Total War: WARHAMMER III

Total War: WARHAMMER III

Magic Overhaul: Useful Buffs
72 Comments
HotPizza87 23 Jun @ 3:46pm 
Can you make Light of Battle stop broken units routing/crumbling/destabilising?
OHM 22 Jun @ 12:48pm 
Certainly, and thank you. My intentions are purely for the enjoyment of the game and look for no acclaim from other people's brilliant work.
Drusk  [author] 22 Jun @ 12:43pm 
Sure! I do not mind as long as you link the original mod in the description :)
OHM 22 Jun @ 12:01pm 
Hi, I'm trying to keep my mod list bloat down (managing to get it below 500) so compatibility sub-mods just add to it. Do you mind if I upload a combined version of yours and Miscast mod so that my mates can access them?

All credits to you and any relevant parties of course.
Drusk  [author] 23 May @ 2:41am 
Dope, thanks. Adding it in the mod desc.
Jolc3r 22 May @ 5:43pm 
Hi, I made a compatibility mod for this and the Miscasts Mod.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3486029105
ZX 14 Apr @ 7:45pm 
Is it possible to allow the cathayan dragon siblings to use magic while in their dragon form?
Dizzy Ioeuy 1 Apr @ 11:12am 
ty man., this mod makes the game so much better. I appreciate it!
Drusk  [author] 1 Apr @ 6:30am 
I don't think anything new has been added, and any spells that have been updated are not affected by the mod. If i missed anything, please let me know!

Did a small update just now to add potential missing visual effect changes to lil and big waaag spells, as well as a missing bound spell for one of skraag's big names.
Dizzy Ioeuy 31 Mar @ 11:12pm 
I think some new spells have been added or changed. I wonder if this will get updated. I love this mod.
Solaire 25 Dec, 2024 @ 10:24pm 
Does this need an update for the latest patch?
Drusk  [author] 31 Oct, 2024 @ 5:31pm 
Updated for 5.3, just a few minor changes to mana costs. See CA's patch note and my mod's in the change notes.
willyinuyaz 7 Oct, 2024 @ 7:13pm 
@Drusk Thank You :lunar2019piginablanket:
@Chinag Try unsubscibe and subsribe again
Drusk  [author] 7 Oct, 2024 @ 2:54pm 
odd, it's working for me :c
Make sure it actually downloaded the update
Chinag 7 Oct, 2024 @ 12:39pm 
I'm still having the crash related to the hag spell list
Drusk  [author] 7 Oct, 2024 @ 9:01am 
Updated!
Big apology everyone :c

A column got removed from the official table, so i also removed it from my mod.
But, i had already imported the rows for the hag spells, which already had the removed column. So the information ended up mismatched for those spells, causing the crash.

As for the dlc24 thing, that's how it is numbered in the table. If that number doesn't match the actual dlc count, check with CA lol.
dlc01 seems to be Chaos Warriors, up to dlc25, Thrones of Decay.
Drusk  [author] 7 Oct, 2024 @ 8:36am 
Will look into is asap, sorry!
willyinuyaz 7 Oct, 2024 @ 7:36am 
@Drusk This mod is crashing, I try to fix it myself but don't understand at all :lunar2019crylaughingpig:
Rustic "Kalessin" Citrus 6 Oct, 2024 @ 3:32pm 
Im not sure if its my other mods just yet, but after the new update, I am not CTD on startup with a whitebox error. Hope this helps, and thank you for all your effort! <3 :WH3_clasp:

https://i.imgur.com/ruGLOAZ.png
Scavenger420 6 Oct, 2024 @ 3:23pm 
Drusk@ The mod will no longer work from now on. Seems like it's tied to the new DLC, which isn't out yet.
Drusk  [author] 6 Oct, 2024 @ 1:01pm 
Mod updated ! See change notes for details. As always let me know if something's broken or needs tweaking.

Thanks for the comments, it gives motivation :)
littleduckie 5 Oct, 2024 @ 9:32am 
As a long time user and appreciator of this mod, cannot wait for the update to land. Lore of Hags feels so.. off-kilt without your tweaks...
Winter 1 Sep, 2024 @ 4:26pm 
Jabba the Hutt just contacted me. He wants to know how you came to be in possession of that portrait. He said he no longer dresses or poses like that anymore & that he is quite embarrassed.
Kholek's Sleeping Pills 23 Aug, 2024 @ 10:50pm 
Update if you want but from my experience, at least with nurgle, using this mod, the overcasted spells cost as much as the standard spells instead of the normal overcast cost increase.
Drusk  [author] 27 May, 2024 @ 1:01pm 
I do not have time (or disk space lol) to update at the moment, but i will eventually.
As far as i know the only spell the mod changes and that is not up to date is Nurgle's Miasma of Pestilence. Others should work as intended.
And of course, the Lore of the Hag is missing from the mod.
盗む悪魔 18 May, 2024 @ 10:52am 
Do you plan to update?
Jolc3r 25 Feb, 2024 @ 11:04am 
New lore added in 4.2 for Kislev, Lore of the Hag
欧利昂尼 25 Feb, 2024 @ 4:09am 
updata
iDon'tSpeakRussian! 19 Nov, 2023 @ 3:12pm 
Yay, maybe I will finally start using those buffs thx to you :)
Drusk  [author] 9 Nov, 2023 @ 8:18am 
dam that is embarassing haha, fixed it now
Thank you very much for notifying me about these once again :)
GreyHound 8 Nov, 2023 @ 1:30am 
Just started playing some Dwarfs again, and noticed a minor issue: non-overcast Rune of Oath and Steel's description mentions affecting all allies in an area despite that being incorrect (it has 0 area, only the overcast version adds 50 area). I think it has something to do with the NumEffectedFriendlyUnits set to -1 in unit_special_abilities_tables. Also, the text for "this overcast effect is incorrect" misspells the word below as "bellow".
Drusk  [author] 28 Sep, 2023 @ 9:22am 
Oh wow yeah woops, i think i remember noticing that as well but forgot. The mass stat is incorrectly labelled in the files as a stat that can be changed additively, but it can't, it's only multiplicative. Hence the issue.
I changed it to x2 mass and reduced the speed a little to compensate.

Thank you for reporting :)
GreyHound 28 Sep, 2023 @ 7:39am 
Hi Drusk. Using this has been fun, certainly made me think on whether to go for buffs/debuffs or damage spells. Wanted to report a bug: Flesh to Stone grants +50 Mass to units affected, but it in fact multiplies mass by 50 - tested with Grail Knights in Lance mode going from 1560 Mass to 78 thousand (the test dummy Goblins certainly learned the meaning of "bowling").
Dark 2 Sep, 2023 @ 12:14pm 
Thank you for the update!
Drusk  [author] 2 Sep, 2023 @ 5:49am 
Updated!
Nothing changed much, i applied the few changes the update did where relevant.
less1630 1 Sep, 2023 @ 7:19am 
pls update
Dark 25 Aug, 2023 @ 9:05am 
I really enjoy that this is not just a mod that buffs numbers but that it adds in some flavor to what the lores of magic were supposed to represent. It goes a long ways to help the lores of magic feel more distinct and standout from each other.
Dark 25 Aug, 2023 @ 8:57am 
Thank you for this!
jonjrhr 15 May, 2023 @ 6:50am 
fist of gork is still 1 unit only i think
Juniaris 11 May, 2023 @ 11:09pm 
is it compatible with SFO ?
Drusk  [author] 11 May, 2023 @ 3:11pm 
Oh wow yep, my bad. Sneaky stabbin' also had the same issue, all fixed now. Thank you !
less1630 11 May, 2023 @ 2:57pm 
Hi, can you help check the The Enfeebling Foe (Shadow) , the Overcast Area came to 50 but still only affect one enemy ?
Drusk  [author] 2 May, 2023 @ 9:58am 
The only change is the cast range increase, which is not showed on the google sheet as i am not modifying it. That is why the overcast cost increase is so little.
less1630 1 May, 2023 @ 11:38pm 
Hi I see Google Sheet , the Yin Missile Mirror seem like no change from base and overcast ?
littleduckie 17 Apr, 2023 @ 6:07am 
Thank you again for your amazing mod and fixing it so quickly!
Drusk  [author] 16 Apr, 2023 @ 2:57am 
Done, should be good now!
I also gave a small area of effect to bound spells that didn't have it, since bound spells use the base version of spells and some are single target.

I explained the reason this happened in the change notes if you're curious.

Thanks again for noticing this issue !
Drusk  [author] 15 Apr, 2023 @ 11:54pm 
Oh yup, i think i know why
I didn't think about looking at new bound spells on the new units, i will fix that asap after i eat
Thank you for bringing it up, and my bad, sorry !
littleduckie 15 Apr, 2023 @ 8:29pm 
Noticed 1 thing - the Lamasu bound "The Withering" spell has no effect with this mod enabled
littleduckie 14 Apr, 2023 @ 6:44am 
Can't believe you have already updated! Very impressed and thank you for still doing this 🥰