Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Great mod but it doesn't seem like red line skills affect these units, like speed of horse, taste for battle. Any chance for a fix?
Literally every other Knight unit has lances. Having it for Panthers would be needless bloat.
thx for mod.
I translated yours mod and uploaded it to my translation submod pack.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2857387944
Secondly, the lore does not say anything about any special horses or some peculiarity in their movement speed. They are called panthers only because of the skins of panthers that they obtained in the campaigns of Arabia.
Thirdly, they don't have spears because I don't want to create another Reiksguard clone. The empire already has too many similar units in terms of functions and use in battle.
That's just the thing about the Knights Panther that they're supposed to be faster than any other knightly order within the empire.
Speed should be at least +5 compared to the other orders.