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pls help
@Chrissant 짜노 Thank you, when things calm down next month, I will test both the barrier and a toned down version, more choices are seldom a bad thing.
@online.mailbox25 Sorry that I wasn´t able to help, glad it worked out.
@TmC.arc.exia_meister I hope the quick fix solves that problem.
I have tried spawn, agent, to_pool, but maybe because I am not entering the agent sub type and type keys correctly, it does not work as intended?
If anyone can help with this, I'd really appreciate it :)
For now the mod is pretty OP, to the point that even a confederated chaos invasion can't really do much against Kroak. Perhaps nerfing his damage dealing abilities just a bit would actually make this mod fit the taste of even more people, not just a small niche.
I think adding a barrier effect to the "Aura of the Old Ones" would be appropriate, giving Kroak a shield which also protects from melee, since he is otherwise quite fragile in melee.
And finally, I think it would actually be very lore-friendly and a fun game mechanic if "True Deliverance of Itza" actually resulted in Kroak being wounded in battle in exchange for it being extremely powerful and guaranteed to succeed with no miscast. Yes, Kroak would be wounded for like a turn or two, but you could actually "deliver" a desperate situation.
As for other mods, I have two or three more ideas I would like to implement here, which I put off so far, since they exceed my current knowledge/ skill when it comes to modding.
Once those are done, I would consider this mod conceptually "finished", though still in need of some housekeeping and polishing.
Since my time for projects like this is rather limited to semester breaks, it will probably be the end of the year, before I can start working on them in earnest. That being said (and long story short...) I am sure I will look for another passion-project afterwards, I´ll have to see where inspiration will lead me. :D
Be well.
as you can see by my awards i gave, i really like it. :)
did you ever think about making a similar overpowered and fun mod for Settra? I really like his extraordinary and cool lore too. i would to see some crazy inferno Ptra magic for Settra xD :)
have a nice day
I do have a rough version that is meant to go with SFO, but it is a wip.
Some skills were inspired by WH2-SFO, intended to get me through the time before it was ported to WH3, some become redundant or push some values to where the surplus has no added bonus. But it is on the agenda, when I have the time to do it.
@Yiunko No doubt, but being Kroak needs to have privileges above and beyond those tadpoles of the younger Generations. :D
@joshwiz23 I presume it could be possible, though that should come from the original creator. If I remember correctly, that mod also has a custom model and I have no idea what work would be needed to make it compatible with WH3.
@Tridon Sadly That is unfortunate, sorry. Sadly, I don´t really have an idea, on what change the possibility hinges, but if you found a solution in the meantime I would be willing to try to implement it.
@Archdeacon Monseigneur I would like to give him a boost, but for the time being, I saw there a some mods out there now, that give him a little more flavour, including his changes in SFO.
@Dragonlord Tux When I get the chance, I will try to keep working on it.
@Rannic64 Balance is a fickle ongoing process, when it comes to a mod that tries to represent a being with almost godlike powers, without breaking the game completely and sucking any and all fun out of it. I am open to suggestions. :D
@lahcenal117 Thank you for letting me know, I will look into that.
@joshwiz23 Good idea, I will take some better pictures once the details are somewhat finalized.
@Hive Mind I converted/ported a WHII-Mod for some custom spells for Mazdamundi, but since it is the work of another mod-author, I will have to see if it gets updated.
It is called "Mazdamundi Geomantic spells", I changed some values and one animation for personal taste, but the conversion to WH III is fairly easy even for an absolute beginner.
And while I can´t but agree, Mazdamundi is in need of more "oomph" in his skilltree, I can´t promise that I have much time to work on a custom-skill/spell-line, since the end of the semester break is upon me.