Total War: WARHAMMER III

Total War: WARHAMMER III

Survival Campaign
128 Comments
neverending  [author] 21 Jun @ 11:18am 
@marc.on.pluto514 I'll try to get to it, btw it still works on SFO and SFO is working with this update somehow (last time I checked I mean)
marc.on.pluto514 18 Jun @ 7:43pm 
update pls !! much needed mod
marc.on.pluto514 2 Jun @ 5:19pm 
RIP
marc.on.pluto514 29 Apr @ 8:30am 
ok patiently waiting =)
neverending  [author] 23 Apr @ 1:43pm 
I'll try, tho I gotta do alot more for this one than the SFO one lol @marc.on.pluto514
marc.on.pluto514 15 Apr @ 7:50am 
would be great for an update <3
neverending  [author] 26 Jan @ 1:05pm 
@Pilot, it's basically the same mod, yeah. Though I did my own interpretation, and didn't mess with health (it doesn't/didn't make much of a difference iIRC anyway). I do buff the more elite units as well, though at the very top barely (like 10%~)
neverending  [author] 26 Jan @ 8:47am 
@everyone I'll try to getting this update somewhat soon-ish, along with the sfo version. Of course, anyone is willing to make their own version in the meantime (if not indefinitely, obviously, as well, not liike it's an original idea).

I've been having a fair few problemms with anxiety and dizziness health etc, and I'm not usually at my home where all the RPFM etc software is to do this (let alone if I'd feel up to it even if I did)
this guy below me spreads cancer bye farting
Pilot2122 18 Jan @ 12:00am 
I assume this was like the original TWW2 one? That gave like 50% mob size increases, and slight health decreases? Too sad it doesn't work now.

Been looking everywhere for a mod like this ever since TWW3 came out. That TWW2 mod was the goat
NickSheperd 9 Jan @ 3:00pm 
I hope this makes a comeback someday, really miss it.
CaptainKampfkeks 6 Jan @ 12:19pm 
spam is uncool, but yes, there's still interest in this mod. Was one of my favs in Wh2.
marc.on.pluto514 13 Dec, 2024 @ 3:05pm 
rip
marc.on.pluto514 17 Nov, 2024 @ 7:28am 
pls update
marc.on.pluto514 1 Nov, 2024 @ 8:50pm 
update pls
marc.on.pluto514 1 Jul, 2024 @ 7:18pm 
ok thank u, hope u get better soon
neverending  [author] 30 Jun, 2024 @ 5:34am 
@marc probably, they changed alot afaict in 5.1. I'll try to get to it when I'm feeling better
marc.on.pluto514 26 Jun, 2024 @ 9:42am 
need update?
neverending  [author] 3 Jun, 2024 @ 1:05pm 
@JP

Eyeball it for each race. For example, skaven get the biggest boosts, especially for their really low tier infantry units, and the least for the chaos factions, which I feel are really powerful, and I barely boost the elite units at all.
Dante 3 Jun, 2024 @ 5:58am 
Hello,

I did my personal mod for this back then because the main author's formula for change did not make sense.

Just wondering how you did your changes.

Did you

VanillaHP/2
VanilllaUnitCount*2

or did you eyeball it?
neverending  [author] 14 May, 2024 @ 3:45pm 
Mod updated for new patch (CA changed a few evil units)
Pootsie Sniffins 13 May, 2024 @ 10:16am 
thank you 180 nurglings guy
neverending  [author] 7 May, 2024 @ 5:04pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3241876271

@marc.on.pluto514 There, don't expect me to do this all the time :D

@GingerBreadBitch Nice,I'm getting my rations this week
marc.on.pluto514 6 May, 2024 @ 9:21am 
version with 180 nurglings per unit (x3)
GingerBreadBitch 3 May, 2024 @ 9:31am 
I've never been happier to see a mod updated
neverending  [author] 1 May, 2024 @ 2:24pm 
I did buff nurglings marc

How much would you want? haha
marc.on.pluto514 1 May, 2024 @ 11:21am 
its runs well no crashes for me thx!

also, have u considered the nurglings? would be awesome to have a sea of nurglings
neverending  [author] 1 May, 2024 @ 6:48am 
Updated again. I hadn't actually tested in skirmish (lol). Apparently some OTHER columns were borked from either the update or RPFM. I dunno anymore. Haven't tested in campaign yet, but all affected races do seem to boot up into skirmish without crashing now.
neverending  [author] 1 May, 2024 @ 5:17am 
@Luthanor @marc.on.pluto514

Pretty much yep. I'll update it ASAP when it's out because I hate vanilla kind of to be honest
Luthanor 30 Apr, 2024 @ 9:59pm 
prob has to wait till SFO fully updates with the newest patch before the SFO mod can be fixed mate
marc.on.pluto514 30 Apr, 2024 @ 8:57pm 
will u update the sfo version next?
marc.on.pluto514 30 Apr, 2024 @ 8:56pm 
ty for update!
neverending  [author] 30 Apr, 2024 @ 7:38pm 
Updated to 5.0

I kind of had to remake the mod since a new column was added into the databases. Caught a few errors that somehow got in there again. If you guys seen any more let me know, it's easy to look over errors with so many numbers.
neverending  [author] 4 Apr, 2024 @ 7:13pm 
marc.on.pluto514 4 Apr, 2024 @ 10:36am 
is there an sfo version somewhere? thought i saw one
neverending  [author] 24 Mar, 2024 @ 7:35pm 
@Valdor Tomb King units are not added because they're more neutral than evil, kind of like ogres.

I don't really plan to increase the health SEMs, but I suppose I might make a separate mod for that.
Valdor 24 Mar, 2024 @ 12:59pm 
So many units are missing from this mod. Tomb kings for example only has 4 units effected and named in the mod.

Also no plans to increase single entity units health to keep up with the increased unit sizes?
neverending  [author] 16 Mar, 2024 @ 4:52pm 
@乌拉の帝国ypa Alright, I think it's fixed. It appears there's a bug that sometimes occurs when using a special type of column filtering I'm doing to make the job of updating all this alot easier

Everyone is welcome to point these things out of course
neverending  [author] 16 Mar, 2024 @ 4:20pm 
@乌拉の帝国ypa Oh wow, you're right, I'll try to fix this ASAP
乌拉拉urara 16 Mar, 2024 @ 3:42pm 
HI I find bug chaos Dragon Demon have 100unit chaos Warrior Heavy Weapon only have 8unit
marc.on.pluto514 27 Feb, 2024 @ 7:26pm 
<3
neverending  [author] 25 Feb, 2024 @ 11:19am 
Mod updated, tested updates in create battle section and everything seems to have have landed. Also started a campaign and it seems to be working at least on turn 1.

Let me know if there's something I missed or caused.
JonSnowFlake 16 Jan, 2024 @ 11:59am 
I've been using it in MP with no issues. Been using this mod since WH2 so thank you for keeping it alive.
neverending  [author] 11 Jan, 2024 @ 4:16pm 
I thought i updated teh vanilla version of this, not sure what's going on. Maybe I didnt? I might be confusing with the sfo version.. lol
neverending  [author] 11 Jan, 2024 @ 4:10pm 
Well this is weird, I'm sure I've updated it since Apr 23 2023, but it says I haven't??

I was runnning a campaign a few weeks ago. @marc.on-pluto514
marc.on.pluto514 9 Jan, 2024 @ 12:50pm 
please tell me this mod isnt dead 8(
marc.on.pluto514 6 Sep, 2023 @ 10:30pm 
need an update?
Ming Da Merciless 23 Jun, 2023 @ 8:15pm 
great mod!
neverending  [author] 11 Jun, 2023 @ 10:17am 
np man I'll try to remember to comment here when I get to it
marc.on.pluto514 10 Jun, 2023 @ 5:46am 
ok thank u, patiently waiting