one of each thing as you can still get other steam tanks fine. I'm hopeful those changes will happen when they can.
DocHolliday 21 Aug, 2024 @ 6:12pm 
This mod is super cool but it would be great if these could move while shooting like vanilla steam tanks as well as letting us build more than one of each.
Nalier 26 Jul, 2024 @ 4:26pm 
I have no idea what changed, but the tanks are working now. Maybe because I resubbed everything <_<
iDon'tSpeakRussian! 22 Jul, 2024 @ 1:17pm 
Emperor's tank was fixed 2 updates ago, I recommend unsubscribing and subscribing after 5-10 seconds to make sure you have most recent version
RagnaroK 18 Jul, 2024 @ 2:23am 
Made an upgrade submod for my upgrade mod and your brilliant tanks.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3291722193

Thanks for making this awesome mod! :Dominated:
OmegaX769 13 Jul, 2024 @ 3:09am 
in battle they appear to work , just the emperor i think the name is that , is super slow moving
OmegaX769 13 Jul, 2024 @ 3:08am 
i don t know but each time i try unlocking them via the painel the game crash, also i saw that in same painel show that i have 0 prestige point , but in campaign ui i have like 6 k prestige