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> Spears have a small damage buff.
Why lol. Everything else makes sense one way or another, but not spear buff.
yes I change your config already but i got problem with MSR 700 range messed up, u need to look for it, i fixed it by my self, i dont know if other player know how to do it tho
Yes, in real life a large steel crowbar can weight as much as sledgehammers, up to 8kg.
@Yon2
No need to be this butthurt over a mod. It's not my fault you dont understand how to config stuff.
@Epsilon
You are loading another mod that also changes the muzzle flash.
@Jadudes
Unfortunately no. Multihit seems to be hardcoded into the shove.
But I usually play this mod with random zombies, which the multishove makes things more balanced.
@Soldier 107
This mod overrides it. Its actually faster than that mod.
Since they aren't considered a SMG like the MP5, their fire rate is set to how pistols work instead, like the Glock 17.
Is it possible for you to change that or will that be up to the Firearms B41 creator?
Otherwise, at least it's negated depending on your Aiming skill. It seems to increase all fire rates the higher it is.
For the melee changes, does it make combat way easier? Even with multi hit off it seems like a major increase in damage. I like the sound of the blunt weapon changes but not sure about the rest
Coding for this game is absolute hell so I could never implement Brutal Doom-like gore in this game. (Also there are no weapons or conditions in this game that would allow that kind of dismemberment and gibbing) but I do plan to make a mod that adds gory zombies (missing/chewed limbs, hanging guts, etc.) but I gotta update my Doom stuff first.